Player Matchup

Merlin
Merlin
Digo-Mal
Merlin
Level 21
God Stats
2W - 8L
1,438 SR
Queue Stats
68W - 64L
1,431 Elo+
Solo
Neith
Neith
WaterBeastPR
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
dropsik21775
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
jones1428
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 63L
1,312 Elo+
Solo
Bakasura
Bakasura
unstoppable_saul
Bakasura
Level 15
God Stats
10W - 12L
1,495 SR
Queue Stats
143W - 148L
1,323 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,413 Elo+

VS

Team Averages
Level 17
1,454 SR
1,253 Elo+
Bellona
Bellona
AC24081993
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 36L
1,077 Elo+
Solo
Cthulhu
Cthulhu
Benjatirano_VTM
Cthulhu
Level 23
God Stats
2W - 4L
1,302 SR
Queue Stats
211W - 251L
1,415 Elo+
Party 1
Loki
Loki
DonMatiX1
Loki
Level 24
God Stats
2W - 1L
1,725 SR
Queue Stats
30W - 44L
1,194 Elo+
Party 1
Medusa
Medusa
PumpedU
Medusa
Level 23
God Stats
194W - 153L
1,530 SR
Queue Stats
307W - 290L
1,351 Elo+
Solo
Anubis
Anubis
crayolas15
Anubis
Level 13
God Stats
3W - 4L
1,214 SR
Queue Stats
13W - 17L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Digo-Mal
Merlin
14
2 / 6 / 0
9,296
443
5,030
9,194
2,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 6
8,852
422
8,489
12,839
3,210
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 1 / 0
6,973
332
183
731
178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
jones1428
Arachne
16
3 / 8 / 3
10,160
484
10,881
18,161
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 2 / 2
12,902
614
23,001
18,429
7,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AC24081993
Bellona
17
3 / 4 / 1
11,468
546
6,790
15,171
19,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 3 / 7
9,924
473
4,457
16,529
9,992
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
16
2 / 1 / 5
10,613
505
3,492
9,874
3,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
PumpedU
Medusa
17
7 / 4 / 0
11,447
545
7,065
11,758
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
crayolas15
Anubis
20
13 / 4 / 0
14,006
667
19,679
20,330
12,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
16
Kills
27
27
Deaths
16
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AC24081993
Bellona
3
4
1
0.88
W
2
3
7
1.83
L
Merlin
Digo-Mal
Merlin
2
6
0
0.33
W
Loki
2
1
5
4.5
W
Medusa
PumpedU
Medusa
7
4
0
1.75
L
0
10
6
0.3
W
Anubis
crayolas15
Anubis
13
4
0
3.25
L
0
1
0
0
L
Arachne
jones1428
Arachne
3
8
3
0.56
L
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
41,483
59,354
Taken
73,662
20,191
Mitigated
48,578
12,360
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AC24081993
Bellona
6,790
4,036
0
3,075
15,171
19,302
2,383
2,281
12,306
0
52,749
W
4,457
643
0
1,644
16,529
9,992
1,363
0
15,423
23,557
0
L
Merlin
Digo-Mal
Merlin
5,030
365
0
420
9,194
2,365
1,122
4,191
5,003
48,936
0
W
Loki
3,492
224
0
0
9,874
3,206
956
879
8,995
0
60,179
W
Medusa
PumpedU
Medusa
7,065
3,605
0
3,268
11,758
3,617
5,962
318
10,533
0
64,000
L
8,489
3,401
0
1,003
12,839
3,210
717
4,309
8,530
0
30,996
W
Anubis
crayolas15
Anubis
19,679
444
721
12,684
20,330
12,461
2,609
1,735
17,138
103,870
0
L
183
103
0
0
731
178
0
0
731
809
0
L
Arachne
jones1428
Arachne
10,881
6,563
0
3,271
18,161
6,689
904
6,590
11,571
0
70,756
L
23,001
16,667
0
7,666
18,429
7,749
0
9,046
9,383
0
76,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
57,458
381
Minions Killed
542
0
Camps Cleared
0
1,519,323
Distance Traveled
1,798,308
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,468
546
108
5
0
334,923
0
W
Cthulhu
9,924
473
52
2
0
359,673
0
L
Merlin
9,296
443
98
5
0
284,935
0
W
Loki
10,613
505
94
4
0
447,041
0
W
Medusa
11,447
545
125
6
0
348,771
2
L
Neith
8,852
422
42
2
0
335,917
3
W
Anubis
14,006
667
163
8
0
307,900
0
L
Ares
6,973
332
1
0
0
30,245
0
L
Arachne
10,160
484
94
4
0
390,095
0
L
Bakasura
12,902
614
146
7
0
478,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role