Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AKR055
Neith
Level 160
God Stats
2W - 6L
1,284 SR
Queue Stats
793W - 783L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
Ariannaa
Kuzenbo
Level 158
God Stats
70W - 73L
1,523 SR
Queue Stats
859W - 840L
1,579 Elo+
Party 1
Thor
Thor
DarkSlayer13
Thor
Level 157
God Stats
1W - 5L
1,443 SR
Queue Stats
717W - 608L
1,534 Elo+
Party 3
Eset
Eset
OceanChad
Eset
Level 112
God Stats
4W - 6L
1,470 SR
Queue Stats
352W - 357L
1,527 Elo+
Party 3
Team Averages
Level 143
1,444 SR
1,544 Elo+

VS

Team Averages
Level 112
1,681 SR
1,595 Elo+
Cernunnos
Cernunnos
FilthyCowSiege
Cernunnos
Level 120
God Stats
3W - 2L
1,718 SR
Queue Stats
139W - 102L
1,638 Elo+
Party 2
Ymir
Ymir
JHooper
Ymir
Level 125
God Stats
13W - 3L
1,850 SR
Queue Stats
180W - 155L
1,609 Elo+
Party 2
Izanami
Izanami
Masters96
Izanami
Level 109
God Stats
14W - 4L
1,773 SR
Queue Stats
170W - 147L
1,612 Elo+
Party 2
Agni
Agni
Tommo195
Agni
Level 85
God Stats
8W - 8L
1,508 SR
Queue Stats
105W - 93L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
kamkosorryokej
Sylvanus
Level 120
God Stats
6W - 8L
1,558 SR
Queue Stats
201W - 185L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 1
5,220
475
2,044
8,524
4,601
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
AKR055
Neith
10
1 / 1 / 1
6,032
548
4,531
5,345
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Ariannaa
Kuzenbo
9
0 / 2 / 2
5,414
492
2,604
6,844
5,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 2 / 2
6,297
572
4,523
8,305
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
10
1 / 5 / 1
5,815
529
1,891
5,768
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FilthyCowSiege
Cernunnos
13
9 / 0 / 2
7,641
695
7,192
6,878
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
JHooper
Ymir
8
0 / 0 / 3
5,612
510
1,149
6,838
4,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Masters96
Izanami
10
1 / 1 / 3
5,865
533
3,577
5,819
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
12
2 / 3 / 2
6,890
626
4,482
4,813
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
2 / 1 / 3
7,151
650
5,826
5,662
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
14
14
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
1
0.13
L
Neith
AKR055
Neith
1
1
1
1.5
L
Kuzenbo
Ariannaa
Kuzenbo
0
2
2
0.5
L
3
2
2
2
W
Cernunnos
FilthyCowSiege
Cernunnos
9
0
2
10
W
Ymir
JHooper
Ymir
0
0
3
1.5
W
Izanami
Masters96
Izanami
1
1
3
2.5
L
Eset
1
5
1
0.3
W
Agni
2
3
2
1
W
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,593
Damage
22,226
34,786
Taken
30,010
15,436
Mitigated
17,820
9,077
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,044
494
0
2,110
8,524
4,601
0
4,396
4,128
0
18,607
L
Neith
AKR055
Neith
4,531
1,867
0
2,028
5,345
1,365
0
1,040
4,273
0
34,869
L
Kuzenbo
Ariannaa
Kuzenbo
2,604
1,028
0
1,500
6,844
5,287
0
1,486
5,288
16,158
0
L
4,523
1,437
0
2,944
8,305
2,522
0
1,478
6,709
0
25,409
W
Cernunnos
FilthyCowSiege
Cernunnos
7,192
3,658
0
1,679
6,878
2,983
828
1,074
5,728
0
44,860
W
Ymir
JHooper
Ymir
1,149
292
0
1,000
6,838
4,804
0
949
5,889
16,854
0
W
Izanami
Masters96
Izanami
3,577
2,932
0
1,973
5,819
1,777
710
1,201
4,618
0
36,845
L
Eset
1,891
0
161
334
5,768
1,661
0
1,888
3,728
27,861
0
W
Agni
4,482
151
0
852
4,813
1,477
528
1,315
3,372
42,633
0
W
Sylvanus
5,826
1,776
150
2,873
5,662
6,779
159
0
5,662
31,718
9,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
33,159
283
Minions Killed
349
0
Camps Cleared
0
994,163
Distance Traveled
963,350
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,220
475
48
4
0
204,597
4
L
Neith
6,032
548
89
8
0
176,311
2
L
Kuzenbo
5,414
492
20
2
0
210,136
5
L
Thor
6,297
572
55
5
0
219,569
2
W
Cernunnos
7,641
695
82
7
0
218,959
3
W
Ymir
5,612
510
24
2
0
199,433
1
W
Izanami
5,865
533
80
7
0
180,707
2
L
Eset
5,815
529
71
6
0
183,550
4
W
Agni
6,890
626
80
7
0
197,505
3
W
Sylvanus
7,151
650
83
8
0
166,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role