Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FalcioValMond
Gilgamesh
Level 160
God Stats
27W - 21L
1,708 SR
Queue Stats
393W - 397L
1,668 Elo+
Solo
Tyr
Tyr
killerbigHD
Tyr
Level 159
God Stats
13W - 14L
1,580 SR
Queue Stats
50W - 74L
1,538 Elo+
Party 1
Cerberus
Cerberus
winner69324
Cerberus
Level 149
God Stats
2W - 0L
1,702 SR
Queue Stats
34W - 42L
1,500 Elo+
Party 1
Raijin
Raijin
Макуте
Raijin
Level 158
God Stats
19W - 17L
1,540 SR
Queue Stats
889W - 878L
1,627 Elo+
Solo
Team Averages
Level 149
1,606 SR
1,566 Elo+

VS

Team Averages
Level 127
1,645 SR
1,618 Elo+
Tsukuyomi
Tsukuyomi
PrinceMiguel
Tsukuyomi
Level 156
God Stats
2W - 3L
1,775 SR
Queue Stats
136W - 116L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
Tempe33
Danzaburou
Level 59
God Stats
2W - 2L
1,869 SR
Queue Stats
334W - 315L
1,580 Elo+
Solo
Janus
Janus
Tuupy
Janus
Level 149
God Stats
10W - 6L
1,498 SR
Queue Stats
284W - 268L
1,607 Elo+
Party 2
Jing Wei
Jing Wei
etreXnor
Jing Wei
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 30L
1,634 Elo+
Solo
Artio
Artio
kupest
Artio
Level 128
God Stats
43W - 38L
1,581 SR
Queue Stats
420W - 406L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
5 / 2 / 5
11,653
647
10,297
9,917
3,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FalcioValMond
Gilgamesh
19
7 / 3 / 5
13,271
737
14,877
15,278
11,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 3 / 7
12,164
676
8,135
14,459
11,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
winner69324
Cerberus
14
2 / 3 / 7
9,473
526
7,663
20,348
21,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
16
3 / 6 / 5
10,396
578
11,427
11,628
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PrinceMiguel
Tsukuyomi
14
7 / 5 / 4
9,260
514
13,521
13,957
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tempe33
Danzaburou
16
1 / 10 / 2
9,946
553
6,821
16,729
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Tuupy
Janus
15
3 / 6 / 4
9,164
509
6,883
10,353
3,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
etreXnor
Jing Wei
15
1 / 4 / 4
8,645
480
8,679
12,999
4,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
kupest
Artio
15
5 / 1 / 8
10,796
600
9,263
16,627
16,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
26
Kills
17
17
Deaths
26
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
2
5
3.75
W
Gilgamesh
FalcioValMond
Gilgamesh
7
3
5
3.17
L
Tsukuyomi
PrinceMiguel
Tsukuyomi
7
5
4
1.8
L
Danzaburou
Tempe33
Danzaburou
1
10
2
0.2
L
Janus
Tuupy
Janus
3
6
4
0.83
L
Jing Wei
etreXnor
Jing Wei
1
4
4
0.75
W
9
3
7
4.17
L
Artio
kupest
Artio
5
1
8
9
W
Cerberus
winner69324
Cerberus
2
3
7
1.83
W
Raijin
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,399
Damage
45,167
71,630
Taken
70,665
52,153
Mitigated
35,925
19,864
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,297
6,480
0
3,433
9,917
3,662
1,297
2,005
7,860
0
103,580
W
Gilgamesh
FalcioValMond
Gilgamesh
14,877
4,625
0
3,908
15,278
11,512
270
1,245
13,922
0
80,759
L
Tsukuyomi
PrinceMiguel
Tsukuyomi
13,521
4,291
0
3,692
13,957
5,796
0
3,246
10,603
0
58,585
L
Danzaburou
Tempe33
Danzaburou
6,821
2,368
0
3,347
16,729
6,411
292
887
15,692
0
60,027
L
Janus
Tuupy
Janus
6,883
97
0
250
10,353
3,470
0
3,392
6,645
59,805
0
L
Jing Wei
etreXnor
Jing Wei
8,679
5,971
0
2,225
12,999
4,061
0
4,530
8,353
0
63,907
W
8,135
1,287
0
6,319
14,459
11,021
680
2,503
11,465
0
70,986
L
Artio
kupest
Artio
9,263
1,749
884
4,309
16,627
16,187
0
6,195
9,878
23,318
0
W
Cerberus
winner69324
Cerberus
7,663
572
0
3,861
20,348
21,730
96
3,633
16,569
29,864
0
W
Raijin
11,427
826
20
2,323
11,628
4,228
473
6,192
5,430
65,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,957
Gold Earned
47,811
623
Minions Killed
504
0
Camps Cleared
0
1,810,023
Distance Traveled
1,705,767
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,653
647
163
9
0
379,940
3
W
Gilgamesh
13,271
737
158
9
0
346,589
7
L
Tsukuyomi
9,260
514
95
5
0
379,607
2
L
Danzaburou
9,946
553
128
7
0
286,407
2
L
Janus
9,164
509
133
7
0
321,346
0
L
Jing Wei
8,645
480
128
7
0
349,985
7
W
Tyr
12,164
676
119
7
0
412,941
2
L
Artio
10,796
600
20
1
0
368,422
11
W
Cerberus
9,473
526
52
3
0
355,818
7
W
Raijin
10,396
578
131
7
0
314,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role