Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Fayan101
Nemesis
Level 118
God Stats
50W - 57L
1,523 SR
Queue Stats
182W - 229L
1,470 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MO_Z41N
Kumbhakarna
Level 125
God Stats
18W - 20L
1,551 SR
Queue Stats
314W - 339L
1,450 Elo+
Party 2
Izanami
Izanami
ToXiCtigers1344
Izanami
Level 46
God Stats
6W - 4L
1,532 SR
Queue Stats
7W - 6L
1,565 Elo+
Party 2
Anubis
Anubis
darthvader_786
Anubis
Level 127
God Stats
8W - 4L
1,702 SR
Queue Stats
105W - 132L
1,448 Elo+
Party 2
Team Averages
Level 103
1,562 SR
1,486 Elo+

VS

Team Averages
Level 48
1,505 SR
1,510 Elo+
Ymir
Ymir
ExtremAdri_XD
Ymir
Level 39
God Stats
3W - 7L
1,523 SR
Queue Stats
116W - 123L
1,491 Elo+
Party 3
Chiron
Chiron
HONKERS_1632
Chiron
Level 40
God Stats
5W - 5L
1,500 SR
Queue Stats
222W - 228L
1,463 Elo+
Party 1
Da Ji
Da Ji
Jesuus-_-97
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,522 Elo+
Solo
Hel
Hel
RobinPurves
Hel
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
255W - 292L
1,512 Elo+
Party 1
Odin
Odin
ShoyoH_Senpai
Odin
Level 26
God Stats
1W - 2L
1,504 SR
Queue Stats
123W - 110L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 4
8,073
538
8,503
9,717
7,157
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Fayan101
Nemesis
15
7 / 0 / 4
8,896
593
5,610
6,150
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MO_Z41N
Kumbhakarna
11
0 / 0 / 12
7,250
483
2,917
7,723
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 2
7,499
500
4,184
5,726
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
14 / 3 / 6
9,457
630
14,767
9,559
5,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,962
464
3,652
9,215
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
10
0 / 2 / 1
6,134
409
5,655
7,875
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 0
7,196
480
3,726
8,955
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 12 / 1
5,710
381
3,069
11,774
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
5,866
391
8,037
11,857
4,404
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
23
Kills
3
3
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
1
2
0
0.5
W
Nemesis
Fayan101
Nemesis
7
0
4
9
L
Chiron
0
2
1
0.25
L
2
3
0
0.67
W
Kumbhakarna
MO_Z41N
Kumbhakarna
0
0
12
6
L
0
12
1
0.04
L
0
4
1
0.13
W
0
0
2
1
W
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
24,139
38,875
Taken
49,676
21,791
Mitigated
17,410
13,804
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,503
777
0
3,865
9,717
7,157
250
1,370
8,347
2,090
57,402
L
3,652
432
0
134
9,215
5,390
0
2,891
6,324
21,259
0
W
Nemesis
Fayan101
Nemesis
5,610
2,710
0
700
6,150
2,573
1,682
641
5,509
0
59,732
L
Chiron
5,655
1,843
728
1,437
7,875
2,139
0
3,029
4,846
0
32,839
L
3,726
996
0
3,282
8,955
2,483
0
2,340
6,615
0
30,948
W
Kumbhakarna
MO_Z41N
Kumbhakarna
2,917
428
0
1,852
7,723
4,827
0
1,877
5,846
9,207
0
L
3,069
569
1,668
1,913
11,774
2,994
192
4,775
6,999
21,576
0
L
8,037
954
0
770
11,857
4,404
0
5,001
6,856
1,932
23,865
W
4,184
2,288
0
2,350
5,726
2,058
858
1,543
4,183
0
46,351
W
14,767
1,356
391
4,646
9,559
5,176
538
2,302
7,257
51,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
31,868
410
Minions Killed
251
0
Camps Cleared
0
1,406,634
Distance Traveled
1,216,406
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,073
538
110
7
0
292,304
7
L
Ymir
6,962
464
39
3
0
247,418
3
W
Nemesis
8,896
593
107
7
0
311,955
0
L
Chiron
6,134
409
66
4
0
256,650
4
L
Da Ji
7,196
480
65
4
0
210,460
4
W
Kumbhakarna
7,250
483
9
1
0
310,780
4
L
Hel
5,710
381
41
3
0
232,436
2
L
Odin
5,866
391
40
3
0
269,442
0
W
Izanami
7,499
500
90
6
0
263,593
3
W
Anubis
9,457
630
94
6
0
228,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role