Player Matchup

Sun Wukong
Sun Wukong
ErBuho
Sun Wukong
Level 26
God Stats
7W - 7L
1,577 SR
Queue Stats
44W - 50L
1,476 Elo+
Solo
Ymir
Ymir
GotTekz
Ymir
Level 45
God Stats
3W - 6L
1,451 SR
Queue Stats
151W - 138L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
mkd001
Danzaburou
Level 5
God Stats
0W - 3L
1,188 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 2
Scylla
Scylla
xGoochy_ZA
Scylla
Level 23
God Stats
9W - 9L
1,590 SR
Queue Stats
126W - 171L
1,342 Elo+
Solo
Fenrir
Fenrir
xikas0
Fenrir
Level 2
God Stats
6W - 3L
1,682 SR
Queue Stats
70W - 48L
1,522 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,465 Elo+

VS

Team Averages
Level 19
1,637 SR
1,470 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Arikadou
Morgan Le Fay
Level 23
God Stats
13W - 8L
1,630 SR
Queue Stats
60W - 51L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HupaLoompa
Ah Muzen Cab
Level 9
God Stats
10W - 9L
1,738 SR
Queue Stats
176W - 173L
1,423 Elo+
Solo
Bacchus
Bacchus
Striker1221
Bacchus
Level 18
God Stats
11W - 4L
1,818 SR
Queue Stats
32W - 27L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErBuho
Sun Wukong
7
0 / 3 / 0
4,517
452
2,411
5,870
2,059
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
GotTekz
Ymir
7
0 / 4 / 0
4,671
467
1,266
6,880
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
mkd001
Danzaburou
8
0 / 4 / 0
4,687
469
1,360
4,599
1,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
xGoochy_ZA
Scylla
7
0 / 1 / 0
4,308
431
1,068
4,029
1,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
xikas0
Fenrir
7
1 / 4 / 0
4,711
471
4,684
6,974
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 0 / 2
6,324
632
4,245
3,411
1,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
 
Set
8
3 / 0 / 4
5,555
556
1,829
5,877
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
Arikadou
Morgan Le Fay
9
2 / 1 / 3
5,434
543
4,634
4,114
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HupaLoompa
Ah Muzen Cab
8
3 / 0 / 7
5,303
530
4,548
2,286
528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Striker1221
Bacchus
9
3 / 0 / 8
6,097
610
2,855
3,894
1,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
16
16
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
2
6
W
Set
 
Set
3
0
4
5
W
Morgan Le Fay
Arikadou
Morgan Le Fay
2
1
3
3.5
L
Sun Wukong
ErBuho
Sun Wukong
0
3
0
0
L
Ymir
GotTekz
Ymir
0
4
0
0
W
Ah Muzen Cab
HupaLoompa
Ah Muzen Cab
3
0
7
6.5
W
Bacchus
Striker1221
Bacchus
3
0
8
7
L
Danzaburou
mkd001
Danzaburou
0
4
0
0
L
Scylla
xGoochy_ZA
Scylla
0
1
0
0
L
Fenrir
xikas0
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,789
Damage
18,111
28,352
Taken
19,582
12,133
Mitigated
7,129
7,366
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,245
752
0
1,411
3,411
1,393
731
0
3,411
0
28,700
W
Set
 
Set
1,829
963
0
529
5,877
1,883
53
475
5,402
0
25,314
W
Morgan Le Fay
Arikadou
Morgan Le Fay
4,634
76
0
944
4,114
1,347
288
593
3,521
23,563
0
L
Sun Wukong
ErBuho
Sun Wukong
2,411
218
0
1,380
5,870
2,059
0
894
4,893
0
17,964
L
Ymir
GotTekz
Ymir
1,266
404
0
1,696
6,880
4,627
0
1,448
5,394
15,071
0
W
Ah Muzen Cab
HupaLoompa
Ah Muzen Cab
4,548
2,531
0
1,202
2,286
528
669
483
1,803
0
18,817
W
Bacchus
Striker1221
Bacchus
2,855
518
0
750
3,894
1,978
150
1,053
2,841
10,381
0
L
Danzaburou
mkd001
Danzaburou
1,360
647
0
629
4,599
1,416
88
1,752
2,796
0
20,753
L
Scylla
xGoochy_ZA
Scylla
1,068
0
0
1,468
4,029
1,360
0
1,844
2,185
16,824
0
L
Fenrir
xikas0
Fenrir
4,684
1,355
0
2,193
6,974
2,671
0
1,379
5,595
0
21,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
28,713
182
Minions Killed
227
0
Camps Cleared
0
880,525
Distance Traveled
933,661
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,324
632
72
7
0
192,509
2
W
Set
5,555
556
52
5
0
191,277
1
W
Morgan Le Fay
5,434
543
51
5
0
191,061
2
L
Sun Wukong
4,517
452
38
4
0
167,679
0
L
Ymir
4,671
467
32
3
0
187,558
3
W
Ah Muzen Cab
5,303
530
37
4
0
181,100
1
W
Bacchus
6,097
610
15
2
0
177,714
4
L
Danzaburou
4,687
469
47
5
0
165,909
1
L
Scylla
4,308
431
23
2
0
181,159
4
L
Fenrir
4,711
471
42
4
0
178,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role