Player Matchup

Jing Wei
Jing Wei
Acater
Jing Wei
Level 44
God Stats
49W - 20L
1,702 SR
Queue Stats
437W - 294L
1,629 Elo+
Party 1
Izanami
Izanami
Leoaica
Izanami
Level 146
God Stats
2W - 3L
1,457 SR
Queue Stats
79W - 92L
1,554 Elo+
Party 2
Tiamat
Tiamat
LolhakTV
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,339 Elo+
Solo
Anubis
Anubis
MR CERBERUS5087
Anubis
Level 6
God Stats
35W - 48L
1,907 SR
Queue Stats
52W - 71L
1,509 Elo+
Party 2
Ares
Ares
TheOnlyNaxela
Ares
Level 7
God Stats
29W - 8L
1,695 SR
Queue Stats
31W - 10L
1,617 Elo+
Party 1
Team Averages
Level 43
1,652 SR
1,530 Elo+

VS

Team Averages
Level 14
1,572 SR
1,470 Elo+
Sylvanus
Sylvanus
Darksarty
Sylvanus
Level 24
God Stats
1W - 1L
1,704 SR
Queue Stats
18W - 21L
1,411 Elo+
Solo
Ne Zha
Ne Zha
Erektpnese
Ne Zha
Level 9
God Stats
13W - 2L
2,042 SR
Queue Stats
27W - 13L
1,655 Elo+
Solo
Cupid
Cupid
TheStormLady
Cupid
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
6W - 12L
1,174 Elo+
Solo
Serqet
Serqet
lan1000
Serqet
Level 27
God Stats
0W - 2L
1,347 SR
Queue Stats
6W - 3L
1,370 Elo+
Solo
Ra
Ra
Дерьмовочка
Ra
Level 5
God Stats
7W - 9L
1,518 SR
Queue Stats
134W - 125L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acater
Jing Wei
18
14 / 4 / 6
13,653
1,365
26,897
18,763
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Leoaica
Izanami
17
5 / 4 / 10
10,936
1,094
13,518
11,129
4,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
LolhakTV
Tiamat
17
1 / 7 / 15
10,094
1,009
10,545
16,145
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 14
10,206
1,021
4,776
9,024
4,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 13
11,773
1,177
9,855
15,454
16,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

225

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darksarty
Sylvanus
17
2 / 6 / 11
10,598
1,060
12,019
16,931
8,071
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Erektpnese
Ne Zha
17
4 / 4 / 10
10,755
1,076
23,050
15,102
7,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 5
8,846
885
1,915
4,282
1,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
lan1000
Serqet
15
4 / 6 / 5
9,942
994
7,820
15,528
6,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
8 / 6 / 8
11,854
1,185
19,526
17,466
8,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
26
Kills
19
19
Deaths
26
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Acater
Jing Wei
14
4
6
4.25
L
Sylvanus
Darksarty
Sylvanus
2
6
11
1.25
L
Ne Zha
Erektpnese
Ne Zha
4
4
10
2.25
W
Izanami
Leoaica
Izanami
5
4
10
2.5
W
Tiamat
LolhakTV
Tiamat
1
7
15
1.21
W
2
2
14
4.5
W
4
2
13
5.25
L
1
4
5
0.88
L
Serqet
lan1000
Serqet
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,591
Damage
64,330
70,515
Taken
69,309
41,713
Mitigated
32,033
9,674
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Acater
Jing Wei
26,897
24,196
0
6,634
18,763
7,602
0
7,464
10,477
0
56,501
L
Sylvanus
Darksarty
Sylvanus
12,019
4,581
2,285
2,786
16,931
8,071
0
6,462
10,469
32,825
0
L
Ne Zha
Erektpnese
Ne Zha
23,050
4,633
0
1,555
15,102
7,356
0
6,118
8,984
0
45,082
W
Izanami
Leoaica
Izanami
13,518
8,286
0
0
11,129
4,021
0
4,456
6,606
0
39,126
W
Tiamat
LolhakTV
Tiamat
10,545
1,091
0
1,273
16,145
8,900
0
6,082
9,986
15,181
0
W
4,776
1,309
0
1,767
9,024
4,336
0
4,950
3,918
12,009
0
W
9,855
307
0
0
15,454
16,854
0
8,593
6,705
19,801
0
L
1,915
1,799
0
0
4,282
1,590
0
2,401
1,881
0
4,449
L
Serqet
lan1000
Serqet
7,820
1,561
0
0
15,528
6,645
0
5,465
10,063
0
13,177
L
19,526
397
1,688
2,846
17,466
8,371
0
4,730
12,736
31,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
51,995
169
Minions Killed
166
8
Camps Cleared
4
1,007,015
Distance Traveled
842,285
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,653
1,365
74
7
4
215,812
2
L
Sylvanus
10,598
1,060
64
6
1
171,932
0
L
Ne Zha
10,755
1,076
37
4
0
222,582
1
W
Izanami
10,936
1,094
48
5
2
173,837
0
W
Tiamat
10,094
1,009
10
1
0
208,481
1
W
Anubis
10,206
1,021
22
2
0
197,577
0
W
Ares
11,773
1,177
15
2
2
211,308
0
L
Cupid
8,846
885
12
1
1
66,539
0
L
Serqet
9,942
994
15
2
2
174,174
0
L
Ra
11,854
1,185
38
4
0
207,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role