Player Matchup

Kukulkan
Kukulkan
AkAcliiper
Kukulkan
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
5W - 10L
1,336 Elo+
Solo
Jormungandr
Jormungandr
Izan_A29
Jormungandr
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
Tikerio
Neith
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 7L
1,588 Elo+
Solo
Rama
Rama
konaspt
Rama
Level 24
God Stats
4W - 4L
1,535 SR
Queue Stats
63W - 58L
1,428 Elo+
Solo
Fenrir
Fenrir
kowcio69
Fenrir
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
41W - 56L
1,348 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,440 Elo+

VS

Team Averages
Level 21
1,386 SR
1,424 Elo+
Merlin
Merlin
Cohuu
Merlin
Level 19
God Stats
4W - 2L
1,606 SR
Queue Stats
21W - 15L
1,529 Elo+
Solo
Neith
Neith
ICH_Bin_DEUTSCH8
Neith
Level 29
God Stats
19W - 16L
1,146 SR
Queue Stats
131W - 145L
1,268 Elo+
Solo
Chaac
Chaac
KING_OF_DEMONS-5
Chaac
Level 22
God Stats
73W - 46L
1,438 SR
Queue Stats
575W - 608L
1,417 Elo+
Solo
Kukulkan
Kukulkan
krokozybr
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
temp-259179
Loki
Level 29
God Stats
8W - 16L
1,241 SR
Queue Stats
84W - 117L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkAcliiper
Kukulkan
5
0 / 4 / 2
6,439
293
274
2,867
621
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Izan_A29
Jormungandr
12
0 / 13 / 4
8,163
371
3,327
25,888
18,303
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
Tikerio
Neith
12
1 / 16 / 3
7,584
345
6,822
20,960
5,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
konaspt
Rama
17
6 / 8 / 2
10,592
481
13,545
20,638
7,468
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
kowcio69
Fenrir
13
3 / 16 / 3
9,125
415
12,815
25,365
13,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cohuu
Merlin
20
23 / 1 / 7
15,207
691
26,501
16,805
10,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 1 / 9
13,206
600
18,703
21,457
8,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 2 / 10
12,214
555
14,271
22,822
16,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
krokozybr
Kukulkan
14
4 / 5 / 8
10,488
477
8,821
8,949
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 3
11,748
534
7,300
12,634
4,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
10
Kills
57
57
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AkAcliiper
Kukulkan
0
4
2
0.25
W
Merlin
Cohuu
Merlin
23
1
7
26.5
W
14
1
9
18.5
L
Jormungandr
Izan_A29
Jormungandr
0
13
4
0.15
W
10
2
10
7.5
L
Neith
Tikerio
Neith
1
16
3
0.16
L
Rama
konaspt
Rama
6
8
2
0.88
L
Fenrir
kowcio69
Fenrir
3
16
3
0.28
W
Kukulkan
krokozybr
Kukulkan
4
5
8
1.6
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,783
Damage
75,596
95,718
Taken
82,667
45,915
Mitigated
43,029
8,367
Healing
48,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AkAcliiper
Kukulkan
274
64
0
0
2,867
621
0
1,957
910
2,301
0
W
Merlin
Cohuu
Merlin
26,501
1,373
112
14,034
16,805
10,395
2,594
1,347
15,458
135,894
0
W
18,703
13,882
0
15,987
21,457
8,503
2,307
133
21,324
0
112,963
L
Jormungandr
Izan_A29
Jormungandr
3,327
2,018
0
0
25,888
18,303
0
8,422
17,466
35,943
0
W
14,271
3,290
0
12,102
22,822
16,443
2,922
1,253
20,505
0
58,462
L
Neith
Tikerio
Neith
6,822
913
0
1,141
20,960
5,666
0
10,286
10,674
0
24,379
L
Rama
konaspt
Rama
13,545
10,232
0
4,694
20,638
7,468
0
5,622
15,016
0
45,831
L
Fenrir
kowcio69
Fenrir
12,815
3,923
0
2,532
25,365
13,857
0
9,035
16,330
0
44,734
W
Kukulkan
krokozybr
Kukulkan
8,821
1,945
0
1,596
8,949
3,026
141
12
8,937
30,835
0
W
7,300
3,808
17
4,810
12,634
4,662
2,149
856
11,778
0
69,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,903
Gold Earned
62,863
211
Minions Killed
567
0
Camps Cleared
0
1,239,293
Distance Traveled
1,896,422
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,439
293
4
0
0
31,654
0
W
Merlin
15,207
691
191
9
0
398,616
1
W
Neith
13,206
600
127
6
0
389,234
0
L
Jormungandr
8,163
371
54
2
0
279,516
0
W
Chaac
12,214
555
92
4
0
414,547
1
L
Neith
7,584
345
29
1
0
285,791
0
L
Rama
10,592
481
60
3
0
300,614
5
L
Fenrir
9,125
415
64
3
0
341,718
2
W
Kukulkan
10,488
477
38
2
0
331,058
3
W
Loki
11,748
534
119
5
0
362,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role