Player Matchup

Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FLAMBY_92i_
Bacchus
Level 88
God Stats
49W - 32L
1,518 SR
Queue Stats
187W - 171L
1,512 Elo+
Party 1
Ra
Ra
merguez3800
Ra
Level 98
God Stats
9W - 6L
1,633 SR
Queue Stats
302W - 283L
1,509 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,507 Elo+

VS

Team Averages
Level 123
1,579 SR
1,438 Elo+
Kuzenbo
Kuzenbo
EddieMoney4200
Kuzenbo
Level 102
God Stats
8W - 6L
1,549 SR
Queue Stats
19W - 22L
1,437 Elo+
Solo
Apollo
Apollo
Lynx2223
Apollo
Level 111
God Stats
4W - 8L
1,574 SR
Queue Stats
106W - 112L
1,524 Elo+
Solo
Nu Wa
Nu Wa
ONSYTE33
Nu Wa
Level 155
God Stats
18W - 19L
1,614 SR
Queue Stats
382W - 501L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 0 / 7
12,160
715
22,159
13,440
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
FLAMBY_92i_
Bacchus
16
4 / 1 / 11
10,929
643
9,120
15,815
24,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 9
11,057
650
10,440
9,755
3,645
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,677
569
9,686
19,543
22,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Lynx2223
Apollo
13
2 / 7 / 1
9,635
567
12,598
19,369
6,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
ONSYTE33
Nu Wa
13
1 / 5 / 3
9,720
572
9,030
9,617
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
7
10.5
L
1
3
3
0.83
W
Bacchus
FLAMBY_92i_
Bacchus
4
1
11
9.5
L
Apollo
Lynx2223
Apollo
2
7
1
0.36
L
Nu Wa
ONSYTE33
Nu Wa
1
5
3
0.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,719
Damage
31,314
39,010
Taken
48,529
34,153
Mitigated
32,157
12,251
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,159
16,224
0
4,234
13,440
5,561
857
6,797
6,643
0
82,621
L
9,686
2,625
269
2,175
19,543
22,409
26
6,528
13,015
29,768
0
W
Bacchus
FLAMBY_92i_
Bacchus
9,120
426
0
4,109
15,815
24,947
0
6,555
9,123
16,120
0
L
Apollo
Lynx2223
Apollo
12,598
8,753
0
4,829
19,369
6,810
0
7,930
11,439
0
38,390
L
Nu Wa
ONSYTE33
Nu Wa
9,030
3,260
610
676
9,617
2,938
0
5,102
4,515
40,145
0
W
10,440
1,101
1,373
2,535
9,755
3,645
931
5,364
4,391
71,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
29,032
271
Minions Killed
165
0
Camps Cleared
0
855,386
Distance Traveled
758,760
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,160
715
134
8
0
264,478
1
L
Kuzenbo
9,677
569
30
2
0
311,076
1
W
Bacchus
10,929
643
15
1
0
299,117
0
L
Apollo
9,635
567
70
4
0
242,823
0
L
Nu Wa
9,720
572
65
4
0
204,861
2
W
Ra
11,057
650
122
7
0
291,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role