Player Matchup

Danzaburou
Danzaburou
H4yth4m96
Danzaburou
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
35W - 24L
1,405 Elo+
Solo
Fafnir
Fafnir
SendNudesx
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,678 Elo+
Solo
Agni
Agni
SuperPuperProfi
Agni
Level 22
God Stats
89W - 105L
1,475 SR
Queue Stats
210W - 235L
1,544 Elo+
Solo
Yemoja
Yemoja
aMEIJing
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Jormungandr
Jormungandr
ckc019
Jormungandr
Level 5
God Stats
1W - 1L
1,853 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Team Averages
Level 9
1,528 SR
1,597 Elo+

VS

Team Averages
Level 11
1,760 SR
1,553 Elo+
Cupid
Cupid
Baerux
Cupid
Level 7
God Stats
11W - 3L
1,967 SR
Queue Stats
32W - 20L
1,654 Elo+
Party 1
Arachne
Arachne
dominikeru
Arachne
Level 7
God Stats
2W - 0L
1,758 SR
Queue Stats
8W - 5L
1,508 Elo+
Solo
Olorun
Olorun
dteooo
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,575 Elo+
Party 1
Chaac
Chaac
raspberryking
Chaac
Level 28
God Stats
8W - 4L
1,677 SR
Queue Stats
112W - 119L
1,476 Elo+
Solo
Bacchus
Bacchus
xcmn
Bacchus
Level 8
God Stats
6W - 1L
1,896 SR
Queue Stats
34W - 22L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H4yth4m96
Danzaburou
11
0 / 6 / 5
8,326
378
3,751
8,773
2,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
SendNudesx
Fafnir
18
6 / 5 / 1
11,876
540
20,030
28,346
25,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 7 / 2
11,150
507
17,272
18,261
11,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
aMEIJing
Yemoja
11
0 / 11 / 0
8,782
399
3,942
18,754
19,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
ckc019
Jormungandr
12
0 / 9 / 6
8,224
374
5,662
17,372
19,058
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Baerux
Cupid
17
9 / 2 / 12
11,575
526
12,205
11,465
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
dominikeru
Arachne
20
11 / 3 / 12
14,292
650
20,530
24,241
11,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
dteooo
Olorun
18
11 / 2 / 11
12,147
552
19,864
12,704
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 1 / 4
13,085
595
11,241
15,646
18,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
xcmn
Bacchus
15
3 / 1 / 17
10,764
489
10,079
21,986
26,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
9
Kills
38
38
Deaths
9
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cupid
Baerux
Cupid
9
2
12
7.5
L
Danzaburou
H4yth4m96
Danzaburou
0
6
5
0.42
L
Fafnir
SendNudesx
Fafnir
6
5
1
1.3
L
3
7
2
0.57
L
Yemoja
aMEIJing
Yemoja
0
11
0
0
L
Jormungandr
ckc019
Jormungandr
0
9
6
0.33
W
Arachne
dominikeru
Arachne
11
3
12
5.67
W
Olorun
dteooo
Olorun
11
2
11
8.25
W
4
1
4
6
W
Bacchus
xcmn
Bacchus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,657
Damage
73,919
91,506
Taken
86,042
78,134
Mitigated
67,758
21,829
Healing
40,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Baerux
Cupid
12,205
6,395
1,216
5,404
11,465
4,439
3,887
8,284
2,994
0
55,032
L
Danzaburou
H4yth4m96
Danzaburou
3,751
1,184
0
1,680
8,773
2,969
762
2,594
6,071
0
29,608
L
Fafnir
SendNudesx
Fafnir
20,030
3,636
0
11,713
28,346
25,326
91
7,213
20,935
77,235
0
L
17,272
1,092
166
6,325
18,261
11,279
511
2,170
15,666
87,916
0
L
Yemoja
aMEIJing
Yemoja
3,942
737
925
270
18,754
19,502
603
8,183
10,487
18,708
0
L
Jormungandr
ckc019
Jormungandr
5,662
2,086
0
750
17,372
19,058
64
7,852
9,466
26,299
0
W
Arachne
dominikeru
Arachne
20,530
14,875
0
13,183
24,241
11,953
1,428
11,942
12,042
0
123,942
W
Olorun
dteooo
Olorun
19,864
11,880
210
6,394
12,704
6,285
3,101
7,819
4,885
68,894
6,263
W
11,241
1,535
0
6,750
15,646
18,277
4,160
7,035
8,611
289
98,490
W
Bacchus
xcmn
Bacchus
10,079
2,446
182
7,417
21,986
26,804
436
11,720
10,266
21,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,358
Gold Earned
61,863
448
Minions Killed
587
0
Camps Cleared
0
1,758,155
Distance Traveled
2,140,795
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,575
526
89
4
0
442,309
3
L
Danzaburou
8,326
378
61
3
0
331,515
0
L
Fafnir
11,876
540
124
6
0
384,881
2
L
Agni
11,150
507
181
8
0
356,104
4
L
Yemoja
8,782
399
31
1
0
332,724
5
L
Jormungandr
8,224
374
51
2
0
352,931
0
W
Arachne
14,292
650
191
9
0
477,217
3
W
Olorun
12,147
552
101
5
0
391,505
2
W
Chaac
13,085
595
189
9
0
406,460
2
W
Bacchus
10,764
489
17
1
0
423,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role