Player Matchup

Merlin
Merlin
ByBlazH89
Merlin
Level 24
God Stats
26W - 24L
1,565 SR
Queue Stats
120W - 115L
1,522 Elo+
Solo
Ra
Ra
LoonySphinx88
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Kuzenbo
Kuzenbo
NumB ShankZ
Kuzenbo
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
176W - 157L
1,495 Elo+
Solo
Fenrir
Fenrir
Vicpik
Fenrir
Level 14
God Stats
49W - 31L
1,623 SR
Queue Stats
58W - 45L
1,554 Elo+
Solo
Zeus
Zeus
rrewer5476
Zeus
Level 14
God Stats
1W - 1L
1,677 SR
Queue Stats
19W - 27L
1,420 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,447 Elo+

VS

Team Averages
Level 22
1,479 SR
1,476 Elo+
Medusa
Medusa
Boywonderbucky6
Medusa
Level 29
God Stats
13W - 2L
1,655 SR
Queue Stats
35W - 14L
1,742 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeadSmily53
Morgan Le Fay
Level 7
God Stats
1W - 3L
1,255 SR
Queue Stats
49W - 62L
1,330 Elo+
Party 2
Izanami
Izanami
Hotch_1933
Izanami
Level 28
God Stats
5W - 8L
1,315 SR
Queue Stats
175W - 224L
1,340 Elo+
Party 2
Ra
Ra
talmos761
Ra
Level 21
God Stats
36W - 30L
1,671 SR
Queue Stats
83W - 71L
1,445 Elo+
Party 1
Artemis
Artemis
tarpad761
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 67L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ByBlazH89
Merlin
20
2 / 9 / 14
13,627
1,048
32,589
23,996
9,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 17 / 7
12,064
928
5,460
22,051
9,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
NumB ShankZ
Kuzenbo
20
2 / 4 / 12
13,808
1,062
14,924
22,874
35,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
Vicpik
Fenrir
19
13 / 7 / 3
15,492
1,192
12,973
25,713
12,726
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 0 / 0
9,870
759
0
38
12
Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 16
15,319
1,178
22,172
17,300
5,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
DeadSmily53
Morgan Le Fay
20
3 / 5 / 13
12,013
924
9,324
14,361
4,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Hotch_1933
Izanami
20
5 / 1 / 13
13,289
1,022
12,115
12,887
3,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 14
14,719
1,132
19,576
11,313
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
tarpad761
Artemis
20
10 / 3 / 14
14,439
1,111
22,617
14,171
4,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
18
Kills
36
37
Deaths
18
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
8
7
16
2.29
L
Merlin
ByBlazH89
Merlin
2
9
14
1
W
Morgan Le Fay
DeadSmily53
Morgan Le Fay
3
5
13
1.9
W
Izanami
Hotch_1933
Izanami
5
1
13
11.5
L
1
17
7
0.26
L
Kuzenbo
NumB ShankZ
Kuzenbo
2
4
12
2
L
Fenrir
Vicpik
Fenrir
13
7
3
2.07
L
0
0
0
0
W
10
2
14
8.5
W
Artemis
tarpad761
Artemis
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,946
Damage
85,804
94,672
Taken
70,032
66,624
Mitigated
21,011
6,628
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,172
13,143
0
1,496
17,300
5,311
0
10,003
7,297
0
51,898
L
Merlin
ByBlazH89
Merlin
32,589
138
362
4,220
23,996
9,570
0
9,421
14,575
74,987
0
W
Morgan Le Fay
DeadSmily53
Morgan Le Fay
9,324
1,156
0
463
14,361
4,457
0
11,430
2,931
19,433
0
W
Izanami
Hotch_1933
Izanami
12,115
8,788
819
4,367
12,887
3,383
0
11,300
1,587
0
35,921
L
5,460
535
132
728
22,051
9,163
0
8,490
13,561
28,106
0
L
Kuzenbo
NumB ShankZ
Kuzenbo
14,924
5,311
0
227
22,874
35,153
0
5,003
17,871
46,763
0
L
Fenrir
Vicpik
Fenrir
12,973
2,591
0
959
25,713
12,726
0
5,948
19,765
0
32,421
L
0
0
0
0
38
12
0
38
0
0
0
W
19,576
828
1,148
884
11,313
3,396
0
9,847
1,466
58,534
0
W
Artemis
tarpad761
Artemis
22,617
10,111
335
1,275
14,171
4,464
0
10,393
3,778
0
49,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,861
Gold Earned
69,779
227
Minions Killed
298
3
Camps Cleared
13
955,928
Distance Traveled
1,183,841
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,319
1,178
65
5
10
213,987
0
L
Merlin
13,627
1,048
85
7
1
238,886
0
W
Morgan Le Fay
12,013
924
23
2
0
232,868
0
W
Izanami
13,289
1,022
60
5
2
222,949
1
L
Ra
12,064
928
51
4
0
162,958
0
L
Kuzenbo
13,808
1,062
52
4
1
271,482
2
L
Fenrir
15,492
1,192
39
3
1
269,403
0
L
Zeus
9,870
759
0
0
0
13,199
0
W
Ra
14,719
1,132
92
7
0
279,225
0
W
Artemis
14,439
1,111
58
4
1
234,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role