Player Matchup

Tyr
Tyr
Masaiman
Tyr
Level 113
God Stats
30W - 29L
1,581 SR
Queue Stats
248W - 250L
1,552 Elo+
Party 2
Fafnir
Fafnir
ZakkMontana
Fafnir
Level 157
God Stats
4W - 7L
1,753 SR
Queue Stats
44W - 47L
1,442 Elo+
Party 1
Apollo
Apollo
lopes96
Apollo
Level 155
God Stats
24W - 7L
1,682 SR
Queue Stats
227W - 209L
1,575 Elo+
Solo
Olorun
Olorun
superzoni77
Olorun
Level 127
God Stats
2W - 4L
1,451 SR
Queue Stats
258W - 246L
1,560 Elo+
Party 2
Awilix
Awilix
xSkollWolf
Awilix
Level 136
God Stats
1W - 1L
1,324 SR
Queue Stats
185W - 195L
1,617 Elo+
Party 1
Team Averages
Level 138
1,558 SR
1,549 Elo+

VS

Team Averages
Level 85
1,535 SR
1,556 Elo+
Cthulhu
Cthulhu
ElMark0012
Cthulhu
Level 62
God Stats
33W - 25L
1,454 SR
Queue Stats
240W - 232L
1,548 Elo+
Solo
Freya
Freya
HunterPablo
Freya
Level 128
God Stats
23W - 20L
1,736 SR
Queue Stats
184W - 165L
1,595 Elo+
Solo
Fafnir
Fafnir
IceDise
Fafnir
Level 82
God Stats
14W - 17L
1,628 SR
Queue Stats
234W - 195L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
LabiLizard
Heimdallr
Level 89
God Stats
6W - 5L
1,320 SR
Queue Stats
426W - 381L
1,553 Elo+
Solo
Ratatoskr
Ratatoskr
omppujaska
Ratatoskr
Level 66
God Stats
73W - 92L
1,535 SR
Queue Stats
458W - 450L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 7
12,229
556
16,727
22,037
21,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
17
2 / 3 / 9
12,626
574
10,050
16,900
23,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
lopes96
Apollo
20
5 / 1 / 4
12,577
572
11,780
15,896
6,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
20
7 / 5 / 3
13,277
604
18,236
16,551
7,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
xSkollWolf
Awilix
18
3 / 3 / 3
11,615
528
10,918
14,400
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElMark0012
Cthulhu
16
1 / 1 / 4
10,235
465
17,098
21,202
26,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 6 / 2
11,211
510
10,045
20,118
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
IceDise
Fafnir
14
0 / 2 / 7
10,337
470
6,952
14,525
16,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
LabiLizard
Heimdallr
16
2 / 5 / 4
10,222
465
10,349
16,046
7,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
omppujaska
Ratatoskr
17
5 / 5 / 5
10,669
485
11,582
17,453
7,279
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
19
Kills
12
12
Deaths
19
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElMark0012
Cthulhu
1
1
4
3
L
4
6
2
0.83
L
Fafnir
IceDise
Fafnir
0
2
7
1.75
L
Heimdallr
LabiLizard
Heimdallr
2
5
4
0.8
W
2
0
7
5.5
W
Fafnir
2
3
9
2.17
W
Apollo
lopes96
Apollo
5
1
4
7
L
Ratatoskr
omppujaska
Ratatoskr
5
5
5
1.5
W
Olorun
7
5
3
1.7
W
Awilix
xSkollWolf
Awilix
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,711
Damage
56,026
85,784
Taken
89,344
65,295
Mitigated
66,728
32,598
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElMark0012
Cthulhu
17,098
1,250
1,297
9,771
21,202
26,029
31
3,695
17,304
68,336
0
L
10,045
3,073
0
7,137
20,118
9,354
45
9,095
10,892
71,062
5,697
L
Fafnir
IceDise
Fafnir
6,952
1,142
0
2,138
14,525
16,961
0
3,953
10,482
24,771
0
L
Heimdallr
LabiLizard
Heimdallr
10,349
5,071
0
3,247
16,046
7,105
50
3,416
12,630
0
67,564
W
16,727
1,672
0
11,515
22,037
21,943
0
11,884
7,759
0
74,153
W
Fafnir
10,050
1,951
0
2,346
16,900
23,856
255
5,810
10,132
27,016
0
W
Apollo
lopes96
Apollo
11,780
8,980
0
6,928
15,896
6,066
2,453
2,414
13,326
0
123,903
L
Ratatoskr
omppujaska
Ratatoskr
11,582
4,669
0
4,144
17,453
7,279
0
7,703
9,750
0
84,246
W
Olorun
18,236
10,440
645
7,084
16,551
7,286
2,894
6,120
10,384
97,611
0
W
Awilix
xSkollWolf
Awilix
10,918
3,866
0
4,080
14,400
6,144
0
3,560
10,602
0
87,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,324
Gold Earned
52,674
652
Minions Killed
568
0
Camps Cleared
0
2,308,546
Distance Traveled
2,096,786
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,235
465
136
6
0
466,764
5
L
Freya
11,211
510
155
7
0
377,475
6
L
Fafnir
10,337
470
25
1
0
441,791
10
L
Heimdallr
10,222
465
122
6
0
383,583
3
W
Tyr
12,229
556
154
7
0
521,510
7
W
Fafnir
12,626
574
26
1
0
460,699
5
W
Apollo
12,577
572
172
8
0
428,536
10
L
Ratatoskr
10,669
485
130
6
0
427,173
11
W
Olorun
13,277
604
166
8
0
399,162
3
W
Awilix
11,615
528
134
6
0
498,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role