Player Matchup

Rama
Rama
Bikkeler
Rama
Level 33
God Stats
5W - 5L
1,593 SR
Queue Stats
41W - 41L
1,479 Elo+
Party 2
Cerberus
Cerberus
Kopkaasje
Cerberus
Level 28
God Stats
2W - 1L
1,538 SR
Queue Stats
16W - 19L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
RedX1500
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
ST14WWz
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
lookavityo
Odin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
355W - 373L
1,365 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,453 Elo+

VS

Team Averages
Level 27
1,505 SR
1,445 Elo+
Olorun
Olorun
Athreeus
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
BaxoGyuri
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Terra
Terra
DeceivedSoul
Terra
Level 125
God Stats
1W - 1L
1,527 SR
Queue Stats
18W - 19L
1,526 Elo+
Party 1
Neith
Neith
Frtq
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Nemesis
Nemesis
Mimigun4ik
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
11 / 0 / 4
8,235
633
11,430
6,057
2,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Kopkaasje
Cerberus
11
4 / 0 / 10
7,743
596
4,210
3,827
2,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
RedX1500
Kukulkan
10
0 / 4 / 7
5,988
461
5,318
4,638
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
ST14WWz
Thor
10
1 / 3 / 2
6,080
468
1,577
7,794
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 5
6,120
471
2,373
8,538
5,599
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Athreeus
Olorun
2
0 / 1 / 0
4,023
309
0
730
225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
BaxoGyuri
Bellona
13
5 / 4 / 0
7,302
562
8,581
12,216
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 2
5,401
415
3,446
8,686
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Frtq
Neith
9
3 / 2 / 1
5,922
456
3,039
4,992
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mimigun4ik
Nemesis
7
0 / 8 / 2
4,878
375
1,847
9,565
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
9
9
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
Athreeus
Olorun
0
1
0
0
L
Bellona
BaxoGyuri
Bellona
5
4
0
1.25
W
Rama
11
0
4
13
L
1
1
2
2
L
Neith
Frtq
Neith
3
2
1
1.75
W
Cerberus
Kopkaasje
Cerberus
4
0
10
9
L
Nemesis
Mimigun4ik
Nemesis
0
8
2
0.13
W
Kukulkan
RedX1500
Kukulkan
0
4
7
0.88
W
Thor
ST14WWz
Thor
1
3
2
0.67
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
16,913
30,854
Taken
36,189
14,470
Mitigated
19,603
8,520
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Athreeus
Olorun
0
0
0
65
730
225
0
0
730
96
30
L
Bellona
BaxoGyuri
Bellona
8,581
2,688
0
3,902
12,216
8,618
896
1,760
10,118
0
38,449
W
Rama
11,430
8,104
0
2,103
6,057
2,174
1,734
821
5,236
0
50,818
L
3,446
198
919
1,661
8,686
5,808
216
3,656
4,986
21,113
0
L
Neith
Frtq
Neith
3,039
1,179
0
198
4,992
1,975
613
2,428
2,564
0
24,731
W
Cerberus
Kopkaasje
Cerberus
4,210
372
0
823
3,827
2,704
815
1,120
2,707
13,572
0
L
Nemesis
Mimigun4ik
Nemesis
1,847
574
0
1,705
9,565
2,977
169
1,684
7,881
0
12,980
W
Kukulkan
RedX1500
Kukulkan
5,318
387
0
160
4,638
1,494
573
1,256
3,382
23,427
0
W
Thor
ST14WWz
Thor
1,577
502
0
2,347
7,794
2,499
656
0
7,794
0
25,131
W
2,373
943
0
3,087
8,538
5,599
0
249
8,289
68
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
27,526
273
Minions Killed
177
0
Camps Cleared
0
1,111,337
Distance Traveled
868,572
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,023
309
0
0
0
15,144
0
L
Bellona
7,302
562
74
6
0
211,978
1
W
Rama
8,235
633
95
7
0
220,706
1
L
Terra
5,401
415
28
2
0
239,783
0
L
Neith
5,922
456
52
4
0
189,095
0
W
Cerberus
7,743
596
30
2
0
242,276
3
L
Nemesis
4,878
375
23
2
0
212,572
0
W
Kukulkan
5,988
461
43
3
0
208,463
0
W
Thor
6,080
468
55
4
0
227,170
0
W
Odin
6,120
471
50
4
0
212,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role