Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Angel queen 126
Anubis
Level 5
God Stats
1W - 0L
1,302 SR
Queue Stats
2W - 3L
1,223 Elo+
Solo
Bellona
Bellona
Santiz6667749
Bellona
Level 38
God Stats
2W - 2L
1,195 SR
Queue Stats
134W - 197L
1,357 Elo+
Solo
Team Averages
Level 24
1,332 SR
1,360 Elo+

VS

Team Averages
Level 17
1,447 SR
1,341 Elo+
Ymir
Ymir
Pro_Thunder718
Ymir
Level 35
God Stats
13W - 11L
1,494 SR
Queue Stats
17W - 16L
1,376 Elo+
Solo
Nemesis
Nemesis
X1Kusanagi1X
Nemesis
Level 12
God Stats
3W - 5L
1,348 SR
Queue Stats
39W - 40L
1,289 Elo+
Solo
Zeus
Zeus
laxovien
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 3 / 5
10,206
851
9,270
10,171
3,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 9
9,084
757
6,387
11,040
4,728
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
6 / 6 / 5
9,755
813
8,524
12,043
6,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
9,604
800
8,066
15,153
22,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
X1Kusanagi1X
Nemesis
8
2 / 3 / 4
7,450
621
2,373
4,275
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
13
5 / 9 / 5
9,273
773
9,519
11,933
3,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
13
15
Deaths
15
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
5
2.5
W
3
6
9
1.25
L
6
3
6
3
W
Bellona
6
6
5
1.42
L
Nemesis
X1Kusanagi1X
Nemesis
2
3
4
1.33
L
Zeus
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
19,958
33,254
Taken
31,361
15,174
Mitigated
27,002
5,007
Healing
1,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,270
4,955
0
1,992
10,171
3,813
1,887
6,716
3,455
0
43,253
W
6,387
871
0
2,312
11,040
4,728
708
5,401
5,639
23,494
0
L
8,066
1,912
220
767
15,153
22,057
0
1,767
13,386
23,201
0
W
Bellona
8,524
4,683
0
703
12,043
6,633
103
5,468
6,575
0
30,001
L
Nemesis
X1Kusanagi1X
Nemesis
2,373
1,205
0
546
4,275
1,129
0
489
3,786
0
4,961
L
Zeus
9,519
2,971
0
111
11,933
3,816
183
4,131
7,802
38,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
26,327
126
Minions Killed
95
0
Camps Cleared
0
546,966
Distance Traveled
439,099
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,206
851
60
5
0
182,999
2
W
Anubis
9,084
757
30
3
0
151,805
0
L
Ymir
9,604
800
32
3
0
200,997
1
W
Bellona
9,755
813
36
3
0
212,162
1
L
Nemesis
7,450
621
6
1
0
98,477
0
L
Zeus
9,273
773
57
5
0
139,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role