Player Matchup

Hel
Hel
BO x LEADER6918
Hel
Level 23
God Stats
2W - 1L
1,677 SR
Queue Stats
21W - 16L
1,617 Elo+
Solo
Chiron
Chiron
JohnWick358838
Chiron
Level 13
God Stats
3W - 4L
1,571 SR
Queue Stats
213W - 230L
1,553 Elo+
Solo
Jormungandr
Jormungandr
LeapinLeeroy942
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,547 Elo+
Solo
Tiamat
Tiamat
LuminValdor
Tiamat
Level 6
God Stats
3W - 2L
1,656 SR
Queue Stats
6W - 4L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
SMITEtroll7216
Gilgamesh
Level 28
God Stats
9W - 6L
1,541 SR
Queue Stats
109W - 115L
1,665 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,599 Elo+

VS

Team Averages
Level 14
1,460 SR
1,621 Elo+
Neith
Neith
ASAF_tuxx
Neith
Level 18
God Stats
3W - 7L
1,348 SR
Queue Stats
389W - 414L
1,456 Elo+
Solo
Thanatos
Thanatos
CryyRox
Thanatos
Level 3
God Stats
5W - 5L
1,717 SR
Queue Stats
112W - 100L
1,695 Elo+
Solo
Chronos
Chronos
Snipsz
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,779 Elo+
Solo
Guan Yu
Guan Yu
VerzikVitter
Guan Yu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 284L
1,674 Elo+
Solo
Kukulkan
Kukulkan
ibblake12
Kukulkan
Level 15
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,697
670
5,414
5,425
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
5,934
593
4,210
3,841
862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LeapinLeeroy942
Jormungandr
9
2 / 0 / 8
6,177
618
2,818
4,081
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
10
2 / 3 / 0
6,055
606
3,137
4,692
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SMITEtroll7216
Gilgamesh
9
1 / 2 / 4
5,440
544
4,025
5,793
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASAF_tuxx
Neith
8
0 / 1 / 0
4,840
484
925
5,618
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
CryyRox
Thanatos
8
3 / 4 / 0
5,220
522
3,232
7,995
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Snipsz
Chronos
9
1 / 3 / 0
5,157
516
3,860
6,902
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
VerzikVitter
Guan Yu
10
2 / 3 / 1
5,877
588
5,308
6,872
2,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ibblake12
Kukulkan
5
0 / 3 / 0
3,980
398
277
3,685
925
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
6
6
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
ASAF_tuxx
Neith
0
1
0
0
W
6
1
1
6.5
L
Thanatos
CryyRox
Thanatos
3
4
0
0.75
W
3
0
1
3.5
W
Jormungandr
LeapinLeeroy942
Jormungandr
2
0
8
6
W
Tiamat
2
3
0
0.67
W
Gilgamesh
SMITEtroll7216
Gilgamesh
1
2
4
1.5
L
Chronos
Snipsz
Chronos
1
3
0
0.33
L
Guan Yu
VerzikVitter
Guan Yu
2
3
1
0.83
L
Kukulkan
ibblake12
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
13,602
23,832
Taken
31,072
9,766
Mitigated
9,621
9,618
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ASAF_tuxx
Neith
925
284
0
3,134
5,618
1,285
0
441
5,177
0
23,135
W
5,414
621
1,545
3,179
5,425
2,640
406
2,513
2,912
36,462
0
L
Thanatos
CryyRox
Thanatos
3,232
1,300
0
4,679
7,995
2,144
0
3,422
4,425
0
23,683
W
4,210
982
65
1,864
3,841
862
740
43
3,798
0
31,853
W
Jormungandr
LeapinLeeroy942
Jormungandr
2,818
504
0
740
4,081
2,197
0
947
3,134
13,181
0
W
Tiamat
3,137
621
0
1,043
4,692
2,165
328
0
4,524
23,412
0
W
Gilgamesh
SMITEtroll7216
Gilgamesh
4,025
1,413
0
1,182
5,793
1,902
444
269
5,436
0
19,887
L
Chronos
Snipsz
Chronos
3,860
1,249
0
1,533
6,902
2,479
0
3,733
3,169
29,072
3,592
L
Guan Yu
VerzikVitter
Guan Yu
5,308
1,109
0
1,264
6,872
2,788
0
2,272
4,404
0
24,847
L
Kukulkan
ibblake12
Kukulkan
277
157
0
650
3,685
925
0
1,157
2,528
7,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
25,074
256
Minions Killed
216
0
Camps Cleared
0
935,719
Distance Traveled
847,112
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,840
484
42
4
0
153,582
0
W
Hel
6,697
670
76
8
0
193,969
1
L
Thanatos
5,220
522
45
5
0
202,692
3
W
Chiron
5,934
593
58
6
0
170,112
1
W
Jormungandr
6,177
618
13
1
0
198,048
0
W
Tiamat
6,055
606
70
7
0
169,580
1
W
Gilgamesh
5,440
544
39
4
0
204,010
1
L
Chronos
5,157
516
54
5
0
151,652
2
L
Guan Yu
5,877
588
59
6
0
201,510
3
L
Kukulkan
3,980
398
16
2
0
137,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role