Player Matchup

Cu Chulainn
Cu Chulainn
NHR_zenitsu656
Cu Chulainn
Level 28
God Stats
5W - 11L
1,500 SR
Queue Stats
664W - 804L
1,395 Elo+
Solo
Xing Tian
Xing Tian
QuexSO
Xing Tian
Level 27
God Stats
11W - 11L
1,400 SR
Queue Stats
66W - 60L
1,358 Elo+
Party 1
Vulcan
Vulcan
TioBenGadura
Vulcan
Level 27
God Stats
3W - 7L
1,267 SR
Queue Stats
71W - 76L
1,341 Elo+
Party 1
Neith
Neith
VelasQu3s
Neith
Level 7
God Stats
2W - 2L
1,463 SR
Queue Stats
5W - 5L
1,255 Elo+
Solo
Sol
Sol
alesuki
Sol
Level 29
God Stats
37W - 20L
1,639 SR
Queue Stats
242W - 253L
1,425 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,355 Elo+

VS

Team Averages
Level 11
1,518 SR
1,471 Elo+
Odin
Odin
GalaxyDALNG
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
SimjangBR
Medusa
Level 18
God Stats
1W - 1L
1,837 SR
Queue Stats
23W - 28L
1,373 Elo+
Party 2
Nemesis
Nemesis
Solid7721
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
angeldustzin
Tsukuyomi
Level 17
God Stats
0W - 4L
1,255 SR
Queue Stats
21W - 34L
1,346 Elo+
Solo
Cerberus
Cerberus
armaysemplay
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NHR_zenitsu656
Cu Chulainn
15
3 / 3 / 5
9,717
486
8,332
14,007
13,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
QuexSO
Xing Tian
14
4 / 2 / 4
10,615
531
4,073
9,909
7,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
18
6 / 1 / 8
11,709
585
18,679
7,396
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
VelasQu3s
Neith
15
5 / 1 / 8
9,821
491
12,529
10,772
3,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
17
8 / 2 / 7
11,308
565
12,686
14,284
5,990
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,379
419
6,220
21,572
19,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
SimjangBR
Medusa
12
3 / 5 / 0
7,985
399
7,237
12,011
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Solid7721
Nemesis
7
1 / 3 / 1
6,333
317
914
4,798
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
angeldustzin
Tsukuyomi
13
2 / 6 / 3
8,755
438
9,826
15,658
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
armaysemplay
Cerberus
11
0 / 6 / 2
8,236
412
4,254
16,820
15,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
26
Kills
8
9
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Cu Chulainn
NHR_zenitsu656
Cu Chulainn
3
3
5
1.83
W
Xing Tian
QuexSO
Xing Tian
4
2
4
3
L
Medusa
SimjangBR
Medusa
3
5
0
0.6
L
Nemesis
Solid7721
Nemesis
1
3
1
0.5
W
Vulcan
6
1
8
10
W
Neith
VelasQu3s
Neith
5
1
8
9
W
Sol
8
2
7
5.75
L
Tsukuyomi
angeldustzin
Tsukuyomi
2
6
3
0.58
L
Cerberus
armaysemplay
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,299
Damage
28,451
56,368
Taken
70,859
33,796
Mitigated
46,679
17,187
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,220
2,095
0
6,771
21,572
19,981
262
11,425
9,958
0
36,755
W
Cu Chulainn
NHR_zenitsu656
Cu Chulainn
8,332
1,431
0
4,282
14,007
13,636
725
363
13,644
15,907
34,908
W
Xing Tian
QuexSO
Xing Tian
4,073
520
0
494
9,909
7,561
287
1,396
8,474
26,276
0
L
Medusa
SimjangBR
Medusa
7,237
2,770
0
2,090
12,011
4,067
889
6,736
5,203
0
37,225
L
Nemesis
Solid7721
Nemesis
914
128
0
92
4,798
1,358
0
2,964
1,648
0
5,606
W
Vulcan
18,679
6,103
0
590
7,396
2,934
1,980
1,203
6,091
93,126
0
W
Neith
VelasQu3s
Neith
12,529
6,491
0
3,703
10,772
3,675
1,211
805
9,967
0
53,981
W
Sol
12,686
2,055
0
8,118
14,284
5,990
2,043
303
13,938
83,229
0
L
Tsukuyomi
angeldustzin
Tsukuyomi
9,826
2,030
0
4,298
15,658
5,968
0
6,292
9,273
0
55,457
L
Cerberus
armaysemplay
Cerberus
4,254
268
0
2,053
16,820
15,305
382
10,253
6,450
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
39,688
490
Minions Killed
306
0
Camps Cleared
0
1,852,035
Distance Traveled
1,555,715
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,379
419
83
4
0
320,322
0
W
Cu Chulainn
9,717
486
97
5
0
362,145
0
W
Xing Tian
10,615
531
37
2
0
328,740
4
L
Medusa
7,985
399
55
3
0
345,894
5
L
Nemesis
6,333
317
10
1
0
184,365
0
W
Vulcan
11,709
585
153
8
0
422,076
1
W
Neith
9,821
491
76
4
0
335,807
3
W
Sol
11,308
565
127
6
0
403,267
1
L
Tsukuyomi
8,755
438
101
5
0
393,086
3
L
Cerberus
8,236
412
57
3
0
312,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role