Player Matchup

Camazotz
Camazotz
Platinum III
Anansí
Camazotz
Platinum III
Level 142
God Stats
1W - 2L
1,261 SR
Queue Stats
60W - 52L
1,883 MMR
Party 2
Ares
Ares
Platinum II
Boxingferret
Ares
Platinum II
Level 151
God Stats
33W - 27L
1,500 SR
Queue Stats
99W - 108L
1,899 MMR
Solo
Artio
Artio
Platinum IV
Para42
Artio
Platinum IV
Level 145
God Stats
6W - 4L
1,382 SR
Queue Stats
213W - 204L
1,867 MMR
Solo
Medusa
Medusa
Platinum IV
Supérnatural
Medusa
Platinum IV
Level 157
God Stats
5W - 6L
1,517 SR
Queue Stats
188W - 175L
1,894 MMR
Solo
Agni
Agni
Platinum II
metro2033
Agni
Platinum II
Level 148
God Stats
37W - 28L
1,747 SR
Queue Stats
226W - 219L
1,900 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,481 SR
1,889 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,593 SR
1,714 MMR
Cupid
Cupid
Diamond V
 
Cupid
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum IV
COVID319
Raijin
Platinum IV
Level 118
God Stats
31W - 24L
1,699 SR
Queue Stats
1,241W - 1,231L
1,913 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
KarneziS
Kumbhakarna
Platinum IV
Level 126
God Stats
3W - 3L
1,764 SR
Queue Stats
191W - 188L
1,865 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
XeuΩ
Tsukuyomi
Platinum III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 60L
1,793 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Anansí
Camazotz
16
9 / 0 / 11
9,727
648
12,694
11,587
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 10
8,495
566
5,453
13,592
10,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Para42
Artio
14
2 / 2 / 4
8,761
584
7,678
12,295
14,673
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 5 / 5
8,721
581
10,675
11,933
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
15
13 / 2 / 7
9,674
645
16,888
9,105
4,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayTiamatSetGilgameshScylla

VS

Bans
AthenaAnhurBaba YagaLokiThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 6 / 1
8,318
555
10,454
13,209
3,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
 
Tyr
13
2 / 3 / 2
7,773
518
7,607
13,833
9,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
COVID319
Raijin
12
2 / 8 / 0
7,345
490
7,283
13,441
5,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
KarneziS
Kumbhakarna
8
0 / 8 / 4
6,887
459
2,332
17,395
10,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
XeuΩ
Tsukuyomi
14
3 / 4 / 2
8,183
546
8,755
12,811
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
29
Kills
12
12
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
6
1
0.92
L
Tyr
 
Tyr
2
3
2
1
W
Camazotz
Anansí
Camazotz
9
0
11
14.5
W
1
3
10
2
L
Raijin
COVID319
Raijin
2
8
0
0.25
L
Kumbhakarna
KarneziS
Kumbhakarna
0
8
4
0.25
W
Artio
Para42
Artio
2
2
4
2
W
4
5
5
1.3
L
Tsukuyomi
XeuΩ
Tsukuyomi
3
4
2
1
W
Agni
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,388
Damage
36,431
58,512
Taken
70,689
37,462
Mitigated
33,647
22,620
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,454
5,462
0
4,739
13,209
3,882
870
1,681
11,528
0
53,946
L
Tyr
 
Tyr
7,607
1,148
0
4,703
13,833
9,484
0
7,382
6,451
0
38,195
W
Camazotz
Anansí
Camazotz
12,694
4,005
0
8,165
11,587
5,082
0
1,511
10,076
0
58,178
W
5,453
292
0
764
13,592
10,077
31
3,916
9,676
19,286
0
L
Raijin
COVID319
Raijin
7,283
813
0
2,228
13,441
5,267
0
6,947
6,494
49,875
0
L
Kumbhakarna
KarneziS
Kumbhakarna
2,332
213
0
920
17,395
10,473
0
8,658
8,737
7,413
0
W
Artio
Para42
Artio
7,678
1,231
518
6,357
12,295
14,673
0
386
11,909
52,848
0
W
10,675
4,933
0
2,958
11,933
3,463
972
437
11,496
0
54,707
L
Tsukuyomi
XeuΩ
Tsukuyomi
8,755
2,699
0
4,359
12,811
4,541
143
5,351
7,460
0
55,450
W
Agni
16,888
1,456
295
3,563
9,105
4,167
110
3,365
5,740
64,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,378
Gold Earned
38,506
377
Minions Killed
383
0
Camps Cleared
0
1,575,598
Distance Traveled
1,450,082
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,318
555
88
6
0
281,313
6
L
Tyr
7,773
518
80
5
0
315,277
4
W
Camazotz
9,727
648
83
6
0
372,884
5
W
Ares
8,495
566
22
1
0
299,658
6
L
Raijin
7,345
490
99
7
0
246,610
7
L
Kumbhakarna
6,887
459
10
1
0
284,590
3
W
Artio
8,761
584
97
6
0
313,542
3
W
Medusa
8,721
581
85
6
0
261,529
5
L
Tsukuyomi
8,183
546
106
7
0
322,292
2
W
Agni
9,674
645
90
6
0
327,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role