Player Matchup

Chang'e
Chang'e
ROSEEE BLINK97
Chang'e
Level 24
God Stats
29W - 23L
1,651 SR
Queue Stats
130W - 111L
1,452 Elo+
Party 3
Athena
Athena
TheMindMaster15
Athena
Level 24
God Stats
29W - 18L
1,729 SR
Queue Stats
130W - 111L
1,452 Elo+
Party 3
Bellona
Bellona
Yenzchuu
Bellona
Level 12
God Stats
18W - 5L
1,650 SR
Queue Stats
28W - 18L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
ayoub_00555
Ne Zha
Level 27
God Stats
3W - 4L
1,664 SR
Queue Stats
253W - 266L
1,474 Elo+
Solo
Hou Yi
Hou Yi
fqiith
Hou Yi
Level 12
God Stats
3W - 1L
1,437 SR
Queue Stats
24W - 17L
1,436 Elo+
Party 2
Team Averages
Level 20
1,626 SR
1,449 Elo+

VS

Team Averages
Level 8
1,445 SR
1,470 Elo+
Vamana
Vamana
Grimgoal214
Vamana
Level 5
God Stats
9W - 24L
1,266 SR
Queue Stats
13W - 28L
1,370 Elo+
Party 1
Loki
Loki
GuerreroInferno
Loki
Level 11
God Stats
2W - 1L
1,614 SR
Queue Stats
14W - 26L
1,776 Elo+
Party 1
Medusa
Medusa
Prize_Cris
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,370 Elo+
Party 1
Ymir
Ymir
jumarraca
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 1
Fenrir
Fenrir
pilaf88
Fenrir
Level 17
God Stats
12W - 15L
1,343 SR
Queue Stats
25W - 32L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 2
9,820
546
6,752
5,939
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 0 / 18
10,792
600
4,783
9,455
6,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Yenzchuu
Bellona
16
8 / 0 / 2
10,253
570
12,968
12,335
15,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
14
0 / 5 / 9
8,592
477
4,766
14,450
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
fqiith
Hou Yi
19
18 / 0 / 3
12,307
684
20,243
8,330
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
0 / 4 / 0
8,811
490
6,960
13,455
15,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 10 / 0
7,265
404
4,173
12,272
3,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Prize_Cris
Medusa
12
1 / 9 / 3
7,518
418
8,624
13,768
4,630
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
12
0 / 9 / 0
8,331
463
781
18,066
15,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
pilaf88
Fenrir
6
1 / 10 / 0
5,961
331
4,193
9,512
2,960
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
41
Kills
5
5
Deaths
42
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
4
0
0
L
3
10
0
0.3
L
Medusa
Prize_Cris
Medusa
1
9
3
0.28
W
11
0
2
12
W
4
0
18
13
W
Bellona
Yenzchuu
Bellona
8
0
2
9
W
Ne Zha
0
5
9
0.9
W
Hou Yi
fqiith
Hou Yi
18
0
3
19.5
L
Ymir
0
9
0
0
L
Fenrir
pilaf88
Fenrir
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,512
Damage
24,731
50,509
Taken
67,073
34,177
Mitigated
41,850
13,612
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,960
2,514
0
3,376
13,455
15,322
794
283
13,172
0
55,618
L
4,173
687
0
1,548
12,272
3,332
0
1,307
10,965
0
30,065
L
Medusa
Prize_Cris
Medusa
8,624
3,492
0
449
13,768
4,630
548
5,546
8,148
0
34,257
W
6,752
1,586
902
1,831
5,939
2,762
497
0
5,939
38,143
0
W
4,783
1,421
0
600
9,455
6,950
160
60
9,395
20,123
0
W
Bellona
Yenzchuu
Bellona
12,968
4,998
0
2,080
12,335
15,800
502
0
12,335
0
57,900
W
Ne Zha
4,766
1,935
0
4,130
14,450
5,012
749
0
14,450
0
49,046
W
Hou Yi
fqiith
Hou Yi
20,243
12,965
0
4,069
8,330
3,653
5,314
789
7,541
0
106,562
L
Ymir
781
264
0
500
18,066
15,606
618
1,017
16,936
17,555
0
L
Fenrir
pilaf88
Fenrir
4,193
977
0
282
9,512
2,960
0
3,195
6,317
0
13,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,764
Gold Earned
37,886
452
Minions Killed
274
0
Camps Cleared
0
1,688,380
Distance Traveled
1,509,513
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,811
490
114
6
0
356,724
0
L
Loki
7,265
404
47
3
0
339,020
0
L
Medusa
7,518
418
51
3
0
272,224
0
W
Chang'e
9,820
546
83
5
0
290,897
1
W
Athena
10,792
600
27
2
0
385,215
5
W
Bellona
10,253
570
106
6
0
336,307
3
W
Ne Zha
8,592
477
75
4
0
348,218
4
W
Hou Yi
12,307
684
161
9
0
327,743
1
L
Ymir
8,331
463
40
2
0
290,044
2
L
Fenrir
5,961
331
22
1
0
251,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role