Player Matchup

Bellona
Bellona
INSANEWOLF224
Bellona
Level 7
God Stats
0W - 5L
1,216 SR
Queue Stats
7W - 12L
1,096 Elo+
Party 2
Fenrir
Fenrir
InfiniteHunter4
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,107 Elo+
Party 2
Cthulhu
Cthulhu
M_afkari
Cthulhu
Level 19
God Stats
2W - 5L
1,397 SR
Queue Stats
49W - 53L
1,256 Elo+
Solo
Hachiman
Hachiman
Sea Teeth4914
Hachiman
Level 6
God Stats
0W - 7L
1,145 SR
Queue Stats
46W - 52L
1,123 Elo+
Solo
Kukulkan
Kukulkan
sweenzy44
Kukulkan
Level 29
God Stats
6W - 5L
1,582 SR
Queue Stats
52W - 53L
1,234 Elo+
Solo
Team Averages
Level 14
1,368 SR
1,163 Elo+

VS

Team Averages
Level 18
1,320 SR
1,193 Elo+
Ares
Ares
Fab1anCh4rly
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,309 Elo+
Solo
Skadi
Skadi
JaimeXD333
Skadi
Level 20
God Stats
8W - 2L
1,247 SR
Queue Stats
18W - 21L
1,155 Elo+
Party 1
Thanatos
Thanatos
Javierin_11
Thanatos
Level 8
God Stats
3W - 3L
1,216 SR
Queue Stats
10W - 15L
1,109 Elo+
Party 1
Yemoja
Yemoja
Sergiorum
Yemoja
Level 12
God Stats
3W - 2L
1,220 SR
Queue Stats
8W - 9L
1,135 Elo+
Solo
Bellona
Bellona
eSooXx-
Bellona
Level 25
God Stats
50W - 28L
1,414 SR
Queue Stats
96W - 98L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
3 / 14 / 3
11,396
407
14,489
35,703
29,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 14 / 3
12,140
434
11,334
26,153
12,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
M_afkari
Cthulhu
2
0 / 0 / 0
7,088
253
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Sea Teeth4914
Hachiman
16
1 / 10 / 3
10,365
370
9,544
17,974
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sweenzy44
Kukulkan
19
8 / 8 / 3
12,694
453
27,781
18,146
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
12,961
463
10,151
19,576
19,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
17
1 / 9 / 17
11,906
425
7,797
15,475
5,665
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Javierin_11
Thanatos
20
12 / 1 / 10
14,502
518
20,560
29,459
13,558
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Sergiorum
Yemoja
19
4 / 6 / 10
15,358
549
7,931
26,153
40,845
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
eSooXx-
Bellona
20
17 / 0 / 6
15,563
556
21,280
17,010
21,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
19
Kills
43
46
Deaths
19
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Bellona
3
14
3
0.32
L
7
14
3
0.61
W
Skadi
1
9
17
1.06
W
Thanatos
Javierin_11
Thanatos
12
1
10
17
L
Cthulhu
M_afkari
Cthulhu
0
0
0
0
L
Hachiman
Sea Teeth4914
Hachiman
1
10
3
0.25
W
Yemoja
Sergiorum
Yemoja
4
6
10
1.5
W
Bellona
eSooXx-
Bellona
17
0
6
20
L
Kukulkan
sweenzy44
Kukulkan
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,148
Damage
67,719
97,976
Taken
107,673
54,655
Mitigated
100,859
11,996
Healing
36,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,151
1,502
0
2,884
19,576
19,623
493
6,767
12,809
28,990
0
L
Bellona
14,489
4,371
0
5,407
35,703
29,669
500
5,666
30,037
0
89,205
L
11,334
3,544
0
2,674
26,153
12,597
406
6,975
19,074
0
48,613
W
Skadi
7,797
2,805
0
1,014
15,475
5,665
2,690
4,678
10,797
0
45,046
W
Thanatos
Javierin_11
Thanatos
20,560
6,571
0
26,829
29,459
13,558
387
4,622
24,837
0
105,038
L
Cthulhu
M_afkari
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Sea Teeth4914
Hachiman
9,544
4,867
0
1,274
17,974
5,506
832
1,977
15,997
0
42,517
W
Yemoja
Sergiorum
Yemoja
7,931
1,882
1,683
85
26,153
40,845
2,488
9,801
16,352
63,284
0
W
Bellona
eSooXx-
Bellona
21,280
10,780
0
4,499
17,010
21,168
4,840
2,085
14,925
0
87,628
L
Kukulkan
sweenzy44
Kukulkan
27,781
2,941
0
2,641
18,146
6,883
370
4,288
13,855
80,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
70,290
368
Minions Killed
469
0
Camps Cleared
0
1,741,686
Distance Traveled
2,441,800
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,961
463
28
1
0
471,667
0
L
Bellona
11,396
407
117
4
0
456,159
1
L
Fenrir
12,140
434
78
3
0
448,296
0
W
Skadi
11,906
425
78
3
0
444,680
0
W
Thanatos
14,502
518
128
5
0
539,892
0
L
Cthulhu
7,088
253
0
0
0
0
0
L
Hachiman
10,365
370
61
2
0
376,348
0
W
Yemoja
15,358
549
108
4
0
433,970
14
W
Bellona
15,563
556
127
5
0
551,591
0
L
Kukulkan
12,694
453
112
4
0
460,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role