Player Matchup

Cu Chulainn
Cu Chulainn
Hangmann996
Cu Chulainn
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 7L
1,712 Elo+
Solo
Tiamat
Tiamat
McAwesome2018
Tiamat
Level 28
God Stats
3W - 0L
1,735 SR
Queue Stats
5W - 1L
1,711 Elo+
Party 1
Skadi
Skadi
Otaku5enpai
Skadi
Level 26
God Stats
2W - 12L
1,211 SR
Queue Stats
242W - 261L
1,463 Elo+
Solo
Ymir
Ymir
SplatterMonkeyX
Ymir
Level 29
God Stats
4W - 1L
1,638 SR
Queue Stats
4W - 1L
1,647 Elo+
Party 1
Arachne
Arachne
meddicpupper
Arachne
Level 4
God Stats
7W - 9L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,607 Elo+

VS

Team Averages
Level 17
1,455 SR
1,352 Elo+
Anhur
Anhur
Spectrum2000410
Anhur
Level 12
God Stats
6W - 8L
1,340 SR
Queue Stats
28W - 41L
1,225 Elo+
Solo
Set
Set
TooGood2BTrueab
Set
Level 26
God Stats
5W - 9L
1,308 SR
Queue Stats
14W - 28L
1,245 Elo+
Solo
Izanami
Izanami
cyberXMTFX69
Izanami
Level 11
God Stats
15W - 14L
1,809 SR
Queue Stats
77W - 100L
1,429 Elo+
Solo
Loki
Loki
deedeeisme69
Loki
Level 10
God Stats
28W - 40L
1,319 SR
Queue Stats
78W - 70L
1,362 Elo+
Solo
Kukulkan
Kukulkan
kota2018-guyuba
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hangmann996
Cu Chulainn
17
5 / 2 / 14
11,146
1,013
10,842
12,486
11,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 0 / 19
12,564
1,142
17,793
6,278
4,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 1 / 16
11,677
1,062
14,234
8,224
3,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 2 / 15
12,661
1,151
10,440
11,842
13,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
meddicpupper
Arachne
18
8 / 7 / 13
11,480
1,044
14,620
14,906
5,429
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 4
10,789
981
11,618
25,628
22,194
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 13 / 2
10,860
987
9,466
22,379
9,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
cyberXMTFX69
Izanami
17
3 / 1 / 5
11,011
1,001
13,054
10,683
4,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 6
9,866
897
5,990
13,881
5,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
1 / 0 / 5
9,964
906
7,455
3,150
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
32
Kills
12
12
Deaths
32
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Hangmann996
Cu Chulainn
5
2
14
6
W
6
0
19
15.5
W
4
1
16
12
L
3
14
4
0.36
W
9
2
15
8.25
L
4
13
2
0.38
L
Izanami
cyberXMTFX69
Izanami
3
1
5
5.5
L
1
4
6
1
L
Kukulkan
1
0
5
3.5
W
Arachne
meddicpupper
Arachne
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,929
Damage
47,583
53,736
Taken
75,721
37,786
Mitigated
43,066
9,627
Healing
1,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Hangmann996
Cu Chulainn
10,842
3,163
0
1,179
12,486
11,404
0
1,341
11,145
6,854
14,725
W
17,793
3,781
381
3,787
6,278
4,438
0
1,041
5,237
48,628
0
W
14,234
6,229
0
509
8,224
3,277
0
695
7,529
0
31,967
L
11,618
5,725
0
697
25,628
22,194
0
9,500
16,128
0
25,777
W
10,440
2,095
275
585
11,842
13,238
0
1,793
10,049
32,058
0
L
9,466
5,725
0
817
22,379
9,642
0
10,913
11,466
0
20,470
L
Izanami
cyberXMTFX69
Izanami
13,054
9,343
0
0
10,683
4,315
0
3,840
6,843
0
36,956
L
5,990
1,350
0
0
13,881
5,584
0
5,860
8,021
0
14,509
L
Kukulkan
7,455
319
0
0
3,150
1,331
0
1,255
1,895
22,679
0
W
Arachne
meddicpupper
Arachne
14,620
11,300
0
2,911
14,906
5,429
0
2,585
12,321
0
21,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,528
Gold Earned
52,490
217
Minions Killed
173
4
Camps Cleared
3
990,794
Distance Traveled
927,021
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,146
1,013
26
2
0
157,397
0
W
Tiamat
12,564
1,142
69
6
2
216,993
0
W
Skadi
11,677
1,062
52
5
0
216,278
1
L
Anhur
10,789
981
33
3
0
155,392
0
W
Ymir
12,661
1,151
58
5
2
187,782
0
L
Set
10,860
987
21
2
2
193,146
1
L
Izanami
11,011
1,001
60
5
0
161,861
1
L
Loki
9,866
897
21
2
1
202,150
0
L
Kukulkan
9,964
906
38
3
0
214,472
0
W
Arachne
11,480
1,044
12
1
0
212,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role