Player Matchup

Ne Zha
Ne Zha
BakaShintjee
Ne Zha
Level 16
God Stats
6W - 10L
1,351 SR
Queue Stats
95W - 114L
1,435 Elo+
Solo
Izanami
Izanami
Lexandre
Izanami
Level 21
God Stats
24W - 17L
1,624 SR
Queue Stats
141W - 152L
1,375 Elo+
Solo
Nu Wa
Nu Wa
Zaaykko
Nu Wa
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 55L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
west8505
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ra
Ra
爱送人头的谋哥哥
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,495 SR
1,462 Elo+

VS

Team Averages
Level 9
1,557 SR
1,335 Elo+
Medusa
Medusa
ItzChmitty
Medusa
Level 7
God Stats
8W - 12L
1,353 SR
Queue Stats
8W - 14L
1,216 Elo+
Party 1
Ymir
Ymir
JhylBreye78
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Vamana
Vamana
PettyCxsh
Vamana
Level 5
God Stats
1W - 1L
1,656 SR
Queue Stats
5W - 7L
1,223 Elo+
Party 1
Nu Wa
Nu Wa
Sevvro
Nu Wa
Level 26
God Stats
15W - 13L
1,776 SR
Queue Stats
112W - 109L
1,572 Elo+
Solo
Cthulhu
Cthulhu
WevitoConKatsup
Cthulhu
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 3 / 3
5,746
522
2,780
6,903
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Lexandre
Izanami
9
1 / 1 / 0
5,251
477
2,039
6,050
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Zaaykko
Nu Wa
10
5 / 3 / 1
6,312
574
5,585
5,714
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
west8505
Gilgamesh
9
0 / 0 / 2
5,868
533
1,820
4,609
2,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 1
6,288
572
3,090
3,816
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItzChmitty
Medusa
7
2 / 3 / 3
4,958
451
3,967
5,535
1,490
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,810
528
3,752
5,988
3,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
PettyCxsh
Vamana
6
0 / 5 / 1
4,250
386
1,066
6,450
2,111
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Sevvro
Nu Wa
11
4 / 0 / 1
6,243
568
3,278
3,600
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
5,140
467
689
4,965
3,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
8
8
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
3
3
1.17
L
Medusa
ItzChmitty
Medusa
2
3
3
1.17
L
1
0
0
1
W
Izanami
Lexandre
Izanami
1
1
0
1
L
Vamana
PettyCxsh
Vamana
0
5
1
0.1
L
Nu Wa
Sevvro
Nu Wa
4
0
1
4.5
L
1
2
0
0.5
W
Nu Wa
Zaaykko
Nu Wa
5
3
1
1.83
W
Gilgamesh
west8505
Gilgamesh
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,314
Damage
12,752
27,092
Taken
26,538
9,151
Mitigated
11,849
6,696
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,780
902
0
1,341
6,903
2,163
504
1,094
5,809
0
24,883
L
Medusa
ItzChmitty
Medusa
3,967
1,963
0
938
5,535
1,490
0
2,114
3,421
0
15,655
L
3,752
1,106
0
440
5,988
3,972
0
278
5,710
18,011
0
W
Izanami
Lexandre
Izanami
2,039
1,140
0
2,184
6,050
1,756
713
3,161
2,889
0
27,342
L
Vamana
PettyCxsh
Vamana
1,066
628
0
1,001
6,450
2,111
0
2,259
4,191
0
13,647
L
Nu Wa
Sevvro
Nu Wa
3,278
576
0
923
3,600
1,000
0
946
2,654
32,317
0
L
689
0
0
1,039
4,965
3,276
112
3,078
1,887
12,749
0
W
Nu Wa
Zaaykko
Nu Wa
5,585
1,241
143
1,019
5,714
1,496
385
1,114
4,600
33,577
0
W
Gilgamesh
west8505
Gilgamesh
1,820
726
0
767
4,609
2,466
0
1,035
3,574
0
22,314
W
3,090
346
29
1,213
3,816
1,270
1,302
1,315
2,501
34,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
26,401
257
Minions Killed
159
0
Camps Cleared
0
997,935
Distance Traveled
957,604
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,746
522
51
5
0
213,729
0
L
Medusa
4,958
451
22
2
0
199,379
0
L
Ymir
5,810
528
22
2
0
210,280
2
W
Izanami
5,251
477
53
5
0
194,985
2
L
Vamana
4,250
386
21
2
0
188,177
0
L
Nu Wa
6,243
568
71
6
0
168,086
0
L
Cthulhu
5,140
467
23
2
0
191,682
1
W
Nu Wa
6,312
574
49
4
0
196,265
2
W
Gilgamesh
5,868
533
39
4
0
207,079
1
W
Ra
6,288
572
65
6
0
185,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role