Player Matchup

Tiamat
Tiamat
Hershyes
Tiamat
Level 12
God Stats
0W - 4L
1,286 SR
Queue Stats
32W - 35L
1,228 Elo+
Party 1
Artio
Artio
Llu13
Artio
Level 16
God Stats
1W - 3L
1,284 SR
Queue Stats
28W - 37L
1,165 Elo+
Party 1
Nemesis
Nemesis
ShortHills
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,611 Elo+
Solo
Artemis
Artemis
alfonsyangitu
Artemis
Level 13
God Stats
21W - 10L
1,197 SR
Queue Stats
37W - 40L
1,266 Elo+
Party 1
Hun Batz
Hun Batz
tepilus
Hun Batz
Level 17
God Stats
1W - 1L
1,529 SR
Queue Stats
42W - 53L
1,252 Elo+
Party 1
Team Averages
Level 12
1,359 SR
1,304 Elo+

VS

Team Averages
Level 14
1,567 SR
1,211 Elo+
Odin
Odin
EstrangedDoctor
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
948 Elo+
Solo
Ra
Ra
Frekerxx
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,114 Elo+
Solo
Rama
Rama
MattYaDig
Rama
Level 25
God Stats
18W - 12L
1,671 SR
Queue Stats
81W - 66L
1,593 Elo+
Solo
Chang'e
Chang'e
PhantomRosey
Chang'e
Level 29
God Stats
7W - 6L
1,511 SR
Queue Stats
270W - 310L
1,281 Elo+
Solo
Nu Wa
Nu Wa
小丶琦丶葩
Nu Wa
Level 6
God Stats
20W - 20L
1,653 SR
Queue Stats
21W - 26L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hershyes
Tiamat
13
0 / 1 / 3
8,330
397
6,485
11,754
4,747
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
Llu13
Artio
12
0 / 6 / 3
7,256
346
3,034
17,079
13,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
ShortHills
Nemesis
16
9 / 7 / 0
11,109
529
16,195
16,872
8,362
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
13
0 / 5 / 4
8,250
393
7,351
12,456
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
tepilus
Hun Batz
16
2 / 4 / 3
9,970
475
5,506
16,217
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
10,033
478
3,008
16,933
11,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 5 / 2
10,437
497
3,889
8,165
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
13 / 1 / 1
11,527
549
19,498
14,299
4,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
PhantomRosey
Chang'e
15
0 / 0 / 9
9,322
444
6,889
12,670
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 3 / 6
10,436
497
15,549
11,534
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
11
Kills
22
23
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
4
5
2
1
L
Tiamat
Hershyes
Tiamat
0
1
3
1.5
L
Artio
Llu13
Artio
0
6
3
0.25
W
Rama
13
1
1
13.5
W
Chang'e
PhantomRosey
Chang'e
0
0
9
4.5
L
Nemesis
ShortHills
Nemesis
9
7
0
1.29
L
Artemis
0
5
4
0.4
L
Hun Batz
tepilus
Hun Batz
2
4
3
0.88
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
48,833
74,378
Taken
63,601
35,912
Mitigated
25,252
15,281
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,008
623
0
3,921
16,933
11,064
399
390
16,543
0
58,966
W
3,889
417
1,627
2,025
8,165
2,528
231
1,064
7,101
32,695
0
L
Tiamat
Hershyes
Tiamat
6,485
162
0
3,072
11,754
4,747
114
5,316
6,065
41,662
0
L
Artio
Llu13
Artio
3,034
290
172
3,523
17,079
13,288
56
6,282
10,569
14,300
0
W
Rama
19,498
12,849
0
3,520
14,299
4,699
4,133
3,033
11,266
0
98,045
W
Chang'e
PhantomRosey
Chang'e
6,889
380
4,800
6,933
12,670
3,635
1,341
2,197
10,473
37,223
0
L
Nemesis
ShortHills
Nemesis
16,195
7,198
0
2,656
16,872
8,362
468
7,020
9,484
0
56,151
L
Artemis
7,351
2,147
0
1,228
12,456
3,764
0
2,677
9,641
0
52,329
L
Hun Batz
tepilus
Hun Batz
5,506
1,009
0
4,630
16,217
5,751
0
3,721
12,292
0
70,924
W
15,549
3,542
86
1,961
11,534
3,326
731
3,328
8,206
58,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
51,755
398
Minions Killed
449
0
Camps Cleared
0
1,896,386
Distance Traveled
1,872,227
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,033
478
95
5
0
323,483
2
W
Ra
10,437
497
79
4
0
374,617
0
L
Tiamat
8,330
397
89
4
0
409,589
2
L
Artio
7,256
346
18
1
0
380,612
1
W
Rama
11,527
549
129
6
0
376,263
4
W
Chang'e
9,322
444
58
3
0
440,372
0
L
Nemesis
11,109
529
90
4
0
357,539
1
L
Artemis
8,250
393
83
4
0
355,845
0
L
Hun Batz
9,970
475
118
6
0
392,801
1
W
Nu Wa
10,436
497
88
4
0
357,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role