Player Matchup

Scylla
Scylla
L330NAT0R
Scylla
Level 18
God Stats
34W - 42L
1,362 SR
Queue Stats
110W - 111L
1,279 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LuminValdor
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,630 SR
Queue Stats
1W - 1L
1,322 Elo+
Solo
Mulan
Mulan
MONST3RKUCH0
Mulan
Level 8
God Stats
1W - 1L
1,268 SR
Queue Stats
36W - 40L
1,464 Elo+
Solo
Neith
Neith
SaintanickClause
Neith
Level 17
God Stats
3W - 0L
1,739 SR
Queue Stats
49W - 34L
1,551 Elo+
Solo
Mercury
Mercury
UltimateRod7228
Mercury
Level 17
God Stats
8W - 7L
1,557 SR
Queue Stats
34W - 32L
1,506 Elo+
Solo
Team Averages
Level 13
1,511 SR
1,425 Elo+

VS

Team Averages
Level 16
1,473 SR
1,430 Elo+
Gilgamesh
Gilgamesh
Beanman2044
Gilgamesh
Level 26
God Stats
17W - 20L
1,470 SR
Queue Stats
201W - 197L
1,578 Elo+
Solo
Artemis
Artemis
Daddy IceCube85
Artemis
Level 15
God Stats
149W - 131L
1,600 SR
Queue Stats
156W - 142L
1,548 Elo+
Solo
Tiamat
Tiamat
Killjoy mdk6357
Tiamat
Level 24
God Stats
2W - 4L
1,410 SR
Queue Stats
98W - 134L
1,281 Elo+
Solo
Kali
Kali
Zoekza021
Kali
Level 7
God Stats
4W - 4L
1,590 SR
Queue Stats
80W - 111L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
jomichal11
Ao Kuang
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
70W - 77L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
L330NAT0R
Scylla
20
1 / 6 / 19
11,720
902
7,106
12,693
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
LuminValdor
Morgan Le Fay
20
7 / 3 / 25
14,692
1,130
22,388
16,735
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 1 / 22
13,668
1,051
12,188
19,802
23,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 4 / 17
15,729
1,210
27,526
15,255
8,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
15 / 5 / 14
15,668
1,205
15,923
14,000
6,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beanman2044
Gilgamesh
20
7 / 11 / 10
15,188
1,168
25,567
33,089
26,314
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 13 / 8
14,888
1,145
35,674
25,172
11,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 10 / 9
12,922
994
9,474
22,906
26,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
16
1 / 3 / 2
10,375
798
1,218
4,571
1,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ao Kuang
jomichal11
Ao Kuang
16
0 / 4 / 1
10,526
810
697
6,927
2,125

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
49
40
Kills
19
19
Deaths
41
97
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beanman2044
Gilgamesh
7
11
10
1.09
L
9
13
8
1
L
2
10
9
0.65
W
Scylla
L330NAT0R
Scylla
1
6
19
1.75
W
Morgan Le Fay
LuminValdor
Morgan Le Fay
7
3
25
6.5
W
5
1
22
16
W
12
4
17
5.13
W
15
5
14
4.4
L
Kali
1
3
2
0.67
L
Ao Kuang
jomichal11
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,131
Damage
72,630
78,485
Taken
92,665
51,414
Mitigated
68,969
8,468
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beanman2044
Gilgamesh
25,567
7,746
0
1,575
33,089
26,314
0
12,790
19,956
1,399
42,143
L
35,674
15,532
0
2,081
25,172
11,896
0
6,490
18,494
0
79,307
L
9,474
1,674
372
3,526
22,906
26,932
0
5,197
17,424
25,949
0
W
Scylla
L330NAT0R
Scylla
7,106
508
0
0
12,693
4,931
0
386
12,307
10,627
0
W
Morgan Le Fay
LuminValdor
Morgan Le Fay
22,388
1,429
0
1,659
16,735
8,158
0
2,646
14,089
37,429
0
W
12,188
1,842
540
1,583
19,802
23,913
0
3,632
16,170
547
19,000
W
27,526
12,354
0
4,686
15,255
8,000
0
2,079
13,176
0
69,005
W
15,923
9,812
0
0
14,000
6,412
0
2,604
11,396
0
41,394
L
Kali
1,218
290
0
324
4,571
1,702
0
2,364
2,083
0
3,155
L
Ao Kuang
jomichal11
Ao Kuang
697
97
0
167
6,927
2,125
0
1,680
5,147
3,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,477
Gold Earned
63,899
229
Minions Killed
156
7
Camps Cleared
3
1,145,096
Distance Traveled
830,203
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,188
1,168
40
3
1
257,919
0
L
Artemis
14,888
1,145
79
6
1
209,820
6
L
Tiamat
12,922
994
32
2
1
206,118
0
W
Scylla
11,720
902
6
0
0
209,494
0
W
Morgan Le Fay
14,692
1,130
40
3
1
237,531
0
W
Mulan
13,668
1,051
11
1
2
250,002
0
W
Neith
15,729
1,210
105
8
4
221,404
0
W
Mercury
15,668
1,205
67
5
0
226,665
2
L
Kali
10,375
798
4
0
0
56,821
0
L
Ao Kuang
10,526
810
1
0
0
99,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role