Player Matchup

Ares
Ares
LittleBennyGhju
Ares
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 50L
1,204 Elo+
Solo
Chaac
Chaac
LowKoalatea
Chaac
Level 21
God Stats
2W - 2L
1,733 SR
Queue Stats
5W - 6L
1,392 Elo+
Party 1
Nemesis
Nemesis
ZarenXl
Nemesis
Level 14
God Stats
4W - 5L
1,542 SR
Queue Stats
10W - 10L
1,408 Elo+
Party 1
Hera
Hera
kanata-00
Hera
Level 25
God Stats
5W - 4L
1,613 SR
Queue Stats
74W - 72L
1,362 Elo+
Solo
Neith
Neith
nuclearwolf89
Neith
Level 18
God Stats
6W - 6L
1,356 SR
Queue Stats
37W - 44L
1,283 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,330 Elo+

VS

Team Averages
Level 10
1,483 SR
1,310 Elo+
Ao Kuang
Ao Kuang
DMAsudonazek00
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,360 Elo+
Solo
Ares
Ares
JokingBicycle1
Ares
Level 2
God Stats
0W - 3L
1,216 SR
Queue Stats
1W - 3L
1,059 Elo+
Solo
Ra
Ra
crayolas15
Ra
Level 12
God Stats
1W - 3L
1,701 SR
Queue Stats
13W - 17L
1,304 Elo+
Solo
Nemesis
Nemesis
manlygunner
Nemesis
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 76L
1,326 Elo+
Solo
Rama
Rama
ツAidenツ
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,538
648
1,849
3,832
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 0 / 1
4,791
684
1,777
3,782
1,328
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ZarenXl
Nemesis
7
4 / 0 / 0
4,761
680
2,815
3,639
1,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
7
0 / 2 / 1
4,239
606
1,201
3,519
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 0
4,725
675
1,345
1,660
469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
1 / 1 / 1
4,437
634
969
4,080
1,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 5 / 0
3,174
453
992
4,433
2,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 0 / 0
4,573
653
2,983
4,290
1,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
manlygunner
Nemesis
7
0 / 1 / 2
3,965
566
2,313
5,123
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

1
0 / 1 / 0
2,979
426
0
773
128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
1
1
1.5
L
0
5
0
0
W
1
1
2
2
W
1
0
1
1.5
W
Nemesis
ZarenXl
Nemesis
4
0
0
4
L
2
0
0
2
W
Hera
0
2
1
0.25
L
Nemesis
manlygunner
Nemesis
0
1
2
1
W
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,987
Damage
7,257
16,432
Taken
18,699
6,672
Mitigated
6,727
2,153
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
969
336
0
606
4,080
1,031
0
186
3,894
13,091
0
L
992
746
0
0
4,433
2,658
0
225
4,208
3,756
0
W
1,849
303
0
0
3,832
2,590
283
1,760
2,072
8,064
0
W
1,777
797
0
786
3,782
1,328
804
563
3,219
0
16,320
W
Nemesis
ZarenXl
Nemesis
2,815
2,005
0
312
3,639
1,140
0
1,456
2,183
0
19,147
L
2,983
261
23
2,465
4,290
1,598
423
1,462
2,828
23,719
0
W
Hera
1,201
239
0
500
3,519
1,145
74
1,061
2,458
18,335
0
L
Nemesis
manlygunner
Nemesis
2,313
845
0
1,579
5,123
1,312
0
1,092
4,031
0
13,060
W
1,345
831
0
555
1,660
469
985
104
1,556
0
22,819
L
0
0
0
37
773
128
0
85
688
0
1,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,054
Gold Earned
19,128
182
Minions Killed
105
0
Camps Cleared
0
680,388
Distance Traveled
577,890
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,437
634
28
4
0
140,883
0
L
Ares
3,174
453
2
0
0
127,440
0
W
Ares
4,538
648
16
2
0
134,736
0
W
Chaac
4,791
684
45
6
0
141,511
1
W
Nemesis
4,761
680
40
6
0
154,803
0
L
Ra
4,573
653
39
6
0
132,398
0
W
Hera
4,239
606
42
6
0
132,373
1
L
Nemesis
3,965
566
33
5
0
144,021
0
W
Neith
4,725
675
39
6
0
116,965
2
L
Rama
2,979
426
3
0
0
33,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role