Player Matchup

Odin
Odin
Hel756
Odin
Level 29
God Stats
7W - 7L
1,370 SR
Queue Stats
72W - 85L
1,382 Elo+
Solo
Ares
Ares
Julien2A
Ares
Level 29
God Stats
17W - 8L
1,753 SR
Queue Stats
75W - 78L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
MonoXeed
Heimdallr
Level 10
God Stats
8W - 3L
1,725 SR
Queue Stats
10W - 8L
1,271 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SadWizard666
Morgan Le Fay
Level 26
God Stats
3W - 4L
1,134 SR
Queue Stats
55W - 80L
1,336 Elo+
Solo
Danzaburou
Danzaburou
x1Sterben
Danzaburou
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
37W - 48L
1,292 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,331 Elo+

VS

Team Averages
Level 18
1,432 SR
1,185 Elo+
Nemesis
Nemesis
Chenotwo
Nemesis
Level 8
God Stats
1W - 2L
1,497 SR
Queue Stats
107W - 103L
1,138 Elo+
Party 1
Guan Yu
Guan Yu
MasterKH123
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 67L
1,145 Elo+
Party 3
Sobek
Sobek
ReaperHoly
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,095 Elo+
Solo
Ah Puch
Ah Puch
Stagii
Ah Puch
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
133W - 125L
1,240 Elo+
Party 1
Izanami
Izanami
Wumboooo
Izanami
Level 26
God Stats
14W - 17L
1,162 SR
Queue Stats
133W - 165L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hel756
Odin
20
6 / 7 / 12
13,914
497
18,503
27,261
27,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ares
19
9 / 3 / 12
15,767
563
13,640
23,989
31,440
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
MonoXeed
Heimdallr
19
1 / 7 / 13
13,369
477
13,841
22,399
10,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
SadWizard666
Morgan Le Fay
16
3 / 7 / 3
12,263
438
13,169
18,682
8,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
x1Sterben
Danzaburou
20
10 / 2 / 1
18,242
652
20,420
23,445
10,843
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chenotwo
Nemesis
19
3 / 7 / 9
12,505
447
11,053
24,100
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
MasterKH123
Guan Yu
18
1 / 7 / 11
11,006
393
4,847
18,336
25,736
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
18
3 / 5 / 9
11,108
397
9,554
29,828
37,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Stagii
Ah Puch
20
11 / 3 / 8
14,102
504
29,973
12,086
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Wumboooo
Izanami
19
8 / 7 / 6
12,217
436
15,441
26,013
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
69
29
Kills
26
26
Deaths
29
41
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chenotwo
Nemesis
3
7
9
1.07
W
Odin
Hel756
Odin
6
7
12
1.71
W
Ares
9
3
12
5
L
Guan Yu
MasterKH123
Guan Yu
1
7
11
0.93
W
Heimdallr
MonoXeed
Heimdallr
1
7
13
1.07
L
Sobek
3
5
9
1.5
W
Morgan Le Fay
SadWizard666
Morgan Le Fay
3
7
3
0.64
L
Ah Puch
Stagii
Ah Puch
11
3
8
5
L
Izanami
Wumboooo
Izanami
8
7
6
1.57
W
Danzaburou
x1Sterben
Danzaburou
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,573
Damage
70,868
115,776
Taken
110,363
88,844
Mitigated
91,433
27,836
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chenotwo
Nemesis
11,053
5,185
0
5,462
24,100
10,864
1,190
4,716
19,384
0
78,214
W
Odin
Hel756
Odin
18,503
2,932
0
4,456
27,261
27,271
817
8,628
18,456
16,475
55,499
W
Ares
13,640
794
0
2,541
23,989
31,440
1,486
11,261
12,379
39,809
0
L
Guan Yu
MasterKH123
Guan Yu
4,847
376
1,741
2,658
18,336
25,736
529
4,587
13,749
356
32,133
W
Heimdallr
MonoXeed
Heimdallr
13,841
5,936
0
4,442
22,399
10,408
4,304
5,891
16,398
0
77,718
L
Sobek
9,554
833
0
2,865
29,828
37,629
192
10,832
18,996
34,454
0
W
Morgan Le Fay
SadWizard666
Morgan Le Fay
13,169
1,432
246
3,438
18,682
8,882
1,473
9,461
9,221
51,644
0
L
Ah Puch
Stagii
Ah Puch
29,973
1,159
0
1,811
12,086
6,392
419
3,370
8,716
107,065
0
L
Izanami
Wumboooo
Izanami
15,441
9,116
1,067
8,144
26,013
10,812
1,600
7,781
18,232
0
84,040
W
Danzaburou
x1Sterben
Danzaburou
20,420
14,306
0
12,713
23,445
10,843
4,317
6,932
16,513
95
199,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,555
Gold Earned
60,938
600
Minions Killed
513
0
Camps Cleared
0
2,503,809
Distance Traveled
2,645,881
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,505
447
124
4
0
516,542
1
W
Odin
13,914
497
102
4
0
513,361
6
W
Ares
15,767
563
35
1
0
507,013
5
L
Guan Yu
11,006
393
54
2
0
506,722
11
W
Heimdallr
13,369
477
125
4
0
537,099
3
L
Sobek
11,108
397
36
1
0
507,532
5
W
Morgan Le Fay
12,263
438
79
3
0
446,332
2
L
Ah Puch
14,102
504
165
6
0
576,996
5
L
Izanami
12,217
436
134
5
0
538,089
0
W
Danzaburou
18,242
652
259
9
0
500,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role