Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Morthaal30
Bacchus
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,741 Elo+
Solo
Zhong Kui
Zhong Kui
TheFrench200
Zhong Kui
Level 142
God Stats
2W - 1L
1,482 SR
Queue Stats
82W - 73L
1,531 Elo+
Party 1
Team Averages
Level 98
1,496 SR
1,554 Elo+

VS

Team Averages
Level 103
1,448 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aggfree2
Chaac
Level 79
God Stats
14W - 21L
1,393 SR
Queue Stats
511W - 556L
1,421 Elo+
Solo
Thanatos
Thanatos
CzechKoi2001
Thanatos
Level 77
God Stats
1W - 5L
1,394 SR
Queue Stats
280W - 311L
1,412 Elo+
Solo
Scylla
Scylla
LeNoobKoalaa
Scylla
Level 147
God Stats
11W - 13L
1,590 SR
Queue Stats
410W - 428L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
solomspd
Kuzenbo
Level 64
God Stats
3W - 3L
1,362 SR
Queue Stats
22W - 25L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
8 / 0 / 2
7,359
736
5,169
6,415
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
 
Ra
10
0 / 0 / 0
5,762
576
2,109
6,782
2,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
 
Xbalanque
10
1 / 1 / 6
5,759
576
3,766
6,219
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Morthaal30
Bacchus
9
3 / 3 / 3
5,992
599
2,929
7,468
4,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
TheFrench200
Zhong Kui
11
0 / 1 / 1
6,252
625
6,196
6,207
4,957
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 3 / 2
5,632
563
5,771
5,592
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Aggfree2
Chaac
11
1 / 1 / 0
5,825
583
4,725
8,664
3,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
CzechKoi2001
Thanatos
10
1 / 5 / 0
5,546
555
2,723
7,704
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
0 / 1 / 1
5,521
552
4,636
4,185
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
solomspd
Kuzenbo
8
1 / 2 / 2
5,350
535
2,494
5,596
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
0
2
9
W
Ra
 
Ra
0
0
0
0
W
Xbalanque
 
Xbalanque
1
1
6
4
L
Artemis
 
Artemis
2
3
2
1
L
Chaac
Aggfree2
Chaac
1
1
0
1
L
Thanatos
CzechKoi2001
Thanatos
1
5
0
0.2
L
Scylla
0
1
1
0.5
W
Bacchus
Morthaal30
Bacchus
3
3
3
1.5
W
Zhong Kui
TheFrench200
Zhong Kui
0
1
1
0.5
L
Kuzenbo
solomspd
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
20,349
33,091
Taken
31,741
15,293
Mitigated
13,042
17,866
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,169
1,213
0
7,360
6,415
2,008
0
849
5,462
0
42,527
W
Ra
 
Ra
2,109
91
0
3,882
6,782
2,538
1,063
3,462
3,050
31,362
0
W
Xbalanque
 
Xbalanque
3,766
1,636
0
2,608
6,219
1,642
900
767
5,412
0
32,429
L
Artemis
 
Artemis
5,771
2,978
181
1,212
5,592
1,744
0
1,506
4,086
0
32,731
L
Chaac
Aggfree2
Chaac
4,725
1,460
0
5,310
8,664
3,771
1,044
4,952
3,712
0
32,697
L
Thanatos
CzechKoi2001
Thanatos
2,723
694
0
5,539
7,704
2,037
0
1,521
6,183
0
25,690
L
Scylla
4,636
661
0
1,007
4,185
965
300
1,743
2,442
26,825
0
W
Bacchus
Morthaal30
Bacchus
2,929
496
0
774
7,468
4,148
208
1,297
6,171
13,434
0
W
Zhong Kui
TheFrench200
Zhong Kui
6,196
2,193
0
3,242
6,207
4,957
78
327
5,866
38,249
0
L
Kuzenbo
solomspd
Kuzenbo
2,494
1,105
0
470
5,596
4,525
0
1,512
4,084
12,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
27,874
301
Minions Killed
276
0
Camps Cleared
0
983,357
Distance Traveled
953,566
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,359
736
72
7
0
232,357
3
W
Ra
5,762
576
61
6
0
201,369
1
W
Xbalanque
5,759
576
66
7
0
171,173
0
L
Artemis
5,632
563
66
7
0
166,725
3
L
Chaac
5,825
583
69
7
0
210,330
2
L
Thanatos
5,546
555
60
6
0
194,401
0
L
Scylla
5,521
552
65
7
0
192,421
4
W
Bacchus
5,992
599
18
2
0
196,007
2
W
Zhong Kui
6,252
625
84
8
0
182,451
3
L
Kuzenbo
5,350
535
16
2
0
189,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role