Player Matchup

Ares
Ares
Fusion hunterZ
Ares
Level 126
God Stats
1W - 1L
1,669 SR
Queue Stats
6W - 6L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
Harmakhiz
Hou Yi
Level 158
God Stats
0W - 1L
1,794 SR
Queue Stats
13W - 8L
1,691 Elo+
Party 1
The Morrigan
The Morrigan
SnarledDog
The Morrigan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 114
1,655 SR
1,594 Elo+

VS

Team Averages
Level 76
1,459 SR
1,392 Elo+
Chaac
Chaac
MrMillerr
Chaac
Level 88
God Stats
8W - 10L
1,359 SR
Queue Stats
52W - 69L
1,397 Elo+
Solo
Anubis
Anubis
The-Sandin
Anubis
Level 32
God Stats
1W - 0L
1,325 SR
Queue Stats
3W - 6L
1,245 Elo+
Solo
Heimdallr
Heimdallr
illochema
Heimdallr
Level 107
God Stats
1W - 0L
1,692 SR
Queue Stats
107W - 111L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
11,316
707
9,115
17,389
21,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Harmakhiz
Hou Yi
16
9 / 3 / 4
12,093
756
16,610
13,915
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SnarledDog
The Morrigan
13
3 / 10 / 6
10,111
632
7,162
10,292
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrMillerr
Chaac
16
8 / 2 / 7
11,639
727
13,179
13,264
10,351
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
The-Sandin
Anubis
14
5 / 8 / 9
11,250
703
11,616
14,613
9,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
illochema
Heimdallr
16
4 / 5 / 7
11,316
707
11,527
10,920
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
15
Kills
17
17
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
L
Hou Yi
Harmakhiz
Hou Yi
9
3
4
3.67
W
Chaac
MrMillerr
Chaac
8
2
7
5.75
L
The Morrigan
SnarledDog
The Morrigan
3
10
6
0.6
W
Anubis
The-Sandin
Anubis
5
8
9
1.19
W
Heimdallr
illochema
Heimdallr
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,887
Damage
36,322
41,596
Taken
38,797
31,418
Mitigated
24,522
2,179
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,115
95
0
1,653
17,389
21,268
0
4,374
13,015
17,461
0
L
Hou Yi
Harmakhiz
Hou Yi
16,610
10,101
0
497
13,915
6,566
804
3,767
10,144
0
65,012
W
Chaac
MrMillerr
Chaac
13,179
2,713
0
4,080
13,264
10,351
885
4,965
8,299
0
40,654
L
The Morrigan
SnarledDog
The Morrigan
7,162
2,076
0
29
10,292
3,584
0
3,475
6,495
27,020
2,962
W
Anubis
The-Sandin
Anubis
11,616
485
0
2,892
14,613
9,391
216
4,509
10,104
44,196
0
W
Heimdallr
illochema
Heimdallr
11,527
5,488
0
846
10,920
4,780
1,432
4,855
6,065
0
44,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
34,205
164
Minions Killed
176
0
Camps Cleared
0
811,517
Distance Traveled
817,350
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,316
707
22
1
0
283,493
0
L
Hou Yi
12,093
756
105
7
0
298,717
2
W
Chaac
11,639
727
47
3
0
307,865
2
L
The Morrigan
10,111
632
37
2
0
229,307
4
W
Anubis
11,250
703
64
4
0
246,993
3
W
Heimdallr
11,316
707
65
4
0
262,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role