Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cappy14
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 1
Ao Kuang
Ao Kuang
Istny
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 1
Pele
Pele
YaXuSS2
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,464 Elo+
Solo
Neith
Neith
crankstarr
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 184L
1,510 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,453 Elo+

VS

Team Averages
Level 20
1,575 SR
1,444 Elo+
Baron Samedi
Baron Samedi
BiquetteInfernal
Baron Samedi
Level 29
God Stats
17W - 23L
1,438 SR
Queue Stats
85W - 98L
1,391 Elo+
Party 2
Osiris
Osiris
Opxk
Osiris
Level 16
God Stats
6W - 5L
1,613 SR
Queue Stats
32W - 33L
1,469 Elo+
Party 2
Odin
Odin
Qwertyz0420
Odin
Level 17
God Stats
24W - 14L
1,635 SR
Queue Stats
74W - 61L
1,417 Elo+
Solo
Artemis
Artemis
raspberryking
Artemis
Level 28
God Stats
20W - 24L
1,418 SR
Queue Stats
112W - 119L
1,476 Elo+
Solo
Hades
Hades
slalem
Hades
Level 11
God Stats
2W - 0L
1,773 SR
Queue Stats
2W - 1L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 3 / 0
4,757
476
2,125
5,422
3,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Cappy14
Yemoja
5
0 / 3 / 0
3,861
386
700
4,040
2,491
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Istny
Ao Kuang
7
0 / 4 / 0
4,540
454
1,823
5,421
1,354
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
YaXuSS2
Pele
10
1 / 2 / 1
5,621
562
2,755
9,039
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
7
0 / 3 / 0
4,190
419
2,072
5,431
1,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiquetteInfernal
Baron Samedi
10
3 / 0 / 3
6,077
608
3,428
2,333
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Opxk
Osiris
12
2 / 2 / 0
6,514
651
4,597
8,843
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 6
5,680
568
4,338
5,323
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
10
6 / 0 / 3
6,058
606
5,358
3,020
871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
slalem
Hades
11
3 / 0 / 2
6,283
628
2,349
2,126
730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Baron Samedi
BiquetteInfernal
Baron Samedi
3
0
3
4.5
L
Yemoja
Cappy14
Yemoja
0
3
0
0
L
Ao Kuang
Istny
Ao Kuang
0
4
0
0
W
Osiris
Opxk
Osiris
2
2
0
1
W
1
0
6
4
L
Pele
YaXuSS2
Pele
1
2
1
0.75
L
Neith
0
3
0
0
W
Artemis
6
0
3
7.5
W
Hades
slalem
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,475
Damage
20,070
29,353
Taken
21,645
10,415
Mitigated
10,865
7,982
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,125
529
0
1,390
5,422
3,005
0
180
5,242
0
13,447
W
Baron Samedi
BiquetteInfernal
Baron Samedi
3,428
330
428
1,562
2,333
1,643
726
257
2,076
19,247
0
L
Yemoja
Cappy14
Yemoja
700
263
457
106
4,040
2,491
0
1,875
2,165
3,454
0
L
Ao Kuang
Istny
Ao Kuang
1,823
446
0
405
5,421
1,354
0
1,335
4,086
12,570
0
W
Osiris
Opxk
Osiris
4,597
1,484
0
4,326
8,843
5,978
441
0
8,843
0
33,108
W
4,338
859
0
2,909
5,323
1,643
0
365
4,958
0
25,669
L
Pele
YaXuSS2
Pele
2,755
540
0
3,999
9,039
2,403
0
1,143
7,896
0
30,415
L
Neith
2,072
996
0
1,625
5,431
1,162
0
1,244
4,187
0
16,222
W
Artemis
5,358
2,850
0
1,928
3,020
871
1,642
1,006
2,014
0
26,890
W
Hades
slalem
Hades
2,349
488
0
860
2,126
730
1,140
895
1,231
19,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
30,612
168
Minions Killed
230
0
Camps Cleared
0
840,760
Distance Traveled
956,973
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,757
476
28
3
0
165,142
0
W
Baron Samedi
6,077
608
22
2
0
187,448
0
L
Yemoja
3,861
386
11
1
0
142,836
0
L
Ao Kuang
4,540
454
35
4
0
177,266
2
W
Osiris
6,514
651
73
7
0
185,515
0
W
Odin
5,680
568
44
4
0
226,636
1
L
Pele
5,621
562
60
6
0
202,706
0
L
Neith
4,190
419
34
3
0
152,810
1
W
Artemis
6,058
606
47
5
0
168,744
3
W
Hades
6,283
628
44
4
0
188,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role