Player Matchup

King Arthur
King Arthur
BNiSco
King Arthur
Level 17
God Stats
3W - 7L
1,315 SR
Queue Stats
10W - 23L
1,247 Elo+
Solo
Anubis
Anubis
DulnJ
Anubis
Level 7
God Stats
1W - 2L
1,716 SR
Queue Stats
34W - 36L
1,466 Elo+
Solo
Ymir
Ymir
artgalaxy
Ymir
Level 27
God Stats
1W - 2L
1,680 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 1
Thanatos
Thanatos
ocliyo
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,648 Elo+
Party 1
Apollo
Apollo
pilokoko
Apollo
Level 18
God Stats
1W - 2L
1,352 SR
Queue Stats
33W - 33L
1,398 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,412 Elo+

VS

Team Averages
Level 19
1,536 SR
1,434 Elo+
Ymir
Ymir
Këops
Ymir
Level 18
God Stats
1W - 1L
1,246 SR
Queue Stats
25W - 36L
1,276 Elo+
Solo
Neith
Neith
Sukatri7
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Whyduck1337
Chronos
Level 18
God Stats
4W - 1L
1,541 SR
Queue Stats
24W - 20L
1,462 Elo+
Party 2
Hercules
Hercules
borokoro
Hercules
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
24W - 20L
1,462 Elo+
Party 2
Loki
Loki
jack8907
Loki
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
136W - 122L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BNiSco
King Arthur
14
1 / 7 / 0
8,766
438
5,916
21,606
16,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
DulnJ
Anubis
16
5 / 8 / 3
10,534
527
13,063
16,133
8,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 4 / 3
8,830
442
2,157
12,233
11,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ocliyo
Thanatos
12
1 / 15 / 2
8,016
401
7,465
19,881
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
pilokoko
Apollo
16
5 / 4 / 1
10,108
505
11,433
13,618
4,971
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Këops
Ymir
16
4 / 2 / 8
9,600
480
4,824
14,532
12,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Sukatri7
Neith
16
4 / 4 / 7
9,844
492
14,695
11,245
4,392
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Whyduck1337
Chronos
20
16 / 3 / 5
14,053
703
24,785
16,783
4,151
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
borokoro
Hercules
17
5 / 1 / 0
10,884
544
10,501
13,275
21,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
18
8 / 2 / 2
11,428
571
6,675
12,760
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
12
Kills
37
38
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BNiSco
King Arthur
1
7
0
0.14
L
Anubis
DulnJ
Anubis
5
8
3
0.81
W
Ymir
Këops
Ymir
4
2
8
4
W
Neith
Sukatri7
Neith
4
4
7
1.88
W
Chronos
Whyduck1337
Chronos
16
3
5
6.17
L
Ymir
0
4
3
0.38
W
Hercules
borokoro
Hercules
5
1
0
5
W
Loki
8
2
2
4.5
L
Thanatos
ocliyo
Thanatos
1
15
2
0.13
L
Apollo
pilokoko
Apollo
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,034
Damage
61,480
83,471
Taken
68,595
47,689
Mitigated
46,512
18,640
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BNiSco
King Arthur
5,916
1,065
0
4,559
21,606
16,913
0
8,158
13,448
121
42,449
L
Anubis
DulnJ
Anubis
13,063
922
0
4,677
16,133
8,297
508
9,542
6,591
57,806
0
W
Ymir
Këops
Ymir
4,824
1,320
0
2,623
14,532
12,273
719
3,673
10,859
14,294
0
W
Neith
Sukatri7
Neith
14,695
7,014
0
2,535
11,245
4,392
2,929
2,500
8,745
0
63,973
W
Chronos
Whyduck1337
Chronos
24,785
11,716
0
6,650
16,783
4,151
5,809
7,520
9,263
101,937
0
L
Ymir
2,157
88
0
0
12,233
11,060
252
3,051
9,182
16,965
0
W
Hercules
borokoro
Hercules
10,501
4,301
0
3,481
13,275
21,119
910
581
12,694
14,648
43,894
W
Loki
6,675
1,310
0
4,972
12,760
4,577
1,833
1,067
11,693
0
75,498
L
Thanatos
ocliyo
Thanatos
7,465
2,965
0
6,036
19,881
6,448
144
7,463
12,418
0
30,992
L
Apollo
pilokoko
Apollo
11,433
8,355
0
3,368
13,618
4,971
336
3,831
9,787
0
84,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
55,809
423
Minions Killed
540
0
Camps Cleared
0
1,451,808
Distance Traveled
1,683,414
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,766
438
93
5
0
291,326
0
L
Anubis
10,534
527
113
6
0
277,230
4
W
Ymir
9,600
480
26
1
0
346,042
0
W
Neith
9,844
492
107
5
0
276,942
0
W
Chronos
14,053
703
183
9
0
344,139
0
L
Ymir
8,830
442
30
2
0
283,385
1
W
Hercules
10,884
544
106
5
0
337,581
0
W
Loki
11,428
571
118
6
0
378,710
0
L
Thanatos
8,016
401
46
2
0
298,751
0
L
Apollo
10,108
505
141
7
0
301,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role