Player Matchup

Gilgamesh
Gilgamesh
DemonHuntery
Gilgamesh
Level 25
God Stats
1W - 1L
1,336 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo
Artemis
Artemis
TeesysSharingan
Artemis
Level 28
God Stats
15W - 16L
1,501 SR
Queue Stats
107W - 160L
1,369 Elo+
Party 2
Chronos
Chronos
n1coxpatr0n
Chronos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 179L
1,407 Elo+
Party 2
Team Averages
Level 27
1,446 SR
1,340 Elo+

VS

Team Averages
Level 60
1,350 SR
1,326 Elo+
Kukulkan
Kukulkan
Neskik51
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,449 Elo+
Solo
Sol
Sol
froggosh
Sol
Level 57
God Stats
8W - 17L
1,401 SR
Queue Stats
41W - 66L
1,237 Elo+
Party 1
Anubis
Anubis
jopakonia
Anubis
Level 65
God Stats
11W - 10L
1,150 SR
Queue Stats
74W - 99L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonHuntery
Gilgamesh
18
10 / 5 / 13
13,743
764
12,671
20,751
24,414
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 6 / 17
12,610
701
18,773
17,006
10,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chronos
n1coxpatr0n
Chronos
19
11 / 3 / 13
14,195
789
15,209
15,519
9,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Neskik51
Kukulkan
16
5 / 6 / 8
12,148
675
15,313
13,077
5,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 10 / 10
12,014
667
10,765
19,723
5,549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anubis
jopakonia
Anubis
16
5 / 9 / 6
12,074
671
14,798
23,815
10,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
25
Kills
13
14
Deaths
25
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DemonHuntery
Gilgamesh
10
5
13
3.3
L
Kukulkan
Neskik51
Kukulkan
5
6
8
1.5
W
4
6
17
2.08
L
3
10
10
0.8
L
Anubis
jopakonia
Anubis
5
9
6
0.89
W
Chronos
n1coxpatr0n
Chronos
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,653
Damage
40,876
53,276
Taken
56,615
44,154
Mitigated
21,655
8,649
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DemonHuntery
Gilgamesh
12,671
1,957
0
796
20,751
24,414
524
13,866
6,885
0
34,521
L
Kukulkan
Neskik51
Kukulkan
15,313
1,663
835
2,045
13,077
5,318
534
2,831
10,246
58,757
0
W
18,773
10,244
0
5,512
17,006
10,065
935
14,482
2,524
0
51,206
L
10,765
2,897
0
4,909
19,723
5,549
1,148
6,379
13,344
35,714
0
L
Anubis
jopakonia
Anubis
14,798
1,324
544
9,706
23,815
10,788
887
5,999
17,816
54,010
0
W
Chronos
n1coxpatr0n
Chronos
15,209
3,793
0
2,341
15,519
9,675
1,936
12,528
2,991
64,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
36,236
183
Minions Killed
203
0
Camps Cleared
0
920,921
Distance Traveled
857,111
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,743
764
37
2
0
295,117
0
L
Kukulkan
12,148
675
86
5
0
311,710
2
W
Artemis
12,610
701
57
3
0
281,334
1
L
Sol
12,014
667
53
3
0
285,479
6
L
Anubis
12,074
671
64
4
0
259,922
5
W
Chronos
14,195
789
89
5
0
344,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role