Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Legitnosepicker8
Skadi
Level 73
God Stats
44W - 24L
1,687 SR
Queue Stats
661W - 649L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
MuckSticky
Zhong Kui
Level 48
God Stats
2W - 1L
1,728 SR
Queue Stats
5W - 3L
1,591 Elo+
Solo
Baba Yaga
Baba Yaga
Skwirrl
Baba Yaga
Level 137
God Stats
4W - 5L
1,651 SR
Queue Stats
155W - 154L
1,533 Elo+
Solo
Team Averages
Level 109
1,613 SR
1,535 Elo+

VS

Team Averages
Level 83
1,491 SR
1,440 Elo+
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Apollodroid
Athena
Level 108
God Stats
21W - 25L
1,405 SR
Queue Stats
460W - 502L
1,398 Elo+
Party 1
Apollo
Apollo
Cordedtree
Apollo
Level 105
God Stats
8W - 17L
1,387 SR
Queue Stats
456W - 511L
1,395 Elo+
Party 1
Loki
Loki
Gaokao
Loki
Level 122
God Stats
364W - 251L
1,661 SR
Queue Stats
909W - 863L
1,543 Elo+
Solo
Awilix
Awilix
Islandboi123
Awilix
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 231L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 4 / 1
9,318
621
6,492
12,504
10,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
 
Tyr
11
2 / 4 / 3
8,105
540
3,273
10,179
5,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 4 / 1
8,635
576
8,352
8,920
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
MuckSticky
Zhong Kui
16
7 / 3 / 1
10,656
710
17,428
13,795
9,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Skwirrl
Baba Yaga
15
0 / 0 / 4
8,409
561
6,371
6,615
2,903
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 3 / 1
7,653
510
8,274
13,208
5,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
11
2 / 2 / 6
6,702
447
4,844
15,327
10,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Cordedtree
Apollo
13
5 / 6 / 2
7,889
526
9,319
12,605
4,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Gaokao
Loki
15
3 / 2 / 2
8,382
559
8,433
8,792
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
11
4 / 3 / 5
7,143
476
3,703
11,031
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
16
Kills
15
15
Deaths
16
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
4
1
0.63
W
Tyr
 
Tyr
2
4
3
0.88
L
Sol
 
Sol
1
3
1
0.5
L
Athena
2
2
6
2.5
L
Apollo
Cordedtree
Apollo
5
6
2
1
L
Loki
Gaokao
Loki
3
2
2
2
L
Awilix
4
3
5
2.17
W
5
4
1
1.38
W
Zhong Kui
MuckSticky
Zhong Kui
7
3
1
2.5
W
Baba Yaga
Skwirrl
Baba Yaga
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
34,573
52,013
Taken
60,963
32,547
Mitigated
28,230
19,514
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,492
3,354
0
4,881
12,504
10,618
205
359
12,145
0
59,060
W
Tyr
 
Tyr
3,273
248
0
2,798
10,179
5,895
42
3,365
6,814
0
18,367
L
Sol
 
Sol
8,274
2,255
337
6,211
13,208
5,893
1,352
4,761
8,447
53,953
0
L
Athena
4,844
1,851
90
2,724
15,327
10,857
26
8,101
7,226
20,015
0
L
Apollo
Cordedtree
Apollo
9,319
6,021
0
2,014
12,605
4,319
0
8,428
4,177
0
45,885
L
Loki
Gaokao
Loki
8,433
2,498
0
2,946
8,792
3,652
419
63
8,729
0
55,886
L
Awilix
3,703
1,472
0
2,256
11,031
3,509
0
2,446
8,585
0
35,536
W
8,352
3,604
0
1,570
8,920
4,046
1,942
3,143
5,777
0
51,963
W
Zhong Kui
MuckSticky
Zhong Kui
17,428
6,393
0
7,394
13,795
9,085
448
1,995
11,800
77,456
0
W
Baba Yaga
Skwirrl
Baba Yaga
6,371
894
0
2,871
6,615
2,903
1,190
4,256
2,359
55,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
37,769
489
Minions Killed
373
0
Camps Cleared
0
1,435,897
Distance Traveled
1,496,833
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,318
621
117
8
0
277,545
4
W
Tyr
8,105
540
30
2
0
297,337
6
L
Sol
7,653
510
111
7
0
255,030
0
L
Athena
6,702
447
28
2
0
344,586
4
L
Apollo
7,889
526
76
5
0
264,299
1
L
Loki
8,382
559
100
7
0
321,712
4
L
Awilix
7,143
476
58
4
0
311,206
0
W
Skadi
8,635
576
97
6
0
301,627
4
W
Zhong Kui
10,656
710
139
9
0
254,622
0
W
Baba Yaga
8,409
561
106
7
0
304,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role