Player Matchup

Ares
Ares
Diamond V
 
Ares
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
KisameNo1
Loki
Gold II
Level 66
God Stats
20W - 6L
1,820 SR
Queue Stats
23W - 11L
1,868 MMR
Solo
Izanami
Izanami
Platinum V
YourFatherCooks
Izanami
Platinum V
Level 66
God Stats
3W - 0L
1,886 SR
Queue Stats
207W - 208L
1,798 MMR
Solo
Fenrir
Fenrir
Platinum V
iBlameEveryone
Fenrir
Platinum V
Level 149
God Stats
2W - 4L
1,402 SR
Queue Stats
91W - 88L
1,821 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
k4os_futbol1st4
Zhong Kui
Platinum I
Level 155
God Stats
2W - 2L
1,283 SR
Queue Stats
279W - 279L
1,880 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,578 SR
1,773 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,566 SR
1,727 MMR
Osiris
Osiris
Platinum III
 
Osiris
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum V
 
The Morrigan
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
Adrl07-
Tyr
Platinum II
Level 59
God Stats
74W - 63L
1,649 SR
Queue Stats
181W - 175L
1,883 MMR
Solo
Terra
Terra
Platinum II
Campbelliny
Terra
Platinum II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 91L
1,880 MMR
Party 1
Apollo
Apollo
Platinum V
adstun
Apollo
Platinum V
Level 111
God Stats
2W - 3L
1,679 SR
Queue Stats
153W - 139L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
0 / 1 / 9
10,582
504
9,342
19,229
25,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
20
14 / 3 / 5
14,032
668
20,185
17,055
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 8 / 4
12,770
608
15,332
15,187
6,440
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 1 / 10
11,521
549
10,966
16,263
14,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
k4os_futbol1st4
Zhong Kui
19
8 / 1 / 5
12,801
610
15,836
18,874
18,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
Morgan Le FaySetTiamatAthenaGilgamesh

VS

Bans
JanusDanzaburouRaijinChironSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
8 / 5 / 2
11,952
569
12,045
17,858
13,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

The Morrigan
 
The Morrigan
15
1 / 7 / 2
9,136
435
7,117
11,069
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Tyr
17
1 / 6 / 4
10,268
489
9,427
21,849
21,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 3 / 5
9,243
440
5,894
19,507
19,216
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
adstun
Apollo
16
4 / 7 / 2
10,006
476
10,159
19,968
7,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
28
Kills
14
14
Deaths
28
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
9
4.5
L
Osiris
 
Osiris
8
5
2
1.8
L
The Morrigan
 
The Morrigan
1
7
2
0.29
L
Tyr
1
6
4
0.5
L
0
3
5
0.83
W
Loki
14
3
5
5.5
W
3
8
4
0.63
L
Apollo
adstun
Apollo
4
7
2
0.71
W
3
1
10
8
W
Zhong Kui
k4os_futbol1st4
Zhong Kui
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,661
Damage
44,642
86,608
Taken
90,251
74,495
Mitigated
65,803
31,230
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,342
203
0
5,030
19,229
25,149
223
3,720
15,509
34,440
0
L
Osiris
 
Osiris
12,045
4,640
0
3,115
17,858
13,240
0
3,821
14,037
0
83,112
L
The Morrigan
 
The Morrigan
7,117
546
0
483
11,069
4,439
0
6,151
4,793
52,894
1,935
L
Tyr
9,427
328
0
6,113
21,849
21,603
0
3,219
18,630
0
63,780
L
5,894
822
1,086
3,026
19,507
19,216
0
8,322
11,185
21,718
0
W
Loki
20,185
7,122
0
5,601
17,055
9,222
1,424
1,155
15,900
0
86,650
W
15,332
8,992
0
2,775
15,187
6,440
4,835
1,724
13,463
0
103,446
L
Apollo
adstun
Apollo
10,159
6,177
0
2,596
19,968
7,305
0
3,697
16,271
0
65,433
W
10,966
2,505
0
6,345
16,263
14,713
395
1,256
14,874
0
69,807
W
Zhong Kui
k4os_futbol1st4
Zhong Kui
15,836
1,330
0
11,479
18,874
18,971
2,991
4,495
14,379
113,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,706
Gold Earned
50,605
673
Minions Killed
473
0
Camps Cleared
0
2,067,623
Distance Traveled
2,047,676
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,582
504
34
2
0
410,370
10
L
Osiris
11,952
569
125
6
0
430,778
4
L
The Morrigan
9,136
435
98
5
0
348,819
6
L
Tyr
10,268
489
121
6
0
484,319
8
L
Terra
9,243
440
20
1
0
398,954
2
W
Loki
14,032
668
132
6
0
466,781
1
W
Izanami
12,770
608
185
9
0
326,304
7
L
Apollo
10,006
476
109
5
0
384,806
2
W
Fenrir
11,521
549
118
6
0
457,817
2
W
Zhong Kui
12,801
610
204
10
0
406,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role