Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ryanXruki
Discordia
Level 63
God Stats
7W - 3L
1,560 SR
Queue Stats
12W - 7L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
swylus
Ao Kuang
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 168L
1,588 Elo+
Solo
Team Averages
Level 99
1,520 SR
1,566 Elo+

VS

Team Averages
Level 94
1,653 SR
1,549 Elo+
Susano
Susano
CoachShaz
Susano
Level 100
God Stats
9W - 9L
1,633 SR
Queue Stats
52W - 55L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Hydramuller
Baron Samedi
Level 149
God Stats
331W - 260L
1,694 SR
Queue Stats
984W - 844L
1,598 Elo+
Solo
Jormungandr
Jormungandr
Puppydonkey
Jormungandr
Level 33
God Stats
43W - 18L
1,632 SR
Queue Stats
89W - 61L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 4 / 6
9,712
647
11,426
18,941
21,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ryanXruki
Discordia
14
1 / 5 / 4
9,146
610
8,836
8,658
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
swylus
Ao Kuang
14
6 / 7 / 1
10,484
699
7,001
17,967
6,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CoachShaz
Susano
16
9 / 2 / 4
11,258
751
12,982
9,551
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Hydramuller
Baron Samedi
14
4 / 5 / 7
10,061
671
11,135
11,747
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Puppydonkey
Jormungandr
16
3 / 0 / 13
10,737
716
14,159
13,620
13,109
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
6
0.75
W
Susano
CoachShaz
Susano
9
2
4
5.5
W
Baron Samedi
Hydramuller
Baron Samedi
4
5
7
1.5
W
Jormungandr
Puppydonkey
Jormungandr
3
0
13
9.5
L
Discordia
ryanXruki
Discordia
1
5
4
0.6
L
Ao Kuang
swylus
Ao Kuang
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
38,276
45,566
Taken
34,918
31,353
Mitigated
25,369
17,506
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,426
1,087
350
9,003
18,941
21,678
0
10,864
7,602
0
30,566
W
Susano
CoachShaz
Susano
12,982
2,072
0
2,056
9,551
6,840
562
4,014
5,537
0
31,836
W
Baron Samedi
Hydramuller
Baron Samedi
11,135
427
2,114
4,555
11,747
5,420
0
5,028
6,719
38,592
0
W
Jormungandr
Puppydonkey
Jormungandr
14,159
5,182
0
3,459
13,620
13,109
512
6,795
6,825
51,466
0
L
Discordia
ryanXruki
Discordia
8,836
322
817
977
8,658
2,736
110
3,684
4,849
39,072
0
L
Ao Kuang
swylus
Ao Kuang
7,001
1,273
0
6,359
17,967
6,939
0
10,746
6,957
25,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
32,056
139
Minions Killed
171
0
Camps Cleared
0
834,174
Distance Traveled
811,755
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,712
647
36
2
0
311,878
0
W
Susano
11,258
751
31
2
0
265,059
3
W
Baron Samedi
10,061
671
64
4
0
259,837
6
W
Jormungandr
10,737
716
76
5
0
286,859
3
L
Discordia
9,146
610
68
5
0
256,901
1
L
Ao Kuang
10,484
699
35
2
0
265,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role