Player Matchup

Kukulkan
Kukulkan
EazyMoneyJay181
Kukulkan
Level 110
God Stats
161W - 193L
1,470 SR
Queue Stats
214W - 249L
1,401 Elo+
Solo
Artio
Artio
STEELOFHELL
Artio
Level 108
God Stats
1W - 2L
1,444 SR
Queue Stats
86W - 85L
1,431 Elo+
Solo
Neith
Neith
TzPrinzipitO
Neith
Level 109
God Stats
13W - 23L
1,467 SR
Queue Stats
29W - 43L
1,361 Elo+
Solo
Team Averages
Level 109
1,460 SR
1,398 Elo+

VS

Team Averages
Level 115
1,507 SR
1,534 Elo+
Bellona
Bellona
RynerTaiga
Bellona
Level 157
God Stats
2W - 1L
1,331 SR
Queue Stats
166W - 157L
1,565 Elo+
Party 1
Anhur
Anhur
Skiblips
Anhur
Level 67
God Stats
4W - 2L
1,670 SR
Queue Stats
37W - 48L
1,428 Elo+
Solo
Sol
Sol
XBloodReinaX624
Sol
Level 122
God Stats
10W - 5L
1,519 SR
Queue Stats
174W - 154L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 7 / 0
9,403
627
5,051
9,801
2,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 2
8,318
555
6,965
18,324
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 6 / 1
8,859
591
7,608
12,242
3,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RynerTaiga
Bellona
15
9 / 0 / 7
11,492
766
11,161
15,169
17,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Skiblips
Anhur
14
2 / 2 / 12
9,899
660
4,993
8,490
2,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 1 / 6
10,916
728
19,203
11,524
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
17
17
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
7
0
0.29
W
Bellona
RynerTaiga
Bellona
9
0
7
12.5
L
0
4
2
0.25
W
Anhur
Skiblips
Anhur
2
2
12
4
L
1
6
1
0.25
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,624
Damage
35,357
40,367
Taken
35,183
24,588
Mitigated
25,018
8,092
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,051
0
395
887
9,801
2,952
0
4,891
4,328
30,714
0
W
Bellona
RynerTaiga
Bellona
11,161
2,239
0
4,385
15,169
17,844
888
3,745
11,424
0
38,848
L
6,965
1,279
493
4,118
18,324
17,855
0
7,688
9,733
16,588
0
W
Anhur
Skiblips
Anhur
4,993
3,390
0
3,103
8,490
2,923
1,055
4,314
4,176
0
29,214
L
7,608
2,726
0
2,199
12,242
3,781
0
5,695
6,028
0
34,682
W
19,203
5,793
186
6,620
11,524
4,251
1,268
3,957
7,567
66,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
32,307
142
Minions Killed
196
0
Camps Cleared
0
732,500
Distance Traveled
801,807
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,403
627
64
4
0
236,009
0
W
Bellona
11,492
766
50
3
0
300,190
4
L
Artio
8,318
555
15
1
0
266,412
5
W
Anhur
9,899
660
50
3
0
249,665
2
L
Neith
8,859
591
63
4
0
230,079
3
W
Sol
10,916
728
96
6
0
251,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role