Player Matchup

Thanatos
Thanatos
Ady3642
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,386 Elo+
Solo
Chaac
Chaac
Ninsaya
Chaac
Level 11
God Stats
2W - 0L
1,690 SR
Queue Stats
110W - 124L
1,347 Elo+
Party 1
Bakasura
Bakasura
SmRsandro110
Bakasura
Level 24
God Stats
12W - 13L
1,452 SR
Queue Stats
99W - 107L
1,359 Elo+
Party 1
Scylla
Scylla
Vicent617
Scylla
Level 27
God Stats
39W - 35L
1,515 SR
Queue Stats
183W - 235L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
thehollowitz
Cthulhu
Level 28
God Stats
14W - 12L
1,734 SR
Queue Stats
261W - 301L
1,359 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,363 Elo+

VS

Team Averages
Level 17
1,394 SR
1,354 Elo+
Medusa
Medusa
A7_kaiser_FDC
Medusa
Level 29
God Stats
3W - 7L
1,278 SR
Queue Stats
138W - 166L
1,440 Elo+
Solo
Sol
Sol
casabeni
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,204 Elo+
Solo
Guan Yu
Guan Yu
familiar-Karre
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 304L
1,346 Elo+
Solo
Susano
Susano
stoney-hunter
Susano
Level 14
God Stats
1W - 4L
1,318 SR
Queue Stats
39W - 54L
1,514 Elo+
Solo
Janus
Janus
xXUncle-SallyXx
Janus
Level 29
God Stats
5W - 4L
1,373 SR
Queue Stats
52W - 68L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ady3642
Thanatos
3
0 / 1 / 0
7,336
262
53
480
86
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Ninsaya
Chaac
19
8 / 4 / 6
12,889
460
14,285
19,566
26,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
SmRsandro110
Bakasura
20
22 / 3 / 2
17,704
632
26,995
18,693
12,308
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Vicent617
Scylla
20
12 / 3 / 3
15,083
539
25,757
15,414
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
thehollowitz
Cthulhu
20
2 / 1 / 4
12,807
457
12,785
22,477
34,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 1
16,134
576
26,371
26,790
11,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 9 / 1
9,960
356
3,546
20,305
5,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
1 / 7 / 1
11,856
423
5,916
22,782
10,899
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 14 / 1
9,523
340
3,475
19,827
6,935
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 10 / 0
11,587
414
3,412
17,344
6,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
44
Kills
12
12
Deaths
45
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
9
5
1
1.9
W
Thanatos
Ady3642
Thanatos
0
1
0
0
W
Chaac
Ninsaya
Chaac
8
4
6
2.75
W
Bakasura
SmRsandro110
Bakasura
22
3
2
7.67
W
Scylla
Vicent617
Scylla
12
3
3
4.5
L
1
9
1
0.17
L
1
7
1
0.21
L
0
14
1
0.04
W
Cthulhu
thehollowitz
Cthulhu
2
1
4
4
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,875
Damage
42,720
76,630
Taken
107,048
80,408
Mitigated
41,446
19,195
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,371
19,119
0
10,143
26,790
11,499
250
12,995
13,090
0
95,660
W
Thanatos
Ady3642
Thanatos
53
53
0
0
480
86
0
0
480
0
94
W
Chaac
Ninsaya
Chaac
14,285
3,262
0
3,496
19,566
26,724
168
3,697
15,869
1,637
58,784
W
Bakasura
SmRsandro110
Bakasura
26,995
18,183
0
8,058
18,693
12,308
2,845
904
17,789
0
163,898
W
Scylla
Vicent617
Scylla
25,757
2,369
136
1,409
15,414
6,459
6,414
2,187
13,209
116,468
0
L
3,546
693
59
4,738
20,305
5,278
0
10,189
9,362
48,243
0
L
5,916
798
575
5,539
22,782
10,899
1,806
8,623
13,346
0
64,099
L
3,475
538
0
250
19,827
6,935
81
6,258
13,175
83
49,371
W
Cthulhu
thehollowitz
Cthulhu
12,785
172
332
5,764
22,477
34,831
561
235
22,242
76,730
0
L
3,412
287
0
2,023
17,344
6,835
539
471
16,803
65,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,819
Gold Earned
59,060
657
Minions Killed
521
0
Camps Cleared
0
2,155,678
Distance Traveled
2,204,366
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,134
576
140
5
0
465,432
2
W
Thanatos
7,336
262
0
0
0
30,855
0
W
Chaac
12,889
460
101
4
0
473,481
0
W
Bakasura
17,704
632
260
9
0
635,017
0
W
Scylla
15,083
539
179
6
0
467,909
2
L
Sol
9,960
356
73
3
0
367,095
0
L
Guan Yu
11,856
423
104
4
0
506,174
5
L
Susano
9,523
340
74
3
0
421,898
3
W
Cthulhu
12,807
457
117
4
0
548,416
3
L
Janus
11,587
414
130
5
0
443,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role