Player Matchup

Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond I
K_nastylicious
Sylvanus
Diamond I
Level 143
God Stats
8W - 2L
1,875 SR
Queue Stats
183W - 160L
2,489 MMR
Solo
Cerberus
Cerberus
Diamond II
ScannyS
Cerberus
Diamond II
Level 139
God Stats
13W - 10L
1,654 SR
Queue Stats
287W - 268L
2,466 MMR
Solo
Susano
Susano
Masters
VloneCat
Susano
Masters
Level 74
God Stats
20W - 8L
1,847 SR
Queue Stats
85W - 32L
2,633 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,675 SR
2,117 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,573 SR
2,295 MMR
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
GunnarT44
Merlin
Masters
Level 160
God Stats
66W - 62L
1,678 SR
Queue Stats
762W - 763L
2,806 MMR
Solo
Khepri
Khepri
Diamond II
Loops it
Khepri
Diamond II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 111L
2,361 MMR
Solo
Tyr
Tyr
Diamond II
Lux Ares
Tyr
Diamond II
Level 147
God Stats
14W - 16L
1,584 SR
Queue Stats
418W - 422L
2,404 MMR
Solo
Thanatos
Thanatos
Diamond I
Morbbb
Thanatos
Diamond I
Level 157
God Stats
15W - 20L
1,604 SR
Queue Stats
330W - 322L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
6 / 1 / 7
9,187
612
12,939
12,838
9,755
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
 
Heimdallr
14
3 / 1 / 4
8,017
534
12,365
10,262
3,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
11
0 / 3 / 8
7,552
503
2,597
12,985
7,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
ScannyS
Cerberus
15
0 / 0 / 1
8,622
575
3,450
9,088
7,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
VloneCat
Susano
15
11 / 2 / 4
9,708
647
11,782
10,263
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
OdinMorgan Le FayKaliTiamatAthena

VS

Bans
GilgameshAnhurSobekArtemisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 2 / 3
8,037
536
7,117
10,103
2,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
GunnarT44
Merlin
12
0 / 3 / 3
7,103
474
8,099
7,928
2,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Loops it
Khepri
11
3 / 4 / 1
7,455
497
4,340
13,763
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 0
8,258
551
5,802
10,225
5,742
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Morbbb
Thanatos
11
1 / 9 / 2
6,827
455
4,403
12,618
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
7
9.5
W
Heimdallr
 
Heimdallr
3
1
4
5
L
Jing Wei
 
Jing Wei
2
2
3
1.75
L
Merlin
GunnarT44
Merlin
0
3
3
0.5
W
Sylvanus
0
3
8
1.33
L
Khepri
Loops it
Khepri
3
4
1
0.88
L
1
2
0
0.5
L
Thanatos
Morbbb
Thanatos
1
9
2
0.22
W
Cerberus
ScannyS
Cerberus
0
0
1
0.5
W
Susano
VloneCat
Susano
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,133
Damage
29,761
55,436
Taken
54,637
33,592
Mitigated
26,459
22,069
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,939
2,430
0
6,209
12,838
9,755
370
4,686
8,152
68,029
0
W
Heimdallr
 
Heimdallr
12,365
8,332
0
4,288
10,262
3,805
1,106
1,999
8,263
0
70,632
L
Jing Wei
 
Jing Wei
7,117
6,135
0
3,686
10,103
2,796
897
2,466
7,637
0
54,790
L
Merlin
GunnarT44
Merlin
8,099
1,389
76
1,899
7,928
2,994
0
3,383
4,545
50,548
0
W
Sylvanus
2,597
580
1,782
3,213
12,985
7,813
0
4,842
8,143
17,145
0
L
Khepri
Loops it
Khepri
4,340
605
0
2,005
13,763
10,396
0
6,252
7,306
17,244
0
L
5,802
846
0
3,765
10,225
5,742
0
3,461
6,764
0
53,609
L
Thanatos
Morbbb
Thanatos
4,403
523
0
5,814
12,618
4,531
0
3,219
9,398
0
38,887
W
Cerberus
ScannyS
Cerberus
3,450
192
0
4,746
9,088
7,855
406
0
9,088
54,465
0
W
Susano
VloneCat
Susano
11,782
4,255
0
1,831
10,263
4,364
0
1,226
9,037
0
56,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
37,680
534
Minions Killed
449
0
Camps Cleared
0
1,401,683
Distance Traveled
1,389,987
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,187
612
135
9
0
287,219
5
W
Heimdallr
8,017
534
96
6
0
257,766
3
L
Jing Wei
8,037
536
109
7
0
270,492
9
L
Merlin
7,103
474
99
7
0
232,878
5
W
Sylvanus
7,552
503
27
2
0
254,908
4
L
Khepri
7,455
497
35
2
0
286,439
4
L
Tyr
8,258
551
126
8
0
301,197
1
L
Thanatos
6,827
455
80
5
0
298,981
0
W
Cerberus
8,622
575
184
12
0
287,110
4
W
Susano
9,708
647
92
6
0
314,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role