Player Matchup

Hun Batz
Hun Batz
Appo86
Hun Batz
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,357 Elo+
Solo
Hera
Hera
FamiljenRoden
Hera
Level 18
God Stats
1W - 4L
1,378 SR
Queue Stats
61W - 90L
1,345 Elo+
Party 2
Ra
Ra
IJEYO
Ra
Level 14
God Stats
10W - 11L
1,269 SR
Queue Stats
15W - 24L
1,148 Elo+
Solo
Cu Chulainn
Cu Chulainn
Karneolen
Cu Chulainn
Level 27
God Stats
6W - 7L
1,466 SR
Queue Stats
114W - 156L
1,338 Elo+
Party 2
Hou Yi
Hou Yi
Muni 74
Hou Yi
Level 22
God Stats
72W - 73L
1,371 SR
Queue Stats
234W - 241L
1,304 Elo+
Solo
Team Averages
Level 19
1,397 SR
1,299 Elo+

VS

Team Averages
Level 18
1,437 SR
1,376 Elo+
Bellona
Bellona
 
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
CoronaSouzeh
Yemoja
Level 11
God Stats
7W - 9L
1,323 SR
Queue Stats
41W - 45L
1,218 Elo+
Party 3
Chiron
Chiron
JuanKy_Lega
Chiron
Level 8
God Stats
22W - 17L
1,500 SR
Queue Stats
60W - 49L
1,296 Elo+
Party 3
Discordia
Discordia
LoveurCanard
Discordia
Level 28
God Stats
3W - 4L
1,425 SR
Queue Stats
82W - 77L
1,475 Elo+
Party 1
Da Ji
Da Ji
titissdu44
Da Ji
Level 29
God Stats
17W - 22L
1,439 SR
Queue Stats
107W - 127L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Appo86
Hun Batz
11
1 / 9 / 0
7,373
410
2,807
14,497
4,909
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
3 / 10 / 1
8,644
480
8,288
10,727
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
11
0 / 7 / 1
7,048
392
1,085
8,828
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Karneolen
Cu Chulainn
15
3 / 4 / 0
9,255
514
10,800
15,431
10,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Muni 74
Hou Yi
15
0 / 3 / 1
9,269
515
8,312
11,620
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 2 / 1
10,394
577
13,583
17,934
15,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
12
0 / 0 / 4
8,434
469
2,581
8,670
6,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
12
0 / 2 / 4
7,609
423
2,740
10,461
3,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
LoveurCanard
Discordia
16
12 / 1 / 5
9,863
548
14,022
6,168
2,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
16
11 / 3 / 3
10,197
567
7,726
15,393
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
7
Kills
32
33
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
2
1
4.75
L
Hun Batz
Appo86
Hun Batz
1
9
0
0.11
W
Yemoja
0
0
4
2
L
3
10
1
0.35
L
Ra
0
7
1
0.07
W
Chiron
0
2
4
1
L
Cu Chulainn
Karneolen
Cu Chulainn
3
4
0
0.75
W
Discordia
LoveurCanard
Discordia
12
1
5
14.5
L
Hou Yi
Muni 74
Hou Yi
0
3
1
0.17
W
Da Ji
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,292
Damage
40,652
61,103
Taken
58,626
25,335
Mitigated
34,295
11,226
Healing
23,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,583
5,337
0
7,680
17,934
15,286
970
0
16,893
0
65,582
L
Hun Batz
Appo86
Hun Batz
2,807
695
0
1,202
14,497
4,909
241
357
14,140
0
33,337
W
Yemoja
2,581
408
765
163
8,670
6,843
0
2,720
5,950
25,447
0
L
8,288
2,658
0
0
10,727
3,198
357
6,629
4,098
43,502
0
L
Ra
1,085
31
73
1,320
8,828
2,519
509
5,951
2,877
23,576
0
W
Chiron
2,740
1,644
760
5,165
10,461
3,628
479
2,012
8,364
0
38,205
L
Cu Chulainn
Karneolen
Cu Chulainn
10,800
2,813
0
4,006
15,431
10,086
96
211
15,220
0
57,050
W
Discordia
LoveurCanard
Discordia
14,022
264
73
781
6,168
2,170
1,951
2,403
3,765
58,981
0
L
Hou Yi
Muni 74
Hou Yi
8,312
4,798
0
4,625
11,620
4,623
786
3,455
8,165
0
72,260
W
Da Ji
7,726
1,919
106
7,732
15,393
6,368
1,435
2,153
13,034
0
41,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
46,497
415
Minions Killed
400
0
Camps Cleared
0
1,582,467
Distance Traveled
1,783,873
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,394
577
130
7
0
361,529
2
L
Hun Batz
7,373
410
64
4
0
317,164
0
W
Yemoja
8,434
469
40
2
0
372,541
10
L
Hera
8,644
480
73
4
0
309,946
4
L
Ra
7,048
392
42
2
0
306,075
0
W
Chiron
7,609
423
75
4
0
342,843
0
L
Cu Chulainn
9,255
514
112
6
0
355,313
4
W
Discordia
9,863
548
89
5
0
365,605
1
L
Hou Yi
9,269
515
124
7
0
293,969
0
W
Da Ji
10,197
567
66
4
0
341,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role