Player Matchup

Ymir
Ymir
Mewtrails
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PotatoGuy235
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
XxixiX
Rama
Level 10
God Stats
2W - 2L
1,169 SR
Queue Stats
25W - 38L
1,257 Elo+
Party 3
Guan Yu
Guan Yu
popmacpopen
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
xXxixiXx
Sun Wukong
Level 3
God Stats
1W - 4L
1,220 SR
Queue Stats
5W - 17L
1,156 Elo+
Party 3
Team Averages
Level 6
1,378 SR
1,383 Elo+

VS

Team Averages
Level 18
1,535 SR
1,410 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
JustJumus
Yemoja
Level 7
God Stats
35W - 43L
1,465 SR
Queue Stats
43W - 50L
1,301 Elo+
Party 2
Thor
Thor
Showhee
Thor
Level 3
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raijin
Raijin
SirJack__
Raijin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 69L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 6 / 0
5,441
495
1,954
7,829
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
PotatoGuy235
Hun Batz
6
1 / 7 / 2
4,919
447
4,034
8,234
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
XxixiX
Rama
6
0 / 3 / 1
4,351
396
1,113
3,829
898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
popmacpopen
Guan Yu
7
1 / 6 / 1
4,870
443
2,219
7,529
5,079
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
xXxixiXx
Sun Wukong
7
1 / 5 / 0
4,544
413
608
5,985
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
9 / 0 / 2
7,279
662
5,693
6,599
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
 
Danzaburou
11
6 / 0 / 4
6,853
623
5,892
3,282
1,326
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
JustJumus
Yemoja
10
3 / 0 / 9
6,834
621
4,897
2,198
1,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
Showhee
Thor
9
3 / 2 / 3
5,881
535
1,961
6,277
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
SirJack__
Raijin
10
6 / 3 / 2
6,453
587
4,495
4,119
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
27
27
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
0
2
10
W
Danzaburou
 
Danzaburou
6
0
4
8
W
Yemoja
JustJumus
Yemoja
3
0
9
7.5
L
Ymir
1
6
0
0.17
L
Hun Batz
PotatoGuy235
Hun Batz
1
7
2
0.29
W
Thor
Showhee
Thor
3
2
3
2.25
W
Raijin
SirJack__
Raijin
6
3
2
2.33
L
Rama
XxixiX
Rama
0
3
1
0.17
L
Guan Yu
popmacpopen
Guan Yu
1
6
1
0.25
L
Sun Wukong
xXxixiXx
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,928
Damage
22,938
33,406
Taken
22,475
14,032
Mitigated
10,634
800
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,693
2,648
0
3,895
6,599
4,769
514
875
5,724
0
29,215
W
Danzaburou
 
Danzaburou
5,892
3,491
0
1,978
3,282
1,326
2,651
165
3,117
0
38,400
W
Yemoja
JustJumus
Yemoja
4,897
319
578
383
2,198
1,692
556
296
1,902
14,799
0
L
Ymir
1,954
476
0
0
7,829
4,035
0
2,119
5,552
9,022
0
L
Hun Batz
PotatoGuy235
Hun Batz
4,034
1,006
0
210
8,234
1,870
0
1,670
6,268
0
15,382
W
Thor
Showhee
Thor
1,961
626
0
1,373
6,277
1,738
225
228
6,049
0
21,815
W
Raijin
SirJack__
Raijin
4,495
792
0
500
4,119
1,109
863
390
3,729
18,891
0
L
Rama
XxixiX
Rama
1,113
549
0
0
3,829
898
0
1,214
2,615
0
8,297
L
Guan Yu
popmacpopen
Guan Yu
2,219
376
156
434
7,529
5,079
141
1,536
5,805
0
12,216
L
Sun Wukong
xXxixiXx
Sun Wukong
608
136
0
0
5,985
2,150
0
2,211
3,774
0
8,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
33,300
86
Minions Killed
229
0
Camps Cleared
0
876,829
Distance Traveled
917,312
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,279
662
54
5
0
162,242
3
W
Danzaburou
6,853
623
70
6
0
201,621
6
W
Yemoja
6,834
621
19
2
0
207,767
3
L
Ymir
5,441
495
14
1
0
189,399
1
L
Hun Batz
4,919
447
20
2
0
200,444
1
W
Thor
5,881
535
48
4
0
187,698
1
W
Raijin
6,453
587
38
3
0
157,984
3
L
Rama
4,351
396
19
2
0
135,392
1
L
Guan Yu
4,870
443
19
2
0
192,627
1
L
Sun Wukong
4,544
413
14
1
0
158,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role