Player Matchup

Zeus
Zeus
ABzinn
Zeus
Level 22
God Stats
6W - 10L
1,300 SR
Queue Stats
101W - 124L
1,420 Elo+
Solo
Jormungandr
Jormungandr
BallboBiggins
Jormungandr
Level 18
God Stats
10W - 4L
1,673 SR
Queue Stats
37W - 30L
1,434 Elo+
Solo
Jing Wei
Jing Wei
HerMajesty90
Jing Wei
Level 29
God Stats
2W - 2L
1,400 SR
Queue Stats
114W - 131L
1,382 Elo+
Solo
Hel
Hel
SMITExYOU
Hel
Level 18
God Stats
2W - 0L
1,764 SR
Queue Stats
9W - 6L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Tictactotem
Danzaburou
Level 26
God Stats
12W - 20L
1,450 SR
Queue Stats
225W - 263L
1,403 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,427 Elo+

VS

Team Averages
Level 14
1,525 SR
1,387 Elo+
King Arthur
King Arthur
Wiz31781
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,347 Elo+
Solo
Bacchus
Bacchus
antihipocritas78
Bacchus
Level 21
God Stats
212W - 218L
1,605 SR
Queue Stats
212W - 218L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
metalchief0
Morgan Le Fay
Level 12
God Stats
10W - 9L
1,543 SR
Queue Stats
19W - 22L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
tgb20054315
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 38L
1,331 Elo+
Solo
Artemis
Artemis
xN3F4RI0U5x
Artemis
Level 5
God Stats
137W - 112L
1,478 SR
Queue Stats
192W - 203L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ABzinn
Zeus
19
6 / 6 / 16
11,915
993
28,202
14,404
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
BallboBiggins
Jormungandr
20
2 / 1 / 20
12,150
1,013
10,226
13,384
15,992
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
HerMajesty90
Jing Wei
19
4 / 4 / 9
12,116
1,010
11,059
12,760
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 2 / 8
12,506
1,042
11,016
15,101
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tictactotem
Danzaburou
18
10 / 4 / 7
13,027
1,086
20,966
14,740
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

178

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Wiz31781
King Arthur
17
2 / 2 / 6
11,237
936
5,438
24,263
21,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 2 / 5
12,971
1,081
15,259
16,077
19,734
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
metalchief0
Morgan Le Fay
19
5 / 8 / 10
12,954
1,080
27,239
17,315
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
tgb20054315
Tsukuyomi
17
0 / 9 / 10
10,801
900
11,474
19,159
6,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
xN3F4RI0U5x
Artemis
17
1 / 10 / 2
10,236
853
5,325
15,489
4,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
31
Kills
17
17
Deaths
31
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
ABzinn
Zeus
6
6
16
2.33
W
Jormungandr
BallboBiggins
Jormungandr
2
1
20
12
W
Jing Wei
HerMajesty90
Jing Wei
4
4
9
2.13
W
9
2
8
6.5
W
Danzaburou
Tictactotem
Danzaburou
10
4
7
3.38
L
King Arthur
Wiz31781
King Arthur
2
2
6
2.5
L
9
2
5
5.75
L
Morgan Le Fay
metalchief0
Morgan Le Fay
5
8
10
1.25
L
Tsukuyomi
tgb20054315
Tsukuyomi
0
9
10
0.56
L
Artemis
xN3F4RI0U5x
Artemis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,469
Damage
64,735
70,389
Taken
92,303
40,329
Mitigated
58,676
27,543
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ABzinn
Zeus
28,202
4,756
0
2,236
14,404
5,673
0
10,841
3,563
40,769
0
W
Jormungandr
BallboBiggins
Jormungandr
10,226
2,156
0
0
13,384
15,992
0
7,436
5,948
24,479
0
W
Jing Wei
HerMajesty90
Jing Wei
11,059
6,559
62
2,255
12,760
5,066
0
7,725
5,035
0
35,450
W
11,016
134
9,858
10,599
15,101
6,982
0
7,140
7,961
23,033
0
W
Danzaburou
Tictactotem
Danzaburou
20,966
7,774
0
2,533
14,740
6,616
0
9,490
5,250
0
40,966
L
King Arthur
Wiz31781
King Arthur
5,438
1,387
0
5,552
24,263
21,072
0
10,980
13,016
171
23,124
L
15,259
1,390
273
786
16,077
19,734
0
7,673
8,102
32,413
0
L
Morgan Le Fay
metalchief0
Morgan Le Fay
27,239
2,940
281
2,078
17,315
6,540
0
10,013
7,084
51,095
0
L
Tsukuyomi
tgb20054315
Tsukuyomi
11,474
2,959
0
258
19,159
6,772
0
10,562
8,368
0
36,824
L
Artemis
xN3F4RI0U5x
Artemis
5,325
3,988
0
845
15,489
4,558
0
8,982
6,289
0
20,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,714
Gold Earned
58,199
191
Minions Killed
200
6
Camps Cleared
8
1,075,737
Distance Traveled
1,130,322
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,915
993
32
3
0
197,446
0
W
Jormungandr
12,150
1,013
20
2
2
246,450
0
W
Jing Wei
12,116
1,010
61
5
1
211,648
0
W
Hel
12,506
1,042
31
3
0
227,912
0
W
Danzaburou
13,027
1,086
47
4
3
192,281
0
L
King Arthur
11,237
936
54
5
1
258,069
0
L
Bacchus
12,971
1,081
24
2
3
265,518
3
L
Morgan Le Fay
12,954
1,080
50
4
1
229,556
1
L
Tsukuyomi
10,801
900
45
4
2
216,315
0
L
Artemis
10,236
853
27
2
1
160,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role