Player Matchup

Odin
Odin
Dem0n haya
Odin
Level 28
God Stats
6W - 3L
1,197 SR
Queue Stats
106W - 92L
1,354 Elo+
Party 3
Kali
Kali
Skyvalk
Kali
Level 27
God Stats
5W - 3L
1,525 SR
Queue Stats
112W - 98L
1,367 Elo+
Party 3
Fenrir
Fenrir
kowcio69
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,324 Elo+
Solo
Cthulhu
Cthulhu
sfar_boi
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
sgr6god
Danzaburou
Level 27
God Stats
39W - 26L
1,551 SR
Queue Stats
115W - 115L
1,406 Elo+
Party 2
Team Averages
Level 26
1,454 SR
1,370 Elo+

VS

Team Averages
Level 23
1,515 SR
1,354 Elo+
Horus
Horus
DuSk_NEOhunter72
Horus
Level 29
God Stats
0W - 1L
1,284 SR
Queue Stats
81W - 86L
1,356 Elo+
Party 1
Agni
Agni
Galaxy0200
Agni
Level 28
God Stats
0W - 1L
1,871 SR
Queue Stats
40W - 39L
1,367 Elo+
Solo
Fenrir
Fenrir
XFireDragonDemon
Fenrir
Level 14
God Stats
0W - 2L
1,398 SR
Queue Stats
9W - 20L
1,283 Elo+
Solo
Danzaburou
Danzaburou
matchman5772
Danzaburou
Level 27
God Stats
14W - 16L
1,521 SR
Queue Stats
61W - 66L
1,371 Elo+
Party 1
Nike
Nike
moondevil2015
Nike
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 9L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 3
12,771
581
13,053
10,933
10,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
Skyvalk
Kali
19
9 / 2 / 11
12,671
576
10,935
19,353
7,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
kowcio69
Fenrir
16
6 / 6 / 6
10,369
471
8,576
15,045
5,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
sfar_boi
Cthulhu
16
6 / 1 / 7
11,908
541
10,581
15,850
17,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
sgr6god
Danzaburou
17
7 / 3 / 6
10,730
488
15,892
13,545
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
10,043
457
5,236
18,530
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 11 / 0
9,480
431
13,712
14,167
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 9 / 1
8,844
402
5,362
14,232
6,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
matchman5772
Danzaburou
13
1 / 9 / 3
8,845
402
12,909
15,717
6,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 11 / 4
9,604
437
9,968
15,253
18,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
42
Kills
12
12
Deaths
43
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
0
3
15.5
L
4
3
2
1.67
L
4
11
0
0.36
W
Kali
Skyvalk
Kali
9
2
11
7.25
L
1
9
1
0.17
W
Fenrir
kowcio69
Fenrir
6
6
6
1.5
L
Danzaburou
matchman5772
Danzaburou
1
9
3
0.28
L
2
11
4
0.36
W
Cthulhu
sfar_boi
Cthulhu
6
1
7
9.5
W
Danzaburou
sgr6god
Danzaburou
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,037
Damage
47,187
74,726
Taken
77,899
46,499
Mitigated
49,830
30,013
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,053
2,860
0
3,447
10,933
10,579
1,755
1,650
9,283
0
66,887
L
5,236
2,888
1,522
6,479
18,530
14,717
0
4,620
13,910
0
16,274
L
13,712
433
0
1,077
14,167
4,145
2,125
406
13,761
55,526
0
W
Kali
Skyvalk
Kali
10,935
5,620
133
11,787
19,353
7,440
2,171
5,237
14,116
0
73,559
L
5,362
1,652
0
2,603
14,232
6,730
764
292
13,940
0
49,660
W
Fenrir
kowcio69
Fenrir
8,576
2,345
0
4,464
15,045
5,609
96
4,213
10,832
0
49,201
L
Danzaburou
matchman5772
Danzaburou
12,909
3,984
0
1,217
15,717
6,136
0
5,263
10,454
0
59,397
L
9,968
3,095
0
0
15,253
18,102
486
0
15,253
0
50,187
W
Cthulhu
sfar_boi
Cthulhu
10,581
967
250
3,511
15,850
17,690
545
1,536
14,314
28,025
0
W
Danzaburou
sgr6god
Danzaburou
15,892
4,588
0
6,421
13,545
5,181
2,691
1,076
12,469
0
63,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,449
Gold Earned
46,816
436
Minions Killed
398
0
Camps Cleared
0
1,942,814
Distance Traveled
1,717,162
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,771
581
120
5
0
380,413
1
L
Horus
10,043
457
24
1
0
408,653
0
L
Agni
9,480
431
91
4
0
358,605
0
W
Kali
12,671
576
122
6
0
420,106
1
L
Fenrir
8,844
402
87
4
0
310,818
1
W
Fenrir
10,369
471
75
3
0
332,788
2
L
Danzaburou
8,845
402
108
5
0
321,129
0
L
Nike
9,604
437
88
4
0
317,957
0
W
Cthulhu
11,908
541
48
2
0
444,279
0
W
Danzaburou
10,730
488
71
3
0
365,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role