Player Matchup

Olorun
Olorun
IGDaveyy
Olorun
Level 4
God Stats
0W - 3L
1,190 SR
Queue Stats
2W - 3L
1,402 Elo+
Solo
Artemis
Artemis
KoTиk400kg
Artemis
Level 28
God Stats
16W - 13L
1,846 SR
Queue Stats
86W - 103L
1,442 Elo+
Party 2
Zeus
Zeus
Vasyash
Zeus
Level 25
God Stats
24W - 24L
1,594 SR
Queue Stats
149W - 150L
1,442 Elo+
Party 2
Kali
Kali
allarigon
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,567 Elo+
Solo
Chernobog
Chernobog
aymericbarge
Chernobog
Level 4
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,410 Elo+

VS

Team Averages
Level 47
1,517 SR
1,473 Elo+
Bacchus
Bacchus
ArahneIV
Bacchus
Level 8
God Stats
2W - 1L
1,435 SR
Queue Stats
4W - 6L
1,609 Elo+
Party 1
Janus
Janus
CoT-Play_62
Janus
Level 79
God Stats
3W - 2L
1,706 SR
Queue Stats
245W - 226L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
JeSuisMikasa
Gilgamesh
Level 14
God Stats
15W - 19L
1,569 SR
Queue Stats
70W - 106L
1,509 Elo+
Party 1
Tyr
Tyr
Sergi11240
Tyr
Level 26
God Stats
12W - 13L
1,286 SR
Queue Stats
89W - 106L
1,305 Elo+
Solo
Anhur
Anhur
Viqah_
Anhur
Level 108
God Stats
18W - 13L
1,589 SR
Queue Stats
801W - 786L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IGDaveyy
Olorun
8
1 / 4 / 2
5,353
535
3,017
6,311
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
KoTиk400kg
Artemis
8
2 / 2 / 4
5,157
516
4,273
2,593
492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Vasyash
Zeus
8
3 / 3 / 1
5,396
540
2,403
3,921
670
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
9
2 / 1 / 0
5,478
548
2,507
6,128
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
aymericbarge
Chernobog
8
1 / 4 / 0
4,693
469
2,317
5,115
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArahneIV
Bacchus
8
1 / 1 / 6
5,412
541
1,982
4,373
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 4
6,045
605
4,500
5,616
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JeSuisMikasa
Gilgamesh
9
2 / 0 / 3
5,595
560
3,301
5,404
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 0
4,962
496
1,202
7,009
2,178
Anhur
Viqah_
Anhur
10
8 / 0 / 1
6,169
617
5,915
4,440
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
14
14
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArahneIV
Bacchus
1
1
6
4
W
3
2
4
2.5
L
Olorun
IGDaveyy
Olorun
1
4
2
0.5
W
Gilgamesh
JeSuisMikasa
Gilgamesh
2
0
3
3.5
L
Artemis
KoTиk400kg
Artemis
2
2
4
2
W
0
6
0
0
L
Zeus
Vasyash
Zeus
3
3
1
1.17
W
Anhur
Viqah_
Anhur
8
0
1
8.5
L
Kali
2
1
0
2
L
Chernobog
aymericbarge
Chernobog
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,517
Damage
16,900
24,068
Taken
26,842
6,043
Mitigated
9,748
4,212
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArahneIV
Bacchus
1,982
350
0
764
4,373
3,030
255
1,387
2,986
6,106
0
W
4,500
443
0
2,192
5,616
1,542
0
1,493
4,123
31,595
0
L
Olorun
IGDaveyy
Olorun
3,017
1,347
23
868
6,311
1,881
730
3,639
2,672
15,730
2,093
W
Gilgamesh
JeSuisMikasa
Gilgamesh
3,301
967
0
2,816
5,404
1,689
105
962
4,442
0
27,348
L
Artemis
KoTиk400kg
Artemis
4,273
2,503
0
266
2,593
492
655
544
2,049
0
16,543
W
1,202
50
0
787
7,009
2,178
545
1,101
5,908
0
18,465
L
Zeus
Vasyash
Zeus
2,403
837
0
500
3,921
670
611
0
3,921
24,606
0
W
Anhur
Viqah_
Anhur
5,915
3,610
0
1,567
4,440
1,309
360
179
4,261
0
31,738
L
Kali
2,507
1,011
0
2,153
6,128
2,237
0
1,076
5,052
0
26,686
L
Chernobog
aymericbarge
Chernobog
2,317
1,399
0
402
5,115
763
252
1,223
3,892
0
14,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
28,183
209
Minions Killed
210
0
Camps Cleared
0
872,145
Distance Traveled
923,356
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,412
541
7
1
0
190,163
1
W
Janus
6,045
605
46
5
0
185,051
2
L
Olorun
5,353
535
48
5
0
164,285
1
W
Gilgamesh
5,595
560
53
5
0
213,639
1
L
Artemis
5,157
516
26
3
0
175,514
1
W
Tyr
4,962
496
44
4
0
177,095
0
L
Zeus
5,396
540
51
5
0
180,236
3
W
Anhur
6,169
617
60
6
0
157,408
2
L
Kali
5,478
548
54
5
0
182,210
0
L
Chernobog
4,693
469
30
3
0
169,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role