Player Matchup

Danzaburou
Danzaburou
MoistQuacker
Danzaburou
Level 160
God Stats
6W - 1L
1,802 SR
Queue Stats
48W - 11L
1,932 Elo+
Party 1
Sylvanus
Sylvanus
SnovyFranz
Sylvanus
Level 68
God Stats
24W - 15L
1,768 SR
Queue Stats
186W - 95L
1,747 Elo+
Party 1
Sol
Sol
chestbalanque
Sol
Level 66
God Stats
8W - 16L
1,311 SR
Queue Stats
597W - 571L
1,503 Elo+
Party 1
Team Averages
Level 98
1,627 SR
1,728 Elo+

VS

Team Averages
Level 57
1,765 SR
1,673 Elo+
Baron Samedi
Baron Samedi
ASuhhDude
Baron Samedi
Level 151
God Stats
6W - 6L
1,822 SR
Queue Stats
128W - 110L
1,620 Elo+
Solo
Zeus
Zeus
Guzdek
Zeus
Level 11
God Stats
1W - 2L
1,753 SR
Queue Stats
18W - 7L
1,699 Elo+
Party 2
Nu Wa
Nu Wa
dolca1212
Nu Wa
Level 10
God Stats
8W - 3L
1,721 SR
Queue Stats
18W - 7L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MoistQuacker
Danzaburou
20
10 / 4 / 6
15,378
769
25,129
24,098
9,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
SnovyFranz
Sylvanus
16
2 / 5 / 9
12,205
610
8,469
24,574
38,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 6 / 8
12,811
641
8,825
13,984
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASuhhDude
Baron Samedi
17
4 / 3 / 7
12,762
638
14,934
19,565
11,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Guzdek
Zeus
16
8 / 6 / 5
13,025
651
22,728
12,875
5,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
dolca1212
Nu Wa
17
3 / 7 / 10
12,973
649
12,291
15,809
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
16
Kills
15
15
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ASuhhDude
Baron Samedi
4
3
7
2.5
L
Zeus
Guzdek
Zeus
8
6
5
1.75
W
Danzaburou
MoistQuacker
Danzaburou
10
4
6
3.25
W
Sylvanus
SnovyFranz
Sylvanus
2
5
9
1.3
W
4
6
8
1.33
L
Nu Wa
dolca1212
Nu Wa
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
49,953
62,656
Taken
48,249
53,951
Mitigated
21,203
21,416
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ASuhhDude
Baron Samedi
14,934
648
1,108
7,705
19,565
11,419
196
7,241
12,121
55,004
0
L
Zeus
Guzdek
Zeus
22,728
2,922
0
1,554
12,875
5,092
655
3,744
9,096
48,056
0
W
Danzaburou
MoistQuacker
Danzaburou
25,129
14,238
0
12,590
24,098
9,747
3,044
19,782
4,316
0
117,324
W
Sylvanus
SnovyFranz
Sylvanus
8,469
1,589
1,740
5,018
24,574
38,114
105
17,285
7,289
23,794
5,175
W
8,825
1,905
0
2,068
13,984
6,090
0
12,886
1,098
38,337
2,816
L
Nu Wa
dolca1212
Nu Wa
12,291
2,858
0
2,996
15,809
4,692
584
4,936
10,773
65,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
38,760
248
Minions Killed
233
0
Camps Cleared
0
1,030,278
Distance Traveled
1,028,760
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,762
638
79
4
0
361,240
5
L
Zeus
13,025
651
75
4
0
319,676
2
W
Danzaburou
15,378
769
143
7
0
367,588
1
W
Sylvanus
12,205
610
37
2
0
333,260
0
W
Sol
12,811
641
68
3
0
329,430
1
L
Nu Wa
12,973
649
79
4
0
347,844
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role