Player Matchup

Raijin
Raijin
AndyFrigginField
Raijin
Level 29
God Stats
1W - 0L
1,192 SR
Queue Stats
8W - 2L
1,545 Elo+
Solo
Nemesis
Nemesis
Sk P41n
Nemesis
Level 27
God Stats
46W - 38L
1,552 SR
Queue Stats
63W - 70L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
VengeanceToast
Cu Chulainn
Level 28
God Stats
3W - 3L
1,446 SR
Queue Stats
17W - 23L
1,311 Elo+
Solo
Artemis
Artemis
andreocara3
Artemis
Level 17
God Stats
5W - 3L
1,238 SR
Queue Stats
20W - 35L
1,021 Elo+
Solo
Vamana
Vamana
toxicke
Vamana
Level 17
God Stats
2W - 2L
1,711 SR
Queue Stats
9W - 21L
1,393 Elo+
Solo
Team Averages
Level 24
1,428 SR
1,342 Elo+

VS

Team Averages
Level 12
1,481 SR
1,331 Elo+
Ra
Ra
F-Zero79
Ra
Level 8
God Stats
11W - 8L
1,597 SR
Queue Stats
15W - 11L
1,453 Elo+
Solo
Janus
Janus
Puchinini27
Janus
Level 24
God Stats
7W - 4L
1,562 SR
Queue Stats
91W - 83L
1,511 Elo+
Solo
Hera
Hera
Starwarrior0709
Hera
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,333 Elo+
Solo
Ao Kuang
Ao Kuang
abu khaled2880
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,153 Elo+
Solo
Bacchus
Bacchus
crac-agricolo
Bacchus
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 13
10,561
1,056
11,858
7,983
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Sk P41n
Nemesis
18
13 / 0 / 3
12,591
1,259
12,868
6,607
2,772
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
VengeanceToast
Cu Chulainn
17
1 / 1 / 12
9,974
997
7,543
15,222
7,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
andreocara3
Artemis
17
8 / 1 / 11
10,908
1,091
12,772
6,837
2,607
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
toxicke
Vamana
18
6 / 1 / 14
11,316
1,132
13,047
9,606
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

337

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 5
9,799
980
10,149
19,567
8,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 7 / 1
10,846
1,085
14,554
16,477
5,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 3
9,847
985
9,041
14,994
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
0 / 8 / 1
8,478
848
1,370
9,307
3,099
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
14
0 / 3 / 0
8,087
809
1,228
3,753
1,268

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
32
Kills
7
7
Deaths
32
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
0
9
5
0.28
L
5
7
1
0.79
W
Nemesis
Sk P41n
Nemesis
13
0
3
14.5
L
2
5
3
0.7
W
Cu Chulainn
VengeanceToast
Cu Chulainn
1
1
12
7
L
Ao Kuang
0
8
1
0.06
W
Artemis
andreocara3
Artemis
8
1
11
13.5
L
Bacchus
0
3
0
0
W
Vamana
toxicke
Vamana
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,088
Damage
36,342
46,255
Taken
64,098
23,687
Mitigated
24,030
9,095
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,858
1,884
0
710
7,983
3,350
0
7,201
782
19,838
0
L
10,149
1,842
357
1,661
19,567
8,811
0
4,624
14,371
27,979
0
L
14,554
463
72
1,220
16,477
5,923
0
3,099
12,686
35,731
0
W
Nemesis
Sk P41n
Nemesis
12,868
7,722
0
104
6,607
2,772
0
3,800
2,532
0
37,620
L
9,041
2,424
0
333
14,994
4,929
0
2,762
11,870
16,143
0
W
Cu Chulainn
VengeanceToast
Cu Chulainn
7,543
1,106
0
3,296
15,222
7,906
0
12,698
2,524
3,475
21,965
L
Ao Kuang
1,370
990
0
542
9,307
3,099
0
1,581
7,265
5,729
0
W
Artemis
andreocara3
Artemis
12,772
6,715
0
2,086
6,837
2,607
0
6,454
383
0
27,195
L
Bacchus
1,228
189
0
0
3,753
1,268
0
214
2,689
2,594
0
W
Vamana
toxicke
Vamana
13,047
4,008
0
2,899
9,606
7,052
0
6,189
2,181
0
26,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,350
Gold Earned
47,057
168
Minions Killed
113
13
Camps Cleared
3
955,306
Distance Traveled
639,251
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,561
1,056
24
2
3
145,394
0
L
Ra
9,799
980
35
4
0
137,751
0
L
Janus
10,846
1,085
53
5
0
173,015
0
W
Nemesis
12,591
1,259
46
5
7
214,749
0
L
Hera
9,847
985
20
2
0
170,365
0
W
Cu Chulainn
9,974
997
44
4
0
193,760
0
L
Ao Kuang
8,478
848
4
0
2
95,552
0
W
Artemis
10,908
1,091
21
2
0
160,544
1
L
Bacchus
8,087
809
1
0
1
62,568
0
W
Vamana
11,316
1,132
33
3
3
240,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role