Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ARES_ZEUS_NZ
Terra
Level 146
God Stats
16W - 26L
1,328 SR
Queue Stats
359W - 400L
1,380 Elo+
Party 1
Bastet
Bastet
CHAOS-XX99
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 1
Artemis
Artemis
xxShaawtyxx
Artemis
Level 55
God Stats
2W - 4L
1,338 SR
Queue Stats
22W - 41L
1,310 Elo+
Party 1
Team Averages
Level 110
1,433 SR
1,413 Elo+

VS

Team Averages
Level 65
1,516 SR
1,409 Elo+
Heimdallr
Heimdallr
Ronin_Taste
Heimdallr
Level 47
God Stats
74W - 60L
1,524 SR
Queue Stats
525W - 529L
1,443 Elo+
Solo
Ymir
Ymir
Shtonedd1
Ymir
Level 37
God Stats
3W - 6L
1,472 SR
Queue Stats
113W - 142L
1,320 Elo+
Solo
Bellona
Bellona
W a c k b r u h
Bellona
Level 47
God Stats
5W - 6L
1,573 SR
Queue Stats
28W - 30L
1,426 Elo+
Party 2
Ra
Ra
Zizyip
Ra
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 326L
1,410 Elo+
Solo
Da Ji
Da Ji
gore hours
Da Ji
Level 88
God Stats
13W - 13L
1,513 SR
Queue Stats
180W - 184L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 1 / 2
8,235
549
6,647
7,850
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
 
Sun Wukong
13
5 / 1 / 3
7,671
511
7,381
11,216
10,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 0 / 7
6,369
425
3,402
15,440
8,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
CHAOS-XX99
Bastet
13
5 / 2 / 3
8,150
543
5,878
9,468
3,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
xxShaawtyxx
Artemis
12
2 / 1 / 3
7,350
490
6,933
8,771
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ronin_Taste
Heimdallr
11
0 / 2 / 1
6,564
438
8,890
8,092
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
10
1 / 4 / 0
6,139
409
4,308
9,359
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 0
7,450
497
4,276
9,775
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
15
1 / 2 / 0
8,666
578
5,855
8,451
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
12
3 / 3 / 1
8,087
539
5,044
9,755
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
5
5
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
W
Sun Wukong
 
Sun Wukong
5
1
3
6.5
W
0
0
7
3.5
W
Bastet
CHAOS-XX99
Bastet
5
2
3
3.25
L
Heimdallr
Ronin_Taste
Heimdallr
0
2
1
0.25
L
Ymir
1
4
0
0.25
L
0
5
0
0
L
Ra
1
2
0
0.5
L
Da Ji
3
3
1
1.17
W
Artemis
xxShaawtyxx
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
28,373
52,745
Taken
45,432
27,414
Mitigated
24,808
19,410
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,647
555
0
3,016
7,850
2,658
62
3,080
4,538
49,395
0
W
Sun Wukong
 
Sun Wukong
7,381
1,134
0
1,648
11,216
10,099
185
1,621
9,541
0
38,084
W
3,402
877
1,395
7,819
15,440
8,786
448
2,997
12,383
18,921
0
W
Bastet
CHAOS-XX99
Bastet
5,878
1,684
0
2,716
9,468
3,039
503
161
9,283
0
46,593
L
Heimdallr
Ronin_Taste
Heimdallr
8,890
4,186
0
2,362
8,092
2,691
0
3,289
4,661
0
44,233
L
Ymir
4,308
618
0
110
9,359
5,099
0
1,398
7,927
22,033
0
L
4,276
1,669
0
1,762
9,775
10,561
802
0
9,775
0
45,430
L
Ra
5,855
581
140
3,815
8,451
2,926
0
3,898
4,277
66,332
0
L
Da Ji
5,044
1,159
0
418
9,755
3,531
0
948
8,743
0
42,085
W
Artemis
xxShaawtyxx
Artemis
6,933
3,178
277
2,539
8,771
2,832
486
1,934
6,837
0
50,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
36,906
383
Minions Killed
417
0
Camps Cleared
0
1,509,900
Distance Traveled
1,348,185
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,235
549
109
7
0
293,303
6
W
Sun Wukong
7,671
511
61
4
0
301,212
2
W
Terra
6,369
425
33
2
0
334,390
0
W
Bastet
8,150
543
87
6
0
296,525
1
L
Heimdallr
6,564
438
77
5
0
260,849
3
L
Ymir
6,139
409
32
2
0
230,466
2
L
Bellona
7,450
497
95
6
0
266,922
0
L
Ra
8,666
578
141
9
0
315,019
0
L
Da Ji
8,087
539
72
5
0
274,929
5
W
Artemis
7,350
490
93
6
0
284,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role