Player Matchup

Erlang Shen
Erlang Shen
Ddoppiab9638
Erlang Shen
Level 18
God Stats
1W - 2L
1,780 SR
Queue Stats
28W - 31L
1,377 Elo+
Solo
Anubis
Anubis
EspartaEU
Anubis
Level 4
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 3L
901 Elo+
Party 1
Chaac
Chaac
MachacadorEU
Chaac
Level 65
God Stats
6W - 2L
1,920 SR
Queue Stats
91W - 116L
1,379 Elo+
Party 1
Fenrir
Fenrir
Rafaherrerogomez
Fenrir
Level 22
God Stats
0W - 5L
1,059 SR
Queue Stats
5W - 16L
1,154 Elo+
Party 1
Hachiman
Hachiman
asta-liebe1
Hachiman
Level 29
God Stats
15W - 17L
1,366 SR
Queue Stats
163W - 186L
1,371 Elo+
Solo
Team Averages
Level 28
1,460 SR
1,236 Elo+

VS

Team Averages
Level 14
1,548 SR
1,357 Elo+
Yemoja
Yemoja
 
Yemoja
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ace_Arsham
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 171L
1,270 Elo+
Solo
Poseidon
Poseidon
MikeyMarxx
Poseidon
Level 29
God Stats
7W - 5L
1,441 SR
Queue Stats
93W - 118L
1,310 Elo+
Solo
Artemis
Artemis
Moukouss123456
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Shade Dizzy
Loki
Level 7
God Stats
1W - 0L
1,800 SR
Queue Stats
2W - 2L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ddoppiab9638
Erlang Shen
14
3 / 4 / 3
9,151
458
6,665
10,878
4,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
EspartaEU
Anubis
11
0 / 7 / 2
7,565
378
3,970
10,803
5,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 3 / 3
10,433
522
16,720
16,805
15,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
2 / 3 / 1
7,430
372
1,852
4,999
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
asta-liebe1
Hachiman
19
3 / 3 / 1
11,849
592
7,860
15,073
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 3 / 2
9,772
489
4,318
10,027
11,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
Ace_Arsham
Erlang Shen
14
2 / 2 / 3
9,984
499
6,193
17,325
15,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
MikeyMarxx
Poseidon
17
12 / 4 / 2
11,154
558
17,568
12,017
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 1 / 1
7,824
391
5,029
4,408
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 2
7,815
391
4,239
12,128
4,368
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
15
Kills
19
20
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
2
0.67
W
Erlang Shen
Ace_Arsham
Erlang Shen
2
2
3
1.75
L
Erlang Shen
Ddoppiab9638
Erlang Shen
3
4
3
1.13
L
Anubis
EspartaEU
Anubis
0
7
2
0.14
L
7
3
3
2.83
W
Poseidon
MikeyMarxx
Poseidon
12
4
2
3.25
W
4
1
1
4.5
L
2
3
1
0.83
W
0
5
2
0.2
L
Hachiman
asta-liebe1
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,067
Damage
37,347
58,558
Taken
55,905
32,224
Mitigated
37,197
17,666
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,318
1,601
807
0
10,027
11,019
1,310
506
9,521
39,985
0
W
Erlang Shen
Ace_Arsham
Erlang Shen
6,193
2,579
731
2,821
17,325
15,888
0
808
16,517
0
28,993
L
Erlang Shen
Ddoppiab9638
Erlang Shen
6,665
2,663
0
1,553
10,878
4,372
425
4,625
6,169
0
35,407
L
Anubis
EspartaEU
Anubis
3,970
1,340
0
2,042
10,803
5,244
955
4,627
5,996
23,518
0
L
16,720
2,923
0
7,454
16,805
15,866
1,102
6,064
10,559
0
55,451
W
Poseidon
MikeyMarxx
Poseidon
17,568
2,997
138
2,022
12,017
4,800
1,121
1,304
10,713
71,104
0
W
5,029
1,640
0
951
4,408
1,122
1,556
60
4,348
0
19,998
L
1,852
311
0
908
4,999
1,393
352
1,556
3,311
0
12,909
W
4,239
855
0
2,206
12,128
4,368
63
1,292
10,836
0
32,129
L
Hachiman
asta-liebe1
Hachiman
7,860
3,589
0
5,709
15,073
5,349
3,257
4,427
10,474
0
97,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,428
Gold Earned
46,549
379
Minions Killed
326
0
Camps Cleared
0
1,482,512
Distance Traveled
1,613,272
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,772
489
58
3
0
317,885
5
W
Erlang Shen
9,984
499
32
2
0
380,935
0
L
Erlang Shen
9,151
458
73
4
0
355,698
0
L
Anubis
7,565
378
37
2
0
254,821
1
L
Chaac
10,433
522
74
4
0
391,240
0
W
Poseidon
11,154
558
132
7
0
358,305
4
W
Artemis
7,824
391
41
2
0
209,829
1
L
Fenrir
7,430
372
31
2
0
157,046
0
W
Loki
7,815
391
63
3
0
346,318
1
L
Hachiman
11,849
592
164
8
0
323,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role