Player Matchup

Ra
Ra
GodDenis11
Ra
Level 20
God Stats
1W - 3L
1,280 SR
Queue Stats
65W - 64L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
Josera22
Ao Kuang
Level 28
God Stats
2W - 4L
1,468 SR
Queue Stats
113W - 131L
1,567 Elo+
Solo
Skadi
Skadi
SimonStenbirk
Skadi
Level 26
God Stats
2W - 5L
1,605 SR
Queue Stats
89W - 76L
1,619 Elo+
Solo
Ymir
Ymir
Yuvas32
Ymir
Level 14
God Stats
15W - 16L
1,471 SR
Queue Stats
19W - 22L
1,581 Elo+
Solo
Vamana
Vamana
nikiyrito
Vamana
Level 39
God Stats
0W - 1L
1,693 SR
Queue Stats
100W - 94L
1,545 Elo+
Party 1
Team Averages
Level 25
1,503 SR
1,573 Elo+

VS

Team Averages
Level 22
1,594 SR
1,563 Elo+
Janus
Janus
Pars1fal
Janus
Level 26
God Stats
39W - 24L
1,680 SR
Queue Stats
77W - 59L
1,651 Elo+
Party 2
Thor
Thor
SrWilliamss
Thor
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 156L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Yagoespto
Kuzenbo
Level 30
God Stats
1W - 0L
1,715 SR
Queue Stats
89W - 82L
1,517 Elo+
Solo
Izanami
Izanami
almaportisto
Izanami
Level 17
God Stats
26W - 25L
1,573 SR
Queue Stats
46W - 46L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
胡乱叉叉
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,520
408
2,998
8,886
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Josera22
Ao Kuang
12
3 / 5 / 0
7,402
463
6,458
14,408
4,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 1
9,394
587
11,109
10,877
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Yuvas32
Ymir
11
2 / 8 / 3
7,799
487
3,823
14,207
8,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
nikiyrito
Vamana
12
1 / 3 / 3
8,039
502
6,982
14,309
8,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pars1fal
Janus
17
12 / 1 / 4
10,974
686
13,959
8,396
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 7
8,479
530
5,373
12,085
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Yagoespto
Kuzenbo
13
4 / 1 / 9
8,974
561
5,176
7,889
8,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
almaportisto
Izanami
15
9 / 3 / 3
9,310
582
12,377
10,514
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
胡乱叉叉
Erlang Shen
14
1 / 3 / 3
8,455
528
8,750
11,542
8,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
28
28
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Ao Kuang
Josera22
Ao Kuang
3
5
0
0.6
W
Janus
Pars1fal
Janus
12
1
4
14
L
4
4
1
1.13
W
2
2
7
2.75
W
Kuzenbo
Yagoespto
Kuzenbo
4
1
9
8.5
L
Ymir
Yuvas32
Ymir
2
8
3
0.44
W
Izanami
almaportisto
Izanami
9
3
3
3.5
L
Vamana
nikiyrito
Vamana
1
3
3
0.83
W
Erlang Shen
胡乱叉叉
Erlang Shen
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,370
Damage
45,635
62,687
Taken
50,426
27,658
Mitigated
28,195
12,643
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,998
190
179
921
8,886
2,921
304
5,824
3,062
33,715
0
L
Ao Kuang
Josera22
Ao Kuang
6,458
2,097
0
6,229
14,408
4,785
0
3,081
11,327
39,374
0
W
Janus
Pars1fal
Janus
13,959
1,312
163
2,800
8,396
3,502
60
1,746
6,650
76,434
0
L
11,109
5,544
0
2,397
10,877
3,081
885
4,141
6,736
0
64,076
W
5,373
1,617
0
5,708
12,085
4,245
0
3,920
8,165
0
52,077
W
Kuzenbo
Yagoespto
Kuzenbo
5,176
2,522
0
0
7,889
8,183
308
1,822
6,067
23,212
0
L
Ymir
Yuvas32
Ymir
3,823
900
0
0
14,207
8,844
13
3,777
10,430
16,993
0
W
Izanami
almaportisto
Izanami
12,377
9,067
0
3,867
10,514
3,843
3,477
2,573
7,941
0
59,941
L
Vamana
nikiyrito
Vamana
6,982
2,499
0
2,917
14,309
8,027
0
2,312
11,997
0
25,603
W
Erlang Shen
胡乱叉叉
Erlang Shen
8,750
4,564
0
4,410
11,542
8,422
2,642
3,218
8,324
0
52,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
46,192
326
Minions Killed
481
0
Camps Cleared
0
1,368,116
Distance Traveled
1,447,121
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,520
408
61
4
0
266,752
4
L
Ao Kuang
7,402
463
74
5
0
298,992
6
W
Janus
10,974
686
153
10
0
333,933
5
L
Skadi
9,394
587
122
8
0
245,027
2
W
Thor
8,479
530
89
6
0
262,135
5
W
Kuzenbo
8,974
561
26
2
0
315,379
2
L
Ymir
7,799
487
21
1
0
277,342
0
W
Izanami
9,310
582
115
7
0
256,183
0
L
Vamana
8,039
502
48
3
0
280,003
1
W
Erlang Shen
8,455
528
98
6
0
279,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role