Player Matchup

Nemesis
Nemesis
Eelajo
Nemesis
Level 18
God Stats
7W - 7L
1,642 SR
Queue Stats
20W - 23L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
Halogamer992
Kukulkan
Level 24
God Stats
14W - 8L
1,628 SR
Queue Stats
17W - 16L
1,365 Elo+
Solo
Neith
Neith
PatrickZeke
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Sergiorum
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,337 Elo+
Solo
Arachne
Arachne
swishdeniro
Arachne
Level 20
God Stats
18W - 20L
1,452 SR
Queue Stats
25W - 33L
1,354 Elo+
Party 1
Team Averages
Level 15
1,544 SR
1,390 Elo+

VS

Team Averages
Level 21
1,557 SR
1,357 Elo+
Susano
Susano
HeroZz_Fanatique
Susano
Level 14
God Stats
7W - 16L
1,389 SR
Queue Stats
98W - 103L
1,358 Elo+
Party 2
Freya
Freya
IronSharknado23
Freya
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 262L
1,384 Elo+
Solo
King Arthur
King Arthur
cory25200
King Arthur
Level 22
God Stats
15W - 25L
1,398 SR
Queue Stats
169W - 171L
1,308 Elo+
Party 2
Cabrakan
Cabrakan
moiniii
Cabrakan
Level 17
God Stats
4W - 3L
1,695 SR
Queue Stats
35W - 32L
1,444 Elo+
Solo
Izanami
Izanami
sottako2
Izanami
Level 25
God Stats
3W - 0L
1,802 SR
Queue Stats
61W - 62L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eelajo
Nemesis
7
1 / 3 / 3
6,479
309
641
6,141
1,060
Kukulkan
Halogamer992
Kukulkan
17
6 / 6 / 3
10,493
500
21,111
14,961
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 10 / 4
8,382
399
8,539
18,693
5,800
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 14 / 1
7,771
370
3,991
13,795
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
swishdeniro
Arachne
5
0 / 3 / 3
6,131
292
0
5,058
611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
11,129
530
9,815
14,939
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
13 / 1 / 8
11,821
563
9,382
12,114
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
cory25200
King Arthur
14
2 / 4 / 10
9,384
447
8,181
19,778
13,713
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
moiniii
Cabrakan
13
4 / 4 / 5
9,662
460
4,604
14,996
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
sottako2
Izanami
17
7 / 2 / 4
11,275
537
11,870
11,120
4,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
33
36
Deaths
15
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Eelajo
Nemesis
1
3
3
0.83
L
Kukulkan
Halogamer992
Kukulkan
6
6
3
1.25
W
7
4
3
2.13
W
13
1
8
17
L
2
10
4
0.4
L
1
14
1
0.11
W
King Arthur
cory25200
King Arthur
2
4
10
1.75
W
Cabrakan
moiniii
Cabrakan
4
4
5
1.63
W
Izanami
sottako2
Izanami
7
2
4
4.5
L
Arachne
swishdeniro
Arachne
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
43,852
58,648
Taken
72,947
17,008
Mitigated
47,073
6,940
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Eelajo
Nemesis
641
343
0
31
6,141
1,060
303
1,123
5,018
0
8,975
L
Kukulkan
Halogamer992
Kukulkan
21,111
2,044
0
4,405
14,961
5,521
0
4,005
10,956
82,268
0
W
9,815
1,664
0
1,807
14,939
6,182
3,334
3,604
8,617
0
69,143
W
9,382
4,096
0
2,701
12,114
5,077
2,447
3,942
7,956
46,933
5,103
L
8,539
2,493
0
1,351
18,693
5,800
525
4,403
14,290
0
41,045
L
3,991
530
186
927
13,795
4,016
0
3,597
10,198
34,365
0
W
King Arthur
cory25200
King Arthur
8,181
99
0
5,380
19,778
13,713
897
7,137
10,836
0
41,215
W
Cabrakan
moiniii
Cabrakan
4,604
552
686
3,380
14,996
17,919
582
4,181
10,808
21,105
0
W
Izanami
sottako2
Izanami
11,870
6,133
0
2,256
11,120
4,182
7,507
5,778
5,312
0
88,762
L
Arachne
swishdeniro
Arachne
0
0
0
40
5,058
611
180
0
5,058
0
6,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
53,271
254
Minions Killed
449
0
Camps Cleared
0
1,077,376
Distance Traveled
1,825,520
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,479
309
17
1
0
116,814
4
L
Kukulkan
10,493
500
105
5
0
303,133
0
W
Susano
11,129
530
111
5
0
356,539
0
W
Freya
11,821
563
75
4
0
391,626
1
L
Neith
8,382
399
62
3
0
313,982
1
L
Ra
7,771
370
50
2
0
271,622
3
W
King Arthur
9,384
447
74
4
0
396,621
0
W
Cabrakan
9,662
460
24
1
0
322,934
1
W
Izanami
11,275
537
165
8
0
357,800
1
L
Arachne
6,131
292
20
1
0
71,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role