Player Matchup

Ne Zha
Ne Zha
ButteryToost
Ne Zha
Level 15
God Stats
5W - 10L
1,323 SR
Queue Stats
117W - 111L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Drago6810
Cthulhu
Level 16
God Stats
13W - 13L
1,412 SR
Queue Stats
50W - 49L
1,395 Elo+
Party 1
Ra
Ra
Drukas77
Ra
Level 28
God Stats
2W - 7L
1,308 SR
Queue Stats
274W - 311L
1,452 Elo+
Solo
Cernunnos
Cernunnos
ParacelseAlchi
Cernunnos
Level 13
God Stats
17W - 30L
1,395 SR
Queue Stats
18W - 35L
1,332 Elo+
Solo
Izanami
Izanami
ZANZABAR514
Izanami
Level 16
God Stats
46W - 40L
1,469 SR
Queue Stats
61W - 67L
1,381 Elo+
Solo
Team Averages
Level 18
1,382 SR
1,391 Elo+

VS

Team Averages
Level 20
1,672 SR
1,459 Elo+
Izanami
Izanami
CROUCH 95 98
Izanami
Level 13
God Stats
6W - 4L
1,510 SR
Queue Stats
7W - 11L
1,293 Elo+
Party 3
Cthulhu
Cthulhu
Seitogami
Cthulhu
Level 19
God Stats
15W - 2L
1,921 SR
Queue Stats
16W - 6L
1,495 Elo+
Party 2
Discordia
Discordia
SilverCraw
Discordia
Level 37
God Stats
7W - 3L
1,727 SR
Queue Stats
174W - 140L
1,523 Elo+
Party 2
Artemis
Artemis
TouchinHer
Artemis
Level 13
God Stats
2W - 0L
1,704 SR
Queue Stats
23W - 21L
1,455 Elo+
Party 3
Yemoja
Yemoja
rebornfire6
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 65L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
1 / 4 / 1
10,814
832
5,828
22,557
15,305
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Drago6810
Cthulhu
17
0 / 8 / 3
10,552
812
16,685
27,118
24,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 7 / 2
11,431
879
11,180
19,336
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ParacelseAlchi
Cernunnos
16
0 / 2 / 0
9,632
741
819
4,161
1,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ZANZABAR514
Izanami
17
2 / 13 / 1
11,007
847
20,156
22,675
8,573
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CROUCH 95 98
Izanami
20
5 / 3 / 21
12,438
957
18,505
16,224
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Seitogami
Cthulhu
20
2 / 1 / 27
11,986
922
12,179
14,389
17,764
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
SilverCraw
Discordia
20
7 / 0 / 18
13,567
1,044
20,559
5,733
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TouchinHer
Artemis
20
16 / 0 / 8
14,635
1,126
30,170
13,606
6,531
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
19
4 / 0 / 19
12,058
928
9,013
8,982
9,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
127
4
Kills
34
34
Deaths
4
7
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
4
1
0.38
W
Izanami
CROUCH 95 98
Izanami
5
3
21
5.17
L
Cthulhu
Drago6810
Cthulhu
0
8
3
0.19
L
1
7
2
0.29
L
Cernunnos
ParacelseAlchi
Cernunnos
0
2
0
0
W
Cthulhu
Seitogami
Cthulhu
2
1
27
15.5
W
Discordia
SilverCraw
Discordia
7
0
18
16
W
Artemis
TouchinHer
Artemis
16
0
8
20
L
Izanami
ZANZABAR514
Izanami
2
13
1
0.19
W
Yemoja
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,668
Damage
90,426
95,847
Taken
58,934
57,527
Mitigated
42,370
2,979
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,828
1,113
0
828
22,557
15,305
0
9,843
12,714
0
11,828
W
Izanami
CROUCH 95 98
Izanami
18,505
12,451
103
5,128
16,224
6,534
0
5,852
10,372
0
48,292
L
Cthulhu
Drago6810
Cthulhu
16,685
1,186
0
0
27,118
24,562
0
9,457
17,661
36,184
0
L
11,180
441
1,175
790
19,336
7,677
0
9,200
10,111
55,829
0
L
Cernunnos
ParacelseAlchi
Cernunnos
819
668
0
186
4,161
1,410
0
3,139
1,022
0
3,183
W
Cthulhu
Seitogami
Cthulhu
12,179
931
1,306
0
14,389
17,764
0
6,259
8,130
24,048
0
W
Discordia
SilverCraw
Discordia
20,559
0
0
215
5,733
2,257
0
2,776
2,957
48,263
0
W
Artemis
TouchinHer
Artemis
30,170
14,471
0
478
13,606
6,531
0
6,883
6,723
0
65,095
L
Izanami
ZANZABAR514
Izanami
20,156
14,894
0
0
22,675
8,573
0
10,087
12,588
0
42,283
W
Yemoja
9,013
1,594
8,717
2,829
8,982
9,284
0
6,095
2,887
19,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,436
Gold Earned
64,684
225
Minions Killed
283
3
Camps Cleared
16
948,051
Distance Traveled
1,159,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,814
832
23
2
0
233,943
0
W
Izanami
12,438
957
81
6
2
202,785
0
L
Cthulhu
10,552
812
53
4
2
243,976
0
L
Ra
11,431
879
95
7
1
207,861
0
L
Cernunnos
9,632
741
5
0
0
62,945
0
W
Cthulhu
11,986
922
32
2
1
238,572
0
W
Discordia
13,567
1,044
73
6
0
265,463
0
W
Artemis
14,635
1,126
74
6
13
227,644
0
L
Izanami
11,007
847
49
4
0
199,326
0
W
Yemoja
12,058
928
23
2
0
224,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role