Player Matchup

Cupid
Cupid
DDK_Krome
Cupid
Level 118
God Stats
39W - 36L
1,503 SR
Queue Stats
242W - 234L
1,485 Elo+
Solo
Hercules
Hercules
MaddyG9889
Hercules
Level 64
God Stats
10W - 20L
1,259 SR
Queue Stats
294W - 340L
1,375 Elo+
Party 2
Janus
Janus
MerlynBH
Janus
Level 78
God Stats
0W - 1L
1,375 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo
Ah Puch
Ah Puch
RH Martin007
Ah Puch
Level 148
God Stats
36W - 37L
1,513 SR
Queue Stats
873W - 904L
1,503 Elo+
Solo
Thanatos
Thanatos
qNoMerxy
Thanatos
Level 29
God Stats
0W - 3L
1,247 SR
Queue Stats
128W - 150L
1,424 Elo+
Party 2
Team Averages
Level 87
1,379 SR
1,390 Elo+

VS

Team Averages
Level 71
1,562 SR
1,580 Elo+
Zhong Kui
Zhong Kui
II DrUwU II
Zhong Kui
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
666W - 504L
1,630 Elo+
Party 1
Hun Batz
Hun Batz
SpawnOfHades13
Hun Batz
Level 69
God Stats
15W - 8L
1,665 SR
Queue Stats
772W - 727L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
SwitchJiraiya
Sylvanus
Level 119
God Stats
22W - 11L
1,587 SR
Queue Stats
248W - 142L
1,640 Elo+
Party 1
Sol
Sol
TH3TAYLORD
Sol
Level 54
God Stats
7W - 1L
1,595 SR
Queue Stats
275W - 211L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
TheWafflesSensei
Sun Wukong
Level 6
God Stats
5W - 5L
1,464 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DDK_Krome
Cupid
19
0 / 8 / 7
12,069
862
18,590
25,320
9,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MaddyG9889
Hercules
19
0 / 7 / 7
12,265
876
7,989
36,862
39,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
MerlynBH
Janus
18
3 / 8 / 3
12,632
902
25,596
16,099
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
RH Martin007
Ah Puch
18
1 / 7 / 3
11,623
830
20,069
19,597
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
qNoMerxy
Thanatos
18
4 / 15 / 2
12,523
895
9,652
25,508
8,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
II DrUwU II
Zhong Kui
20
13 / 2 / 19
14,991
1,071
31,818
17,141
16,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
20
5 / 1 / 18
13,296
950
17,353
14,485
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
SwitchJiraiya
Sylvanus
20
3 / 0 / 34
15,073
1,077
15,818
18,642
32,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
18 / 4 / 16
15,464
1,105
36,911
24,556
12,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheWafflesSensei
Sun Wukong
20
6 / 1 / 28
14,204
1,015
16,090
16,238
16,552
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
160
8
Kills
45
45
Deaths
8
22
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Cupid
DDK_Krome
Cupid
0
8
7
0.44
W
Zhong Kui
II DrUwU II
Zhong Kui
13
2
19
11.25
L
Hercules
MaddyG9889
Hercules
0
7
7
0.5
L
Janus
MerlynBH
Janus
3
8
3
0.56
L
Ah Puch
RH Martin007
Ah Puch
1
7
3
0.36
W
Hun Batz
5
1
18
14
W
Sylvanus
SwitchJiraiya
Sylvanus
3
0
34
20
W
18
4
16
6.5
W
Sun Wukong
TheWafflesSensei
Sun Wukong
6
1
28
20
L
Thanatos
qNoMerxy
Thanatos
4
15
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,896
Damage
117,990
123,386
Taken
91,062
68,667
Mitigated
86,483
20,382
Healing
34,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DDK_Krome
Cupid
18,590
8,911
2,052
2,993
25,320
9,024
0
16,253
9,067
0
53,282
W
Zhong Kui
II DrUwU II
Zhong Kui
31,818
3,884
0
6,249
17,141
16,229
0
9,505
7,636
50,815
0
L
Hercules
MaddyG9889
Hercules
7,989
2,144
104
9,705
36,862
39,331
0
20,264
16,198
0
33,177
L
Janus
MerlynBH
Janus
25,596
523
0
566
16,099
5,352
0
12,695
3,273
52,917
0
L
Ah Puch
RH Martin007
Ah Puch
20,069
591
0
226
19,597
5,970
0
15,160
4,198
33,231
0
W
Hun Batz
17,353
4,926
0
21
14,485
8,876
0
6,195
8,290
0
41,179
W
Sylvanus
SwitchJiraiya
Sylvanus
15,818
4,083
8,545
7,271
18,642
32,076
0
9,377
9,265
26,550
0
W
36,911
11,874
0
11,509
24,556
12,750
0
12,539
12,017
68,059
0
W
Sun Wukong
TheWafflesSensei
Sun Wukong
16,090
2,715
0
1,318
16,238
16,552
0
8,049
8,189
0
22,112
L
Thanatos
qNoMerxy
Thanatos
9,652
1,269
51
4,685
25,508
8,990
0
19,564
5,899
0
22,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,112
Gold Earned
73,028
242
Minions Killed
248
8
Camps Cleared
5
1,243,357
Distance Traveled
1,334,994
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,069
862
62
4
0
232,096
1
W
Zhong Kui
14,991
1,071
56
4
1
256,528
0
L
Hercules
12,265
876
53
4
5
259,228
0
L
Janus
12,632
902
79
6
0
268,384
0
L
Ah Puch
11,623
830
25
2
1
233,949
0
W
Hun Batz
13,296
950
76
5
4
286,196
0
W
Sylvanus
15,073
1,077
24
2
0
241,668
1
W
Sol
15,464
1,105
78
6
0
255,964
1
W
Sun Wukong
14,204
1,015
14
1
0
294,638
0
L
Thanatos
12,523
895
23
2
2
249,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role