Player Matchup

Neith
Neith
ApKelebek
Neith
Level 27
God Stats
61W - 59L
1,458 SR
Queue Stats
234W - 296L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
AyyBizzol420
Gilgamesh
Level 25
God Stats
8W - 7L
1,467 SR
Queue Stats
25W - 31L
1,345 Elo+
Solo
Olorun
Olorun
DemonHuntery
Olorun
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 48L
1,390 Elo+
Solo
Thor
Thor
PauJr
Thor
Level 23
God Stats
46W - 10L
1,752 SR
Queue Stats
403W - 116L
1,704 Elo+
Solo
Ymir
Ymir
Swichtergf
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,404 Elo+

VS

Team Averages
Level 22
1,483 SR
1,329 Elo+
Heimdallr
Heimdallr
Ajrøb
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
AmericanIdiot21
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
981 Elo+
Party 1
Kuzenbo
Kuzenbo
DFSGSGGD
Kuzenbo
Level 27
God Stats
5W - 5L
1,832 SR
Queue Stats
40W - 44L
1,531 Elo+
Solo
Scylla
Scylla
Evolved
Scylla
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 15L
1,609 Elo+
Solo
Hou Yi
Hou Yi
ydalcicek
Hou Yi
Level 16
God Stats
1W - 9L
1,081 SR
Queue Stats
21W - 19L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApKelebek
Neith
16
1 / 2 / 5
9,056
906
5,093
10,347
3,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
AyyBizzol420
Gilgamesh
16
1 / 4 / 8
9,951
995
6,314
13,768
8,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
2 / 1 / 9
10,259
1,026
7,103
8,266
3,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
PauJr
Thor
17
15 / 2 / 3
13,247
1,325
29,407
8,676
3,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 1 / 14
11,149
1,115
5,273
11,437
11,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

293

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ajrøb
Heimdallr
16
1 / 6 / 7
9,288
929
6,679
10,037
3,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 3 / 4
11,013
1,101
16,686
10,588
2,942
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DFSGSGGD
Kuzenbo
15
0 / 2 / 8
8,969
897
5,748
12,229
13,080
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Evolved
Scylla
16
2 / 4 / 5
9,676
968
12,383
10,430
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
ydalcicek
Hou Yi
16
1 / 4 / 6
9,337
934
6,125
13,280
4,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
19
Kills
10
10
Deaths
19
39
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ajrøb
Heimdallr
1
6
7
0.75
L
6
3
4
2.67
W
Neith
ApKelebek
Neith
1
2
5
1.75
W
Gilgamesh
AyyBizzol420
Gilgamesh
1
4
8
1.25
L
Kuzenbo
DFSGSGGD
Kuzenbo
0
2
8
2
W
Olorun
2
1
9
6.5
L
Scylla
Evolved
Scylla
2
4
5
1.13
W
Thor
PauJr
Thor
15
2
3
8.25
W
0
1
14
7
L
Hou Yi
ydalcicek
Hou Yi
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,190
Damage
47,621
52,494
Taken
56,564
31,155
Mitigated
26,211
5,164
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ajrøb
Heimdallr
6,679
3,468
0
2,015
10,037
3,804
0
2,955
7,082
0
17,554
L
16,686
3,508
0
0
10,588
2,942
0
2,343
8,245
27,319
0
W
Neith
ApKelebek
Neith
5,093
2,149
0
1,739
10,347
3,909
0
6,832
3,515
0
17,967
W
Gilgamesh
AyyBizzol420
Gilgamesh
6,314
636
0
554
13,768
8,393
0
9,902
3,866
4,349
12,412
L
Kuzenbo
DFSGSGGD
Kuzenbo
5,748
2,191
0
0
12,229
13,080
0
4,075
8,154
9,022
0
W
Olorun
7,103
2,898
1,145
1,685
8,266
3,661
0
5,796
2,470
30,972
0
L
Scylla
Evolved
Scylla
12,383
1,190
0
510
10,430
2,364
0
1,627
8,803
36,002
0
W
Thor
PauJr
Thor
29,407
7,324
0
25
8,676
3,388
0
5,284
3,392
0
44,358
W
5,273
888
0
16
11,437
11,804
0
7,003
4,434
26,349
0
L
Hou Yi
ydalcicek
Hou Yi
6,125
2,778
0
988
13,280
4,021
0
3,023
10,257
0
16,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
48,283
185
Minions Killed
140
7
Camps Cleared
5
951,070
Distance Traveled
922,698
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,288
929
19
2
0
146,875
1
L
Zeus
11,013
1,101
33
3
3
183,069
0
W
Neith
9,056
906
35
4
1
152,697
0
W
Gilgamesh
9,951
995
17
2
2
221,590
0
L
Kuzenbo
8,969
897
0
0
0
209,205
0
W
Olorun
10,259
1,026
53
5
2
218,781
0
L
Scylla
9,676
968
76
8
0
202,773
0
W
Thor
13,247
1,325
31
3
2
176,460
3
W
Ymir
11,149
1,115
49
5
0
181,542
0
L
Hou Yi
9,337
934
12
1
2
180,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role