Player Matchup

Da Ji
Da Ji
Kevin-Lucie
Da Ji
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 410L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
SPCCWBYS_1312
Gilgamesh
Level 148
God Stats
40W - 33L
1,623 SR
Queue Stats
803W - 894L
1,464 Elo+
Solo
Janus
Janus
now_then_bro
Janus
Level 107
God Stats
11W - 11L
1,378 SR
Queue Stats
525W - 582L
1,460 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,448 Elo+

VS

Team Averages
Level 16
1,724 SR
1,492 Elo+
Mulan
Mulan
Capitanrisitas10
Mulan
Level 27
God Stats
9W - 5L
1,661 SR
Queue Stats
51W - 68L
1,373 Elo+
Party 1
Olorun
Olorun
Streetwarrior199
Olorun
Level 4
God Stats
3W - 3L
1,746 SR
Queue Stats
77W - 40L
1,725 Elo+
Solo
Medusa
Medusa
ochenta354mixto
Medusa
Level 18
God Stats
2W - 0L
1,765 SR
Queue Stats
66W - 71L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 9
11,079
739
12,720
13,480
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
SPCCWBYS_1312
Gilgamesh
15
8 / 4 / 10
12,198
813
15,293
19,408
21,792
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 6 / 11
10,886
726
9,921
10,629
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 9
10,693
713
4,097
13,937
13,408
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 6 / 7
11,997
800
13,527
14,586
5,457
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
7 / 8 / 4
11,689
779
13,326
15,492
5,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
19
Kills
15
15
Deaths
20
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
L
7
5
9
2.3
L
Gilgamesh
SPCCWBYS_1312
Gilgamesh
8
4
10
3.25
W
6
6
7
1.58
L
4
6
11
1.58
W
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
30,950
43,517
Taken
44,015
32,850
Mitigated
24,579
9,899
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,097
1,022
0
747
13,937
13,408
88
2,780
10,649
0
16,969
L
12,720
2,168
0
2,875
13,480
7,279
0
3,821
9,659
0
25,184
L
Gilgamesh
SPCCWBYS_1312
Gilgamesh
15,293
5,044
170
5,388
19,408
21,792
392
6,237
13,171
0
36,794
W
13,527
5,641
1,420
5,648
14,586
5,457
1,237
3,891
10,340
46,865
0
L
9,921
679
0
1,466
10,629
3,779
1,072
3,469
7,160
46,737
0
W
13,326
6,927
0
2,799
15,492
5,714
1,460
3,250
11,949
0
45,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
34,379
145
Minions Killed
164
0
Camps Cleared
0
828,154
Distance Traveled
754,151
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,693
713
25
2
0
263,921
0
L
Da Ji
11,079
739
24
2
0
281,444
0
L
Gilgamesh
12,198
813
42
3
0
279,362
2
W
Olorun
11,997
800
73
5
0
240,530
3
L
Janus
10,886
726
79
5
0
267,348
2
W
Medusa
11,689
779
66
4
0
249,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role